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User Manual / Basstard

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INSTALLATION INSTRUCTIONS
INSTALLATION:

Download and install our download utility (found in the email you received from us). We offer both PC and MAC versions of
the download tool.

1. Enter the ENTIRE serial code (found in the email you received from us)

2. The download utility will automatically download and install your library.

3. The library can be found through the regular browser in Kontakt.

TROUBLESHOOTING DOWNLOADS:

The download utility should generally work for all download purposes, however please use our manual download links if
you encounter any issues. The manual download links are generally slower downloads, but allows you to download the com-
pressed library files (.rar compression) through your browser. You can access the manual download links here:

http://8dio.net/manuallink

Please use your purchasing email address and enter ENTIRE serial code.

TROUBLESHOOTING KONTAKT:

This library does NOT use the “add library” function in Kontakt and all files must be access through the regular Kontakt brows-
er (upper left side of Kontakt). Please use the file browser in Kontakt and locate the program (.nki) files in the library to use it.

Please contact us at support@8dio.com - if you encounter any other unforeseen issues.


OVERVIEW
Basstard is a multi-sampled instrument focused on The FX category has a gruesome amount of FX made with
recording the gradual destruction of a full-scale orchestral anything from bowing bass with baseball bat, using a
bass. The library contains four core categories of sounds: powerdrill on the strings and recording sustained notes
“Tonal”, “Percussive”, “FX” and “Grooves”. from it – to actually powerdrilling the bass and
reconfiguring the instrument – separating its neck from its
The tonal category covers more traditional multi-sampled body and essentially reassembling the instrument in
articulations like plucked, staccato, rubber mallet on horrible ways. The Groove category contains unique
strings, regular drum stick on strings, fork on strings and tempo-synched BPM-based grooves recorded at several
other tool that could be used for tonal sampling. core tempos (80, 90, 100, 110, 120, 130, 140).
The percussive category contains a variety of heavy
round-robin based articulations playing the instrument The end-result is a deep-sampled instrument that pushes
like a drum kit (containing 6-10 round robin repetitions). the concept of orchestral bass into a more dark, gritty,
percussive and disturbing territory.
MAIN SCREEN
The Main Screen contains all the vital controls in
order to shape the core mechanics of the sound, from
patch selection and mixer controls to our front face
effects. Everything is right there at your fingertips.

To stack sounds activate the “link button”.

*NOTE - You can always reset a control to its default


value by simply using (CMD + Click).
articulation menu SEQUENCER & MODULATION
The articulation menu allows you to select the When active a sequencer or modulation LFO allows
playable articulation by simply clicking the name of you to program automation.
the desired sound.
Furthermore you can use the included controls TIME - Alters the time signature of the sequence.
within each cell to alter the volume of each RANDOM - Generates a random pattern.
articulation, save valuable system resources by RESET - Brings the sequence back to its default
loading and unloading sounds from RAM. And of pattern.
course, select the desired control method for
articulation switching by simply clicking the small
keyboard icon, and choosing the preferred method.
SOUND CONTROLS SOUND CONTROLS pt.2
The Sound Control section allows you to finely FILTER ENV - Alters the Attack and the Decay of the
adjust various sound shaping parameters by using selected filter envelope.
SHAPE - Alters the transient shape of Body and the Hit
our dual dial control system. Both A & B layers can
be controlled independently. for the outputted signal.
DYNAMICS - Adjusts the played Dynamic [CC1] and
PANORAMA - Alters the Pan and the Stereo Width the Response curve of the available sound.
Pan of the outputted sound. RANDOM - Randomises the available controls.
AMP ENV - Alters the Attack and the Decay of the RESET - Restores the controls back to their default
played instruments volume envelope. settings.
PITCH ENV - Alters the Range and the Speed of the
pitch envelope.
FRONT FACE EFFECTS FRONT FACE EFFECTS pt.2
MICROPHONES - Allows you to access mixer DELAY - Allows quick access to the delay found on the
functionality such as volume control, solo/mute, effects page.
and purge. Purging allows you to load and un load COMP - Allows quick access to a gain matched
positions from RAM freeing up valuable system compressor on the master bus.
resources. FORM - Allows quick access to the Transform
FILTER - Allows quick access to the selected master convolution reverb foundo n the effects page.
filters found in the neighbouring dropdown menu. EQ - Offers quick front page access to the multi bad
GATE - Offers trance gate functions for both equaliser found on the effects page.
Mix, Pattern and Rate (via the dropdown menu). RANDOM - Randomises the activated effects.
PITCH - Allows for both course and fine global RESET - Restores the effects back to their default
tuning of the selected patch preset. settings.
Options
Clicking the Options Cog located towards to top
right of the instruments screen will bring you to the
Options page. From here you can control the
following basic functions.
KEY - Select the lowest key at which you would like
the articulation keyswitches to begin.
CC - Select the CC (Continuous Controller) you
would like to alter the currenlty selected
articulation.
RELEASES - From here you can either bypass or
activate release triggers.
KEY MAPPING
The BLUE keys represent the playable multisamples
in their natural range.

When activated, keyswitches are available towards


the lower end of the keyboard are shown in RED.
The Effects Engine is perhaps
our most elaborate feature.
We wanted to take the
concept of chance and
extreme tweakability and
port it to our user-interface.

effects
The Effects page consists of multiple rack effects. To
reset any effect to its default position, simply select
the appropriate “Default“ option from the preset
dropdown menu.
PHASER controls the dual Phaser and Flanger module. Allowing you to modulate and move and sound source passed through
it. MIX controls the volume of the processed audio (Dry/Wet) whereas DEPTH allows you to control the amount or strength of
the applied modulation. SPEED controls the frequency of the modulation. COLOR controls the tone of the applied modulation,
and FEED allows you to adjust the feedback within the Flanger portion of the module.
We also have included a CHAOS control, this allows you to randmise every value, which is extremely useful for creating out new
and interesting sounds.
EQ controls an 3 band Equaliser, we have included a handful of useful presets to help you in scullpting your sound. We also
have included a CHAOS control, this allows you to randmise every value, which is extremely useful for carving out new and
interesting sounds.

The Settings page consists of a few vital controls to help control the CHAOS switch. Such as MOTION, which constantly
randomises and animates every relevant parameter. RANGE which alters the amount of randomisation under both MOTION
and CHAOS. And the CHAOS / FLOW switch which changes the type of randmisation available. CHAOS is purely random based
on a value below your current settings and the RANGE, whereas FLOW analyses and adjusts your current settings depending
on your RANGE allowing you to have a more subtle evolution of randomisation.
DEGRADER consists of a BIT CRUSHER and a DISTORTION unit. Of course we also have included a CHAOS control, which
allows you to randmise every value, which is extremely useful for carving out new and interesting sounds.

The Settings page consists of a few vital controls to help control the CHAOS switch. Such as MOTION, which constantly
randomises and animates every relevant parameter. RANGE which alters the amount of randomisation under both MOTION
and CHAOS. And the CHAOS / FLOW switch which changes the type of randmisation available. CHAOS is purely random based
on a value below your current settings and the RANGE, whereas FLOW analyses and adjusts your current settings depending
on your RANGE allowing you to have a more subtle evolution of randomisation.
DELAY consists of 2 sequential delays, this allows you to build complex rhythms and sequences by simply using different time
values. Each delay has a wet MIX parameter, a tempo synced TIME control, and FEEDBACK and PAN controls to help control the
style and poer of the delay. We also went a step further, and added a a LOW and HIGH PASS filter to the end of the chain, this
allows you to filter out certain frequencies only in the feedback of the delay ensuring it doesn’t conflict with your main sound.
And, you guessed it, we included a CHAOS control, so you are able to randomise every relevant parameter, creating some truly
amazing delay patterns. Both delays and the filters also work intelligently, meaning if you are not using them or they are set to
a minimal value, they will bypass themselves in order to save your CPU load.
TRANSFORM contains a powerful impulse convolution with some truly strange and wonderful presets. To change what
convolution is loaded, simply select the preset dropdown menu, and load any of our hand designed impulse responses. From
fog horns, to car crashes, engine revs to world ending drones, we have included a handful of our favourite custom recorded
and designed presets. If you are feeling indesisive, you can also select the CHAOS control, which will randomly assign a preset
for you, as well as alter the available controls for some truly esoteric results. The included controls can help you further shape
the convolution, such as MIX which alters the wet value of the insert, SIZE which stretches or compresses the impulse,
PRE-DELAY which adds a small delay before the impulse is triggered, and of course a HIGH and LOW PASS FILTER, which
allows you to shape the frequency of the impulse convolution layer.
REVERB contains a powerful convolution reverb partnered with a digital reverb. To change what convolution is loaded,
simply select the preset dropdown menu, and load any of our custom recorded impulse responses. We have included a
variety, of real acoustic spaces we use and love, such as recording studios, churches, cathedrals and halls. As well as a few not
so acoustic spaces we equally love. We have also crafted a quick and useful room positioner tool, by clicking anywhere in the
“ROOM” area you can access a variety of crafted presets which load custom settings ontop of your chosen convolution reverb.
This is a great tool for quickly placing your sound in designed space. Or of course you can select the CHAOS control and let the
engine do the choosing for you.
The included controls are similar as to the TRANSFORM module except REVERB has a digital counterpart. This can be bypassed
by using the DIGITAL ON/OFF switch.
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LICENSE AGREEMENT 4. LIMITED WARRANTY/LIMITATION OF LIABILITY
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8DIO THANKS

THANK YOU
Thank you so much for shopping with 8DIO

The production of our libraries are not only a product of our own vision, but also a product of
patience from friends, family and of course countless discussions with a variety of great composers
and producers.

A very special thank you to our musician, creator and innovator Mark Deutsch for his tireless efforts.

A special thanks to Tawnia, Cam & Kieran for keeping it together and dealing with my mad brain.

If you have any questions, concerns, love-letters or hate mail feel free to send it to support@8dio.com

Love,
Troels
BASSTARD
BROUGHT
TO YOU by
8DIO.
8DIO
www.8dio.com
All programming, samples, images and text © 8Dio 2017. All Rights Reserved.
8Dio is a registered trademark of 8Dio, LLC.

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