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(Human Computer Interaction)

Laboratory

7
(Usability Testing)

Name of Student Name of Professor


Matthew James Alfonso
Data Performed Date Submitted
02/07/21
I. OBJECTIVES

At the end of the experiment students must be able to:

Cognitive
a.) understand the importance of Usability Testing.

Psychomotor:
a.) able to determine the application of Usability Testing

Affective
a.) appreciate the significance of Usability Testing

II. BACKGROUND INFORMATION

To accomplish this task, the student must have a clear understanding of the following topics:
 Designing for Errors
 Designing for Emotions
 Usability Testing

III.PROCEDURES

Research on the following:

1. Look for a usability test video on the internet. (include the source URL)
2. Describe the product that is being tested.
3. Identify if the usability testing is a summative or formative and why.
4. Determine the reason for performing the usability testing for that product.

Place your answers below:

1. )

https://www.youtube.com/watch?v=tpLUkKN3AWE
2. ) The product is an eye tracker. Eye tracking is a sensor technology that makes it possible
for a computer or other device to know where a person is looking. An eye tracker can
detect the presence, attention and focus of the user.

3. ) The usability testing is a summative form of usability testing. It is also indicated as well
in the start of the video as well as the description of the video. The video is also an
advertisement from the company itself that manufactured these eye trackers.

4. ) The reason for performing the usability of the eye tracker was to test its accuracy on its
tracker as well as the other features that it offers. It is important that an eye tracker be
accurate as to provide good information. It is also performed as a way to advertise their
product.
IV. Assessment

Criteria Descriptions Points


Choose of product Uniqueness of chosen product 20%

Description The product should be describe properly. 20%


Including some references.

Study Goal Determining of type of study 20%

Reasoning Relevance of the reason with the usability 30%


study

Presentation Delivery of the whole document 10%


Total 100%

Department Computer Science


Subject Code CSSELEC4A
Description Human Computer Interaction
Term/Academic Year

Topic Usability Testing


Lab Activity No 7
Lab Activity Usability Testing
CLO 2

Note: The following rubrics/metrics will be used to grade students’ output in the lab 7.

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