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artificier 2 izzet engineer luke

CLASS & LEVEL BACKGROUND PLAYER NAME


MAWEM (magical automated warforged engineering machine)

Warforged true neutral 0


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
15 +0 30 It's not magic, or anything, really,
if you do it only halfway.
13 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
Whatever I do, I give it all I've got.
+1 PERSONALITY TRAITS

Hit Point Maximum 11


+1
Strength Discovery. Every experiment has the
DEXTERITY
+0
Dexterity
11 potential to reveal more secrets of
11 ● +3
Constitution
CURRENT HIT POINTS
the multiverse.
IDEALS
● +3
Intelligence
+0 +0
Wisdom
I have the schematics for an invention
-1
Charisma that I hope to build one day, once I have
CONSTITUTION
the necessary resources.
SAVING THROWS
TEMPORARY HIT POINTS BONDS

16
Acrobatics (Dex) Total 1d8

+0 SUCCESSES I'm incapable of admitting a
+3
+0
Animal Handling (Wis) 1d8 FAILURES flaw in my logic.

+3
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+1
Athletics (Str)

16

-1

+3
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE

crossbow L +2 1d8 pierce constructed resilience


+3 +0
Insight (Wis)
sentrys rest
-1
Intimidation (Cha) greatclub +4 1d8 bludge integrated protection
WISDOM ●
+3
Investigation (Int)
hammer +4 1d4bludge urban infrastructure
+0
Medicine (Wis)
11
+3
Nature (Int)
greatclub + kiss damage, light
magical tinkering
brooch of shielding

+0
Perception (Wis)
+0 crossbow, light hammer Infusing (returning weapon,
-1
Performance (Cha)
replicate magic item, enhance
CHARISMA -1
Persuasion (Cha)
weapon, enhance defense)
+3
Religion (Int)
9 ●
+0
Sleight of Hand (Dex)
+0
Stealth (Dex)
-1
+0
Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

10 PASSIVE WISDOM (PERCEPTION)


scale mail
CP
thieves tools,
SP dungeoneers pack, a
common, celestial, goblin set of common clothes,
EP
tinkers tools
light armor, medium armor, An Izzet insignia
shields, simple weapons the charred and twisted
GP 99
remains of a failed
thieves' tools, tinker's tools, PP
experiment
Cook's utensils, Alchemist's
20 devourer teeth
supplies
(cantrops)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
3 6'2'' 290
AGE HEIGHT WEIGHT
MAWEM
sapphire blue light grey none
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

created by izzet engineers to


help with inventions. became
aware of his uses and wanted
to become an inventor. roams
the world inventing things.

ADDITIONAL FEATURES & TRAITS

robe of vermin, brooch of shielding (on little pumpkeith)

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
intelligence 13 +5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
sword burst
mending

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 2 7
EPAR
SPELL NAME
ED
PR

catapult

cure wounds
4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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