Professional Documents
Culture Documents
INTRODUCTION
the twenty-first century that force us doing something by having the skills. It
considered important and must be mastered by all people around the world
because English has a very strategic position, which is apart from being a means
addition, English is also the first foreign language which is considered important
for the purpose of accessing information, absorbing and developing science and
technology.
others country. The government put English as obligatory subject in the schools
in all levels. It is started from elementary school until the university. Every
planning and teaching design by paying attention to all aspects of learning theory
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process. This is because it is influenced by many factors, one of the factors that is
Before the researcher conducted this research, the researcher had made
observations in the school which was used as the research site. The researcher
submitted several questions to two English teachers and the questions submitted
were related to the methods used by the teacher and the vocabulary mastery of
the first-grade students in the school. From these questions, the researcher then
concluded that teachers rarely used game-based learning methods and that the
first-grade students' vocabulary mastery was still low, especially nouns, verbs,
and adverbs.
For this reason, the researcher took the initiative to examine this matter to
see whether a teacher who creatively implements word guessing game during
There are many methods that usually done by teacher one of them is the
method based on Game. Game is an activity that has rules. The rules will govern
Teaching by the game is one of the relax method that can be offered to
the students. One of the game is Word guessing game. Word guessing game is
the game that players compete to guess the name of a fictional character after
hearing the fewest hints. More and more obvious hints, worth fewer points, are
2
B. Scope of the research
This research focuses on the use of word guessing game to improve
students’ Vocabulary. Especially noun, verb, and adverb at MAN 2 Kota Tidore.
problem as follow:
To what extent does the use of Word guessing game improve students’
Vocabulary?
Hypothesis:
It is hypothesized that:
1. Null Hypothesis (H0) : The use of word guessing game will not improve
2. Alternative hypothesis (Ha ): The use of word guessing game will improve
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2. Practical significance
a. Students
game
b. Teachers
This research will be the reference for the teachers in teaching English in
the class.
c. Researcher
researcher.
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CHAPTER II
LITERATURE REVIEW
A. Theoretical Concepts
1. Definition of Game
Game is an activity that has rules. The rules will govern the game from
start to finish.
They continued that Language learning is hard work. One must make
required at every moment and must be maintained over a long period of time.
Games help and encourage many learners to sustain their interest and work.
with rules, a good and element of fun. There are two kinds of game:
competitive game, in which players or team race to be the first to reach the
goal, and cooperative games, in which players or teams work together towards
a common goal.
optimism, at something we’re good at (or getting better at) and enjoy.
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McGonigal (2011: 34). He continued that Playing a game is the voluntary
that games are very important in the learning process. that is because games
can make students more excited and maintain their enthusiasm for learning.
word guessing game is a guessing game. The players must try to guess
the word from the description given by other friends. This game is played
Ludewing & Swan (2007:33) stated that Word Guessing Game is the
game that Players compete to guess the name of a fictional character after
hearing the fewest hints. More and more obvious hints, worth fewer points,
eminently simple; one person knows something that another one wants to find
out. He continued that as the person, guessing has a real urge to find out
something, guessing games are true communicative situations and as such are
very important for foreign language learning. They are generally liked by
students of all ages because they combine language practice with fun and
excitement.
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Based on the explanation of the experts above, the researcher argues
guessing cards.
cannot be read. This card is folded and placed on the forehead or tucked in
the ear.
c. While the student holding the 10x10 cm card reads the words written on it,
the partner guesses what is meant by the 10x10 cm card. The correct
forehead or ear.
d. If the answer is correct, the couple returns to their seats. If it is not right at
the set time, the teacher may direct in other words but do not immediately
they are:
words that lead to the answer (term) on the card that you want to guess.
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b. Make a card measuring 5x2 cm to write words or terms you want to guess
words that we read or hear and through direct instruction from teachers or
Hiebert and Kamil, (2005:3) defined that Oral vocabulary is the set of
words for which we know the meanings whenwe speak or read orally. Print
vocabulary consists of those words for which the meaning is known when we
write or read silently. These are important distinctions because the set of
While Lynch and Andesson, (2012:1) stated that Most of us feel that
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English vocabulary easily, the evidence from research is that learning new
vocabulary is the word which has the meaning, it consists of the words for the
6. Vocabulary Classes
make a crude division into two groups, there are words like for, and, them,
and to. That mainly contribute to the grammatical structure of the sentence.
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a. Nouns
a thing. For examples: Anto, Hotel, and Book. While she classifies two
functions of noun:
b. Pronouns
c. Adjectives
Adjective is a word that used to limit the use of noun with giving the
characteristic from that noun. For example: beautiful, smart, and long
d. Verbs
Verb is the word that indicates an act or a job that has been done, on
the process, or something that will be done. For example: work, stand,
e. Adverb
f. Prepositions
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relation of both with other sentence. For example: behind, before, but, and
by.
g. Conjunctions
7. Kinds of Vocabulary
a. Receptive vocabulary
understand when they are used in context, but which they cannot produce.
b. Productive vocabulary
involves what is needed for receptive vocabulary plus the ability to speak
addressed as an active process, because the learners can produce the words
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Based on the above two kinds of vocabulary by Alqahtani (2015:
that does not be used by the learners in their daily life but just finds in
not know the meaning of many of the word that thaey will encounter in the
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9. The Advantage of Vocabulary
without much vocabulary they will get difficulties in arranging the sentences.
Contact your school district to find out its current response to intervention
program.
individual words.
root words.
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e. Teach the effective, efficient, realistic use ofdictionaries, thesauruses,
strategy.
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B. Relevant Previous Research
whether the use of scramble game improve students’ vocabulary at the first
formulated the problem statement such as; does scramble game improve
students’ of SMA Negeri 5 Kota Ternate. The findings of the study showed
English vocabulary to the second year of SMA Negeri 5 Kota Ternate. The
objective of this research is to known whether the use of game and songs
Ternate. In this research the researcher formulated the problem statement such
as; does the use of game and songs effective to improve students’ vocabulary
mastery of the second year at SMA Negeri 5 Kota Ternate. The result of this
study showed that the use of game and songs is effective to improve students’
score in the posttest is higher. Pretest (X1 = 557) less then posttest (X2 = 1286)
and t-test (10.46) exceeds the t-table (1.729). it means that H 1 is accepted and
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H0 is rejected because there is a significant difference between posttest and
pretest.
Both of these studies are relevant to the research to be carried out, the
two researchers conducted research with this title to determine the advantages
mastery. Both studies show that the use of game can improve students'
vocabulary mastery.
CHAPTER III
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METHODOLOGY
A. Research Method
posttest. The purpose of this research was to compare the students before and
described as follows:
O1 X O2
Where:
B. Research Field
This research conducted at MAN 2 Kota Tidore and focus on the first
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1. Population
subject or certain object. So, the population of this research were 133
2. Sample
use convenience sampling that consists of 25 students in the class X/I IPA
and the ease of obtaining them. Samples were taken or selected because
a. Instrument
arranged with multiple choice. The multiple put the picture such as in the
b. Data
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The data is collected by using the procedures below:
1. Giving pretest
2. Giving treatment
the students about the material that the researcher conducted the
3. Giving posttest
part from the positivist tradition. It is often associated with large scale
research, but can also serve smaller scale investigation, with case study, action
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Before the data is analyzed by using t-count score, the researcher
N=
∑ thenumberofscoresobtained (…) x 100
∑ maximumnumberofscores( …)
After collecting the data of pretest and posttest, the researcher analyzes
the pretest and posttest result, and then researcher uses the formula as follows:
D
t=
SXD
Where:
t = Guest scores
N = Total of sample
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To analyze the above formula is show as follow:
D
D=∑
N
2
SD = ∑ D −D2
√
N
SD
SXD =
√ N −1
4. Counting t-score
D
t=
SXD
(Gay, 2012)
CHAPTER IV
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In this chapter, the researcher will discuss about finding of the research and
A. Finding
first meeting, the researcher gave a pretest to the students, and at the second
meeting until the fifth meeting the researcher gave treatment, while at the last
by applying word guessing games during the learning process. To play the game,
the researcher first gives lessons according to the lesson plans that have been made
The process of playing this game has been described in the previous
chapter, where students are asked to come to the front of the class in pairs, then
one student becomes a guesser and one of the students becomes the information
provider. Students who are assigned as guessers will be given a card with the name
when the researcher did the treatment, The students' vocabulary mastery in
each meeting has increased. It can be seen from the students who remember the
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1. Data Analysis
After conducting the data, the researcher will analyze the data of pretest
and posttest. This analysis intends to find out the comparison between pretest
and posttest. The samples were 25 students, the data were analyzed by using
Table 1
Classification of students’ scores
Score Category
85-100 Excellent
70-84 Good
55-69 Sufficient
40-54 low
< 40 poor
giving the treatment about the material. Posttest is the test to get the data. The
Table 2
Data of pretest
NO Sample Scores Category
1 NS 45 Low
2 AD 55 Sufficient
3 NS 45 Low
4 SI 50 Low
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5 NMHH 45 Low
6 AS 65 Sufficient
7 MM 50 Low
8 NHA 40 Low
9 NAY 65 Sufficient
10 VL 60 Sufficient
11 ANK 50 Low
12 IFA 60 Sufficient
13 NI 50 Low
14 DS 55 Sufficient
15 YRA 45 Low
16 MRI 55 Sufficient
17 MF 45 Low
18 ARM 70 Good
19 FS 35 Poor
20 NM 45 Low
21 ST 45 Low
22 FA 45 Low
23 DS 60 Sufficient
24 FH 50 Low
25 NI 35 Poor
N=25 Σ= 1265
From the table above had showed that in the pretest, there are two
students obtained poor (< 40), fourteen students obtained low (40-54), eight
students obtained Sufficient (55-69), and only one student obtained good (70-
84), there is no student obtained excellent.
Based on the data above, the researcher concludes that the vocabulary
mastery of most students is still low.
Table 3
Data of Posttest
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NO Sample Scores Category
1 NS 70 Good
2 AD 75 Good
3 NS 65 Sufficient
4 SI 70 Good
5 NMHH 65 Sufficient
6 AS 80 Good
7 MM 70 Good
8 NHA 65 Sufficient
9 NAY 75 Good
10 VL 75 Good
11 ANK 70 Good
12 IFA 75 Good
13 NI 70 Good
14 DS 75 Good
15 YRA 70 Good
16 MRI 75 Good
17 MF 70 Good
18 ARM 85 Excellent
19 FS 65 Sufficient
20 NM 70 Good
21 ST 70 Good
22 FA 70 Good
23 DS 75 Good
24 FH 70 Good
25 NI 65 Sufficient
N=25 Σ= 1785
From the table above had showed that in the posttest, there are
nineteen students obtained good (70-84), one student obtained Excellent (85-
100), and five students obtained Sufficient, there is no student obtained low
and poor.
There is also a table that consist the data of comparison score between
pretest and posttest. The following data were obtained from the results of the
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pretest and posttest 25 students who were given before and after treatment.
Table 4
Pretest and Posttest
1785 is the total results of posttest, Σx 1= 1265 is the total results of pretest,
ΣD= 500 is the result of X2 – X1 and ΣD2 =10,500 is the result of D2.
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3. Analyzing Data
The researcher used dependent t-test analysis because the researcher just
∑X
X=
N
1.265
X 1=
25
= 50.6
1.785
X 2=
25
= 71.4
∑D
D=
N
500
¿
25
= 20
∑D2
SD =
√ N
- D2
10.500
=
√ 25
- 202
= √ 420−400
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= √ 20
= 4.47
SD
SXD =
√ N −1
4.47
=
√ 25−1
4.47
=
√ 24
4.47
= 4.89
= 0.91
4. Counting t-score
D
t= SXD
20
= 0.91
= 21.97
5. To find out degree of freedom (df), the researcher uses the following
formula:
Df = N – 1
Df = 25 – 1
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Df = 24
From the data of pretest and posttest by 25 students, it shows that there
and the data of posttest is (ΣX 2 = 1785). It means that the data of posttest
developed than the pretest. From the result of posttest and pretest is show that
The pretest is the test that was given to the students before treatment,
while the posttest is the test that was given to the students after treatment. The
data was obtained from the research conducted by the researcher for one
month.
Most of the respondents got a low score when the researcher gave the
pretest, but after being given treatment by applying word guessing game, in
the posttest all respondents answered the questions well and got good scores.
is presented in following:
Table 5
Table of Mean Score, standard Deviation, Standard Error of mean of Pretest and
Posttest.
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4.47 0.91
Posttest (X2) 71.4
The above table shows that the mean score of students’ pretest is 50.6
and the mean score of posttest is 71.4 The standard deviation is 4.47 The
6. T- Statistical
significant, the t-test statistical analysis. The result of the t-statistical is 21.97.
Table 6
Table of T-statistical and Critical Values
From the above table, the researcher concludes that t- statistical value
= 21.97 is higher than critical value = 1,711 at the significant level of 0.05.
The alternative hypothesis (Ha) stating that the use of word guessing game
will improve student’ vocabulary is accepted, the null hypothesis (H0) stated
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that the use of word guessing game will not improve student’ vocabulary is
rejected by using level significance 0.05. It means that word guessing game
following formula:
7. Hypothesis testing
level of significance and the formula for degree of freedom (df) is N-1, the
number pairs minus one. To find out degree of freedom (df) the research using
df = N-1
df = 25-1
df = 24
t-count = 21.97
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the result is 21.97 > 1,711
Based on the result above the researcher conclud that t-count = 21,97
while t-critic = 1,711, t-count was higher than t-critic. it means that the
alternative hypothesis stating that the use of word guessing game will student
in improving vocabulary is accepted and null hypothesis stating that the use of
From the data result above, the researcher conclude that there is
and after treatment by using word guessing game. It means that word guessing
B. Discussion
treatment was low. There is no student obtained excellent (85-100), two students
obtained poor (< 40), fourteen students obtained low (40-54), eight students
obtained Sufficient (55-69), and only one student obtained good (70-84), After
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In the posttest, there are nineteen students obtained good (70-84), one student
Based on the data analysis, the t-statistical value 21.97 is higher than critical
value 1,711 at the significant level 0.05 and the degree of freedom 24 with one
tailed test. In other words, word guessing game students in improving vocabulary.
The total score of pretest is 1.265 and the total score of posttest is 1.785. That
result proofs that word guessing game may influence their vocabulary to be
improved. It is also based on the experience when the researcher gave the
treatment where the students’ vocabulary was improved every step of treatment.
This research shows that word guessing games can improve students'
vocabulary mastery. This can be seen from the data obtained from the tests given
Priyonggo D.A (2010: 10) that “games are not only fun for children, but also
have enormous benefits for students. One of them is gaining learning experiences.
Playing can develop students' imagination. This will make students' appreciation
developed creativity, children often find new experiences and things which will
Based on the above arguments, the researcher concludes that the application
of the game in this research is the word guessing game which has an influence on
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students. Students can improve their vocabulary with the experience they have
gained. By applying word guessing games students become more comfortable and
CHAPTER V
A. Conclusion
Based on the result of the data analysis and the discussion in the
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students at MAN 2 Tidore in vocabulary through word guessing game is
significantly improved.
This is supported by statistical data which show that the mean score in
the posttest is higher than pretest. Posttest (71.4) is greater than in Pretest
(50.6) and t-test (21.97) exceeds the t-table (1.711). It means that (Ha) was
Tidore.
3. This research was conducted at MAN 2 Tidore, Tidore City, Nort Maluku.
4. Researcher use pretest and posttest as instruments to collect the data. The
C. Suggestions
Some suggestions are put forward based on the conclusion above as follow:
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Teachers should apply more effective learning methods. the
participate in the learning process with enjoyment and feel happy without
pressure.
2. To the Students
enjoying the learning process. become more active in the class in the
methods so that researchers can also participate in providing input for the
REFERENCES
Hiebert, E.H and Michael, L.K. (2005). Teaching and Learning Vocabulary
Perspectives and Persistent Issues, London: Lawrence Erlbaum Associates.
36
Hadfield, J (1999). Intermediate Vocabulary Games. England: Longman.
Ludewig, A. and Amy, S. ( 2007). 101 Great Classroom Games. United States:
McGraw Hill.
L.R.Gay. (2012). Education Research. America : late of Florida International
University.
McGonigal, J. (2011). Reality is broken: Why games make us better and how they
can change the world. New York, NY: The Penguin Press.
37
Nurdin, N. (2016). The Use Of Scramble Game To Improve Students’ Vocabulary
mastery At SMA Negeri 5 Kota Ternate. Ternate: UNKHAIR
APPENDIX II
Pretest
Name :
Class :
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1. You do it when you eat and the food is still in your mouth. You do
with your teeth. What is the correct verb for the picture above?
a. Swallow c. bite
b. Chew d. suck
2. It happen when the weather is very hot. Choose the correct word for
this picture!
a. Broken c. wet
b. Destroyed d. dry
3. You do it to make your friend understand what you say. The correct
word for this picture is
a. Explain c. talk
b. Speech d. silent
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4. What is the correct noun for the picture above?
a. Milk c. food
b. Bread d. water
6. Many of us like to watch it. Chose the correct word for this picture!
a. Game c. people
b. Song d. movies
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7. Some people master of it. They use many colors to do it.
a. Art c. sea
b. Pencil d. cloud
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10. What is the correct noun for the picture above?
a. Milk c. bread
b. Cake d. butter
11. You do it when you appreciate someone doing something. What is the
correct verb for this picture?
a. Clap c. hit
b. Washing hand d. punch
12. It is good for keeping stuff cleaner. The correct verb for this picture is
a. Clean c. work
b. Clear d. wash
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13. We do it when we get in the house and make sure no body will come
in. the correct verb for this picture is
a. Open c. close
b. Push d. sliding
14. When someone happy they will do it. What is the correct word for the
picture above?
a. Cry c. smile
b. Sad d. happy
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15. Choose the correct verb for the picture above!
a. Wash c. drink
b. Fill d. take
17. The ball is … the box. Choose the correct word to complete this
sentence!
a. In c. above
b. On d. at
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18. I put the apple … the box. The correct word to complete the sentence
is
a. Above c. on
b. Under d. in
19. My sister hide the doll … the table. What is the correct word to
complete this sentence?
a. Beside c. behind
b. Under d. on
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a. Sea c. wind
b. Sunset d. cloud
Key Answer
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Posttest
Name :
Class :
1. You will do it when you have many choice. You chose what you want. The correct
word for the picture above is..
a. Ways c. direction
b. Decide d. chosen
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2. The place to get justice. Many things were resolved in this place. Choice the correct
word for this picture!
a. Palace c. office
b. School d. court
3. From the picture above, we know that the young girl expects us to be ...
a. Quiet c. noisy
b. Focus d. enjoy
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5. It is the part of the house. It is really important and saves you from rain water. What
is the correct noun for the picture above?
a. Wall c. floor
b. Roof d. room
6. The lady in the picture acts like that because the situation around her is…
a. Quiet c. silent
b. Many people d. noisy
7. Two boys in the picture above look same. Chose the right word for the picture above!
a. Smile c. twin
b. Son d. brother
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8. The man in the picture above … on the table. What is the correct word to complete
the sentence?
a. Give c. order
b. Puts d. take
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a. Work c. activity
b. Play d. run
12. You need long time to read this book. The correct word for the picture above is…
a. Big c. blue
b. Thick d. large
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13. The picture above shows that the boy is hiding … the tree. The correct word to
complete the sentence is..
a. Under c. in
b. On d. behind
14. Shake hand like the picture above is happened when you agree of anything will be
happen. What is the correct word for the picture above?
a. Deal c. hands
b. Agree d. shake
15. The boy in the picture above is standing … the green chair. The correct word for this
picture is?
a. Behind c. beside
b. In front d. on
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16. You cannot dive in because the sea is very …
a. Cold c. extreme
b. Deep d. dangers
17. You find them beside the street. You see them when you go out. What is the correct
word for the picture above?
a. Pole c. direction
b. ways d. signpost
18. The teacher teaches us English. she stands … of us and reads a story. The correct
word to complete the sentence is..
a. Behind c. above
b. In front d. under
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19. Some people master of it. They use many colors to do it.
c. Art c. sea
d. Pencil d. cloud
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Key Answer
55
APPENDIX III
Critical Value 1
One Table Directional Test
Df 0,05 0,01 0,001
1 6,314 31.821 318.31
2 2.920 6.955 22.326
3 2.353 4.541 10.213
4 2.132 3.747 7.173
5 2.015 3.365 5.893
6 1.943 3.143 5.208
7 1.895 2.998 4.785
8 1.860 2.896 4.501
9 1.833 2.821 4.297
10 1.812 2.764 4.144
11 1.796 2.718 4.025
12 1.782 2.681 3.930
13 1.771 2.650 3.852
14 1.761 2.624 3.787
15 1.753 2.602 3.733
16 1.746 2.583 3.686
17 1.740 2.657 3.646
18 1.734 2.552 3.610
19 1.729 2.539 3.579
20 1.725 2.528 3.552
21 1.721 2.518 3.527
22 1.717 2.508 3.506
23 1.714 2.500 3.485
24 1.711 2.492 3.467
25 1.708 2.485 3.450
26 1.706 2.479 3.435
27 1.703 2.473 3.421
28 1.701 2.467 3.408
29 1.699 2.462 3.369
30 1.697 2.457 3.385
40 1.684 2.423 3.307
60 1.671 2.390 3.232
120 1.658 2.358 3.160
1.645 2.326 3.090
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APPENDIX IV
DOCUMENTATION
Process of Pretest:
57
Process of Treatment:
58
Process of posttest:
59
60