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History

SenzeBand

Crowning the Winners of the 1st Neeuro Brainiest Kid Competition India IMH, Duke-NUS and Neeuro Pilot Home-Based Brain-Training Game to Help
Children with ADHD
Singapore, 24th November 2017 – Neeuro, a leading neurotechnology wellness
Notifications company, would like to announce that they have partnered with Mind Culture and… Recently, we had a superb time with families who joined us at the Kidz Academy, a
The School Of Positive Psychology to conduct NeeuroFIT for Kids classes. three-day event offering a variety of educational activities for kids to learn, play and

Read more… Read more…

Modules

Memorie Mindviewer Galini more

Ivan Leow
Basic user
Latest News More News

Crowning the Winners of the 1st Neeuro Brainiest Kid Competition India IMH, Duke-NUS and Neeuro Pilot Home-Based Brain-Training Game to Help
Children with ADHD
Singapore, 24th November 2017 – Neeuro, a leading neurotechnology wellness
company, would like to announce that they have partnered with Mind Culture and… Recently, we had a superb time with families who joined us at the Kidz Academy, a
The School Of Positive Psychology to conduct NeeuroFIT for Kids classes. three-day event offering a variety of educational activities for kids to learn, play and

Read more… Read more…

Modules

Memorie is a brain
training solution app.
The app puts together
games designed by
neuroscientists to
improve attention,
memory and other
cognitive skills. Mindviewer Galini more
Memorie is a brain
training solution app.
The app puts together
games designed by
neuroscientists to
improve attention,
memory and other
cognitive skills. Memorie Mindviewer Galini Smarty Knights Truefocus

Neeurobits Locked Locked Locked Locked Locked


Crowning the Winners of the 1st Neeuro Brainiest Kid Competition India IMH, Duke-NUS and Neeuro Pilot Home-Based Brain-Training Game to Help
India, February 27, 2020 — Neeuro launched the ‘Brainiest Kid Competition Children with ADHD
India‘, its first-ever cognitive skills online competition last October 2019. As a Singapore, 6 November 2019 – A first-of-its-kind personalised, interactive brain-
leader in the Digital Mental Health and Brain Fitness platform, Neeuro has… training game will soon be helping children with Attention Deficit Hyperactivity…

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Collaborating Globally to Build the Foundation of Cognitive Development Attention Deficit Hyperactivity Disorder (ADHD) Guide for Parents and Teachers

Cognitive development starts at birth, it’s the foundation for learning and as It’s difficult to know for sure if your child is suffering from ADHD. This condition
such, there’s a strong link between developing these skills early and success in can also escalate into teenage years and adulthood. It manifests into
later life. Cognitive skills like attention and memory play a key role in the… indiscipline, disorganised, aimless behaviour often resulting in joblessness,…

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Memory Test: 100 Random Spoken Numbers Challenge


Is it possible to memorize 100 random spoken numbers correctly? In this Neeuro is the Champion for Regional Best Practice at the World Summit
memory test video, we invited Kenneth Tan, an International Grandmaster of Awards for Southeast Asia (WSA SEA) in the recently concluded WSA Social
Memory take up the challenge! Innovation Congress Singapore 2016.

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Senzeband: Your Brainwave Sensor Will be on its Way to you Soon!


We’ve got great news for our customers! First of all, we are happy to announce We all have come to know through our personal experience that dementia has
that our next batch of SenzeBand (brainwave sensor) is ready to be shipped. If posed a challenge to all. Today, health professionals are finding new ways to
you have ordered a set from us, please be assured that you will receive a… fight the condition. These new ways to confront this degenerative disease…

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Sports Performance Methodologies You Can Teach Your Children Today!


Imagine that your kid is taking part in an inter-sports competition. His local Feedback is a powerful signal and is instrumental in improving oneself.
sports performance has been great thus far. But they see the crowd, the other Because it identifies the areas of improvement which would enable us to chart
teams and the pressure gets to them. Ultimately, their performance drops. out a solution. As an individual, we receive feedback on a daily basis from our…

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Notifications

Fri 2/7/2020 1:18 PM


Smarty v1.1.17 have been released on Apple
App Store and Google Play Store.

Fri 2/7/2020 1:16 PM


Your latest game played in Memorie is Sushi
Recall, with the highscore of 869. Play…

2 days ago

Fri 1/4/2020 2:18 PM


Memorie and Memorie Mobile v1.1.16 have
been released on Apple App Store and…

SenzeBand connection process - there is now a Scanning phase, and a Selection phase. During
Fri 09/16/2019 2:18 PM
Introducing NeeuroOSTM Scanning phase, the tablet will detect and record all SenzeBand detected, available. During
Launch your solutions Easier and quicker…
Selection phase, the SenzeBand available are shown as buttons, user will tap on a button to

connect.

Fri 04/15/2017 2:46 PM SenzeBand connection process - the display of SenzeBand buttons will be ordered by their signal
Neeuro Engages Senior Communities
strength. The nearest SenzeBand will give the largest detected signal strength, the button will be at
Through Brain Fitness Programmes
the top of list. While the furthest SenzeBand will give the weakest signal strength, the button will be

at the bottom of list…


Fri 06/19/2017 1:29 PM
Show more…
Neeuro Soft Launches Smarty Knights at
the Kidz Academy 2017

Scroll down for more notifications…


Account
Personal Information

Basic user
A photo helps personalize your account You have free access to 10 games, and Levels 1 - 5 for each
of the games in the Memorie App

Name Ivan Leow Gender Male

Birthday January 2015 Email ivan.leow@gmail.com

Country January Singapore Password *****************

February

March
Done
April

May

June

July Back Upgrade

August
Account
Personal Information

Basic user
A photo helps personalize your account You have free access to 10 games, and Levels 1 - 5 for each
of the games in the Memorie App
Change Password

New password *****************


Name Ivan Leow Gender Male

Confirm Password *****************


Birthday January 2015 Email ivan.leow@gmail.com

Country Singapore Password *****************

Cancel Done

Done

Reset all Upgrade


SenzeBand Connection

SenzeBand Guide Hide Signal indicators


Connected Connecting

Not connected Not available

Paired SenzeBands

05 | 11 | 2019
Senzeband 4824768
05 : 02 : 00

05 | 11 | 2019
Senzeband 0142587 05 | 11 | 2019 Senzeband 4724768
05 : 02 : 00
05 : 02 : 00

05 | 10 | 2019
Senzeband 4984768
05 : 02 : 00

05 | 10 | 2019
Senzeband 5224768
05 :03 : 00

Add new SenzeBand


SenzeBand Connection

SenzeBand Guide Signal indicators


Connected Connecting

Not connected Not available

Paired SenzeBands

05 | 11 | 2019
Senzeband 4824768
05 : 02 : 00

05 | 11 | 2019
Senzeband 0142587 05 | 11 | 2019 Senzeband 4724768
05 : 02 : 00
05 : 02 : 00

05 | 10 | 2019
Senzeband 4984768
05 : 02 : 00

05 | 10 | 2019
Senzeband 5224768
05 :03 : 00

Add new SenzeBand

Connection Successful! Would you like to explore modules?


Back

Do not forget to turn Bluetooth ON

Scanning
Scanning for available SenzeBand

Cancel
Back

Found SenzeBand

SenzeBand 4824768

SenzeBand 4724768

SenzeBand 4984768

SenzeBand 5224768

Rescan
Back

No SenzeBand Detected
Please try again

Rescan
Connecting SenzeBand
Connecting Senzeband 0142587

Cancel
Connected
you have successfully connected senzeband 0142587

Done
Modules

Memorie

Memorie is a brain training solution app. The app puts together games designed by neuroscientists to improve
attention, memory and other cognitive skills…

more…

Cognitive skills Memory is the ability to


remember information, as well as
Select a cognitive skill to begin brain training to use the recalled information in
mental processes such as
calculation or reasoning.

Attention Spatial Decision Memory Flexibilty

Memorie Guide
Back

Memorie Attention Spatial Decision Memory Flexibility

Games

Memory

Progress Memory is the ability to remember information, as well as to use the recalled information in mental processes
such as calculation or reasoning.

Help

Games
Select a game of your choice

Sushi Recall primarily trains on


working memory (WM). The concept
Flower Garden Farm house friends Memory Mahjong Pyramid Solitaire Sitting Ducks
behind the game is the cognitive
neuroscience task used to measure
WM performance, the n-back task.

Stargazer Sushi Recall Who’s Who? ??? ???


Memorie

How to play
Sushi Recall Remember the sushi plates coming in.
Description: Can you remember which sushi dish passed by? Keep track of the sushi that are hidden.
Sushi Recall primarily trains on working memory (WM). The… When you make a guess, all the sushi plates will move forward by 1 step.
Version: 0.00
Last taken: 3/06/20

more…

Play level 2 Watch demo

Working Memory
Gameplay Screenshots
Working memory works as a short-term store to hold information temporarily.
It also combines and manipulates this information together with those in the
long-term memory to complete the task at hand.

Show less

Sustained Attention
Game Levels View game progress
Choose which level you wish to play again Sustained attention is the ability to maintain concentration on a particular
task for an extended duration. It is what makes it possible to concentrate on
an activity for as long as it takes to finish, even if there are other distracting

1 2 3 4 5 6 7 8 9 10 stimuli present.

Show less

Scroll down to see more…

Selective Attention

Selective attention is the ability to consciously direct focus toward the target
information while ignoring irrelevant items. Attention is a limited resource, so
selective attention allows us to tune out unimportant details and focus on
what matters.

Show less
Memorie

How to play
Sushi Recall Remember the sushi plates coming in.
Description: Can you remember which sushi dish passed by? Keep track of the sushi that are hidden.
Sushi Recall primarily trains on working memory (WM). The… When you make a guess, all the sushi plates will move forward by 1 step.
Version: 0.00
Last taken: 3/06/20

more…

Play level 2 Watch demo

You have already finished level 2 with a high score of 134.


Working
Do you still wish to play this level again? Memory
Gameplay Screenshots Show more

No Yes
Sustained Memory
Show more

Selective Attention
Show more
Game Levels View game progress
Choose which level you wish to play again

1 2 3 4 5 6 7 8 9 10
Progress Sort by

View your overall progress. Compare your games’ progress by cognitive skill. All

Attention
Game Cognitive Skill Current Level Status
Spatial

Decision
Sushi Recall Memory, Attention 2 Completed
Memory

Flexibility
Farm House Friends Memory 2 Completed

Memory Mahjong Memory 2 Completed

Pyramid Solitaire Memory 2 Completed

Stargazer Memory, Spatial 2 Completed

Flower Garden Memory 2 Completed

Who’s who Memory 2 Completed


Progress Sort by

View your overall progress. Compare your games’ progress by cognitive skill.

Game Cognitive Skill


This game trains on Working
Current Level Status
Memory, Sustained Attention
and Selective Attention.

Sushi Recall Memory, Attention 2 Completed

Farm House Friends Memory 2 Completed

Memory Mahjong Memory 2 Completed

Pyramid Solitaire Memory 2 Completed

Stargazer Memory, Spatial 2 Completed

Flower Garden Memory 2 Completed

Who’s who Memory 2 Completed


Progress Memory

Choose which Game progress you wish to view

Game Cognitive Skill Current Level Status

Sushi Recall Memory, Attention 2 Completed

Farm House Friends Memory 2 Completed

Memory Mahjong Memory 2 Completed

Pyramid Solitaire Memory 2 Completed

Stargazer Memory, Spatial 2 Completed

Flower Garden Memory 2 Completed

Who’s who Memory 2 Completed


Progress

View your progress in Sushi Recall Level 2 - Current Level

1 2 3 4 5 6 7

Current
Level

Game Stats per session


Sushi Recall 2 Game score Brain Score Cognitive Performance Highest Game Score: 134

Played over 23 days since March 06, 2020


10 sessions played Level

72

Personal Bests Description

1 134 points Cu similique philosophia qui, assum mazim


nominati quo ut, vim porro adipiscing at. Ad has
2 132 points
novum putant urbanitas. Mea ne evertitur
3 89 points constituto, eu nec animal salutandi, mel diam liber
luptatum cu. This text is a sample of text highlight.
Cu similique philosophia qui, assum mazim Session 5 results View Mental state chart

nominati quo ut, vim porro adipiscing at. Ad has


novum putant urbanitas. Game score 84 Cognitive Performance

Game Score % 72 Duration of sustained attention 12 seconds


with 2 items in working memory
Brain score % 84
Rate of problem solving 10 problems/min
View your progress in Sushi Recall Level 1 - Completed Level

1 2 3 4 5 6 7

Completed
Level

Game Stats per session


Sushi Recall 1 Game score Brain Score Cognitive Performance Highest Game Score: 134

Played over 23 days since March 06, 2020


10 sessions played Level

72

Personal Bests Description

1 134 points Lorem ipsum dolor sit amet, consectetur


adipiscing elit, sed do eiusmod tempor incididunt
2 132 points
ut labore et dolore magna aliqua. Bibendum est
3 89 points ultricies integer quis. Iaculis urna id volutpat lacus
laoreet. This is a sample highlight of keywords.
malesuada. Ac odio tempor orci dapibus ultrices Session 5 results Hide Mental state chart

in. Egestas diam in arcu cursus euismod. Dictum


fusce ut placerat orci nulla. Tincidunt ornare
Game score 84 Cognitive Performance

Game Score % 72 Duration of sustained attention 12 seconds


with 2 items in working memory
Brain score % 84
Rate of problem solving 10 problems/min

Mental State performance Fullscreen

over Game sessions

0 sec 23 sec
Progress

Game Stats per session Level 21


View your progress in Sushi Recall

1 2 3 4 5 6 7
Game score Brain Score Cognitive Performance

Game Score

The score that the Player sees and obtains from the
game

Game score Brain Score Cognitive Insight Highest Game Score: 1234
Brain Score
This is calculated from the percentage of time where the
Player is very focused on the game.


2
Cognitive Performance
This is calculated from the duration of sustained
attention in working memory and the number of shifting
operations while Level
dealing with 1/2/3/4 information in
working memory.

20

1 Cu similique philosophia qui, assum mazim Played over X days since 00/00/00 X sessions played
nominati quo ut, vim porro adipiscing at. Ad has
2
novum putant urbanitas. Mea ne evertitur
3 constituto, eu nec animal salutandi, mel diam liber
luptatum cu. This text is a sample of text highlight.
Game score: 72
Cu similique philosophia qui, assum mazim nominati quo ut, vim porro adipiscingBrain
at. score: 84 10 sessions played
Ad has Game
Highest novumScore:
putant134
urbanitas. Mea ne evertitur constituto, eu nec animal salutandi,
Cognitive Performance Played over 23 days since 03/06/2020
mel diam liber luptatum cu. Rate of problem solving: 12s
Duration of
10
sustained attention: prob/min
Progress

Game Stats per session Level 21


View your progress in Sushi Recall

1 2 3 4 5 6 7
Game score Brain Score Cognitive Performance

Game score Brain Score Cognitive Insight Highest Game Score: 1234

2 24s

20s
19s
Level

12s 20

10s
9s 9s 9s

5s

3s
1 Cu similique philosophia qui, assum mazim Played over X days since 00/00/00 X sessions played
nominati quo ut, vim porro adipiscing at. Ad has
2
novum putant urbanitas. Mea ne evertitur
3 constituto, eu nec animal salutandi, mel diam liber
luptatum cu. This text is a sample of text highlight.
Cu similique philosophia qui, assum mazim nominati quo ut, vim porro adipiscing at. 10 sessions played
Ad has Game
Highest novumScore:
putant1234
urbanitas. Mea ne evertitur constituto, eu nec animal salutandi, Played over 23 days since 03/06/2020
mel diam liber luptatum cu.
Progress

Mental State performance


View your progress in Sushi Recall
over
Level 2
1
Game sessions
1 2 3 4 5 6 7
Attention Mental Workload

High

Game score Brain Score Cognitive Insight Highest Game Score: 1234

Level
Threshold

20

1 Cu similique philosophia qui, assum mazim Played over X days since 00/00/00 X sessions played
nominati quo ut, vim porro adipiscing at. Ad has
2 Low
novum putant urbanitas. Mea ne evertitur
3 constituto, eu nec animal salutandi, mel diam liber
luptatum cu. This text is a sample of text highlight.
0 sec Correct 23 sec
Cu similique philosophia
Sushi qui, assum mazim nominati quo ut, vim porro adipiscing at.
Ad has novum putant urbanitas. Mea ne evertitur constituto, eu nec animal salutandi,
mel diam liber luptatum cu.
Progress

Mental State performance


View your progress in Sushi Recall
over
Level 2
1
Game sessions
1 2 3 4 5 6 7
Attention Mental Workload

High

Game score Brain Score Cognitive Insight Highest Game Score: 1234

Level
Threshold

20

1 Cu similique philosophia qui, assum mazim Played over X days since 00/00/00 X sessions played
nominati quo ut, vim porro adipiscing at. Ad has
2 Low
novum putant urbanitas. Mea ne evertitur
3 constituto, eu nec animal salutandi, mel diam liber
luptatum cu. This text is a sample of text highlight.
0 sec 1 2 Correct 3 4 5 6 7 8 9 10 11 12 13 14 15
Cu similique philosophia qui, assum
Sushi mazim nominati quo ut, vim porro adipiscing at.
Ad has novum putant urbanitas. Mea ne evertitur constituto, eu nec animal salutandi,
mel diam liber luptatum cu.
Game Paused

Exit Help Restart


Main colors Other colors

#7F7F7F #BDBDBD
Regular Text Disabled objects
#0A4F7C #44C2FC

#3F6BB4 #F5F6FA
Memorie Side bar Dropdown bgcolor

Primary Highlight
#13DE90 #F36060
Positive objects Negative objects
Secondary colors

Shell Gradient Memorie Gradient

#E0F4FF #FCFDFF

Containers Background
#0A4F7C #168EC7 #3F6BB4 #168EC7

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