You are on page 1of 3

monk 4 faceless Rosemary

CLASS & LEVEL BACKGROUND PLAYER NAME


sharina godspell
shifter longtooth true neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
14 +2 30+10 I treasure a memento of a
18 ARMOR person or instance that set
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED me upon my path.
+4 PERSONALITY TRAITS

Hit Point Maximum 31


● +4
Strength
DEXTERITY It's my deeds that should be

15



+2

+1
Dexterity
Constitution
31 remembered, not their instrument.
CURRENT HIT POINTS IDEALS
+2
Intelligence
+2 +3
Wisdom
+0
Charisma I fight for the truth and all that
CONSTITUTION SAVING THROWS
is right
TEMPORARY HIT POINTS BONDS
13 4d8
+2
Acrobatics (Dex) Total SUCCESSES
+1 I stand alone
+3
Animal Handling (Wis) 4d8 FAILURES

+2
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+4
Athletics (Str)

14 ●
+0
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+2
History (Int) darkvision 60ft
shortswor +6 1d6 pierce
+2 +3
Insight (Wis)
shifting (bonus action, lasts 1min, until

+0
Intimidation (Cha) darts +5 1d4 pierce death, or by choice. gain temp HP=level
WISDOM +2
Investigation (Int) +con)
+3
Medicine (Wis)
16 +2
Nature (Int)
shifting feature (can use fangs to
shortsword, darts unarmed strike as a bonus action.
+3

+3
Perception (Wis) piercing 1d6+str)

+0
Performance (Cha)
unarmoured defence (AC=10+dex+wis)
CHARISMA +0
Persuasion (Cha)
+2
Religion (Int) martial arts (can use dex instead of str
11 +2
Sleight of Hand (Dex) for unarmed strikes and monk weapons.
1d4 for unarmed strikes or monk

+2
Stealth (Dex)
+0 weapons. if use unarmed strike or monk
+3
Survival (Wis) weapon can make another one as a
bonus action)
SKILLS ATTACKS & SPELLCASTING

Ki (have 3 ki points. can spend 1 ki for


15 PASSIVE WISDOM (PERCEPTION) flurry of blows, patient defence, step of
CP -5 explorer's pack the wind)

unarmoured movement (when not


SP -3 disguise kit, costume
common, quori, sylvan, wearing armour increase speed by 10ft)
undercommon EP dual personalities

simple weapons, shortswords GP 310


way of the kensei:
kensei weapons:*
agile parry*
disguise kit, carpenter's tools, PP kensei's shot:*
painter's supplies
slow fall (use reaction to reduce fall
damage by 5xlevel)

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
45 5'8'' 150lb
AGE HEIGHT WEIGHT
Sharina Godspell
blue tan ginger
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Flurry of blows (after taking attack action, make 2 unarmed strikes as


a bonus action)

patient defence (take dodge action as a bonus action)

step of the wind (take disengage or dash action as a bonus action and
jump distance is doubled for the turn)

*kensei weapons: shortsword and dart kensei weapons

*agile parry: if make unarmed strike and holding your kensei weapon,
use it as a shield and have +2 AC until next turn

*kensei's shot: use bonus action to add 1d4 damage to ranged kensei
weapon attack
ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Ki wisdom 13 +5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

You might also like