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Initialize engine version: 5.5.

4p4 (e92bef0ab5a4)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Radeon RX 570 Series (ID=0x67df)
Vendor: ATI
VRAM: 4075 MB
Driver: 27.20.1034.6
Default GameObject Tag: MainCamera already registered
Begin MonoManager ReloadAssembly
Platform assembly:
C:\Users\huguito\Downloads\Beware_v008_preview_c\Beware_v008_preview_Data\Managed\U
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ystem.Core.dll (this message is harmless)
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OnLevelWasLoaded was found on LightSwitchB
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(Filename: Line: 383)

OnLevelWasLoaded was found on ActivateOnMouseClick


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(Filename: Line: 383)

OnLevelWasLoaded was found on ActivateVictim


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(Filename: Line: 383)

OnLevelWasLoaded was found on SwitchTriggerB


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(Filename: Line: 383)

OnLevelWasLoaded was found on AIBabka


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(Filename: Line: 383)

OnLevelWasLoaded was found on SwitchTrigger


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OnLevelWasLoaded was found on AIBabkaPhaseB


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OnLevelWasLoaded was found on LightSwitch


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OnLevelWasLoaded was found on AltTrees


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desktop: 2048x1152 60Hz; virtual: 2048x1152 at 0,0


<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 37.390198 ms
Setting up 3 worker threads for Enlighten.
Thread -> id: 18a8 -> priority: 1
Thread -> id: 954 -> priority: 1
Thread -> id: 28b8 -> priority: 1
Invalid lightMode: SceneSelectionPass
Invalid lightMode: Picking
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass 'FORWARD' has no vertex
shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass 'FORWARD' has no vertex
shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass 'PREPASS' has no vertex
shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass 'PREPASS' has no vertex
shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass 'DEFERRED' has no vertex
shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass 'SHADOWCASTER' has no
vertex shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - All passes removed
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass 'FORWARD' has no vertex
shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass 'FORWARD' has no vertex
shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass 'DEFERRED' has no vertex
shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass 'SHADOWCASTER' has no
vertex shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'AltTrees/SpeedTree' - All passes removed
The referenced script on this Behaviour is missing!
(Filename: Line: 1526)

The referenced script on this Behaviour is missing!

(Filename: Line: 1526)

The referenced script on this Behaviour is missing!

(Filename: Line: 1526)

The referenced script on this Behaviour is missing!

(Filename: Line: 1526)

The referenced script on this Behaviour (Game Object 'newsCheckStatic') is missing!

(Filename: Line: 1755)

The referenced script on this Behaviour (Game Object 'DemoTerrainF') is missing!

(Filename: Line: 1755)

A script behaviour (probably ColormapPaintingTool?) has a different serialization


layout when loading. (Read 32 bytes but expected 404 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your
scripts?
The referenced script on this Behaviour (Game Object 'DemoTerrainD') is missing!

(Filename: Line: 1755)

A script behaviour (probably ColormapPaintingTool?) has a different serialization


layout when loading. (Read 32 bytes but expected 424 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your
scripts?
The referenced script on this Behaviour (Game Object 'DemoTerrainE') is missing!

(Filename: Line: 1755)

A script behaviour (probably ColormapPaintingTool?) has a different serialization


layout when loading. (Read 32 bytes but expected 424 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your
scripts?
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.537000 ms
NullReferenceException: Object reference not set to an instance of an object
at DamageAmount.OnEnable () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

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