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Sorcerer 1 xlDoug

CLASS & LEVEL PLAYER NAME


Anya
Half-Elf Urchin (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
• +4 Constitution +3 13 8 --
-1 +0 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
8
• +5 Charisma
Total 1d6 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Quarterstaff,
CONSTITUTION +3 Acrobatics DEX Sling
+2 PROFICIENCY BONUS
+2 +1

+0
Animal Handling WIS
Arcana INT
=== TOOLS ===
Disguise Kit, Thieves' Tools

14 -1 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Draconic, Elvish
P +5 Deception CHA
+0 History INT
INTELLIGENCE
P +3 Insight WIS
30 ft. (Walking)
+0 P +5 Intimidation CHA
+0 Investigation INT
10 +1 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +1 Perception WIS


+3 Performance CHA === ACTIONS ===
+1 P +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+0 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise,
P +5 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +5 Stealth DEX === SPECIAL ===


CHARISMA Favored by the Gods • 1 / Short Rest
+1 Survival WIS
Once per short rest, if you fail a saving throw or

+3 miss with an attack roll, you can roll 2d4 and add it to
the total, possibly changing the outcome.

16

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +1 0 Bludgeoning

13 PASSIVE WISDOM (INSIGHT)

10 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Sorcerer 1 xlDoug
CLASS & LEVEL PLAYER NAME
Anya
Half-Elf Urchin (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== SORCERER FEATURES ===


* Skill Versatility • BR 39
* Hit Points • PHB 100 You gain proficiency in two skills of your choice.

* Proficiencies • PHB 100 * Languages • BR 39

* Spellcasting • PHB 101


You can cast known sorcerer spells using CHA as your
spellcasting modifier (Spell DC 13, Spell Attack +5).
You can use an arcane focus as a spellcasting focus.

* Sorcerous Origin • PHB 101

| Divine Soul

* Divine Magic • XGtE 50


You can learn or replace a sorcerer cantrip or a
sorcerer spell of 1st level or higher from the cleric spell
list or the sorcerer spell list. You also learn an
additional spell based on your chosen affinity.

| Evil • XGtE

* Favored by the Gods • XGtE 50


Once per short rest, if you fail a saving throw or miss
with an attack roll, you can roll 2d4 and add it to the
total, possibly changing the outcome.

| 1 / Short Rest • Special

=== HALF-ELF RACIAL TRAITS ===

* Ability Score Increase • BR 39

* Darkvision • BR 39
You can see in darkness (shades of gray) up to 60 ft.

* Fey Ancestry • BR 39
You have advantage on saving throws against being
charmed, and magic can’t put you to sleep.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Crossbow, light 1 5 lb. Clothes, Common 1 3 lb.

Crossbow Bolts 20 1.5 lb.

SP 0 Staff 1 4 lb.

Backpack 1 5 lb.
EP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


GP 10 Tinderbox 1 1 lb.

Torch 10 10 lb.
PP 0 Rations (1 day) 10 20 lb.

Waterskin 1 5 lb.
WEIGHT CARRIED

75.5 lb. Rope, Hempen (50 feet) 1 10 lb.

ENCUMBERED Dagger 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Dagger 1 1 lb.

PUSH/DRAG/LIFT Small Knife 1 --

240 lb. Case, Map or Scroll 1 1 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Anya
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 13 +5
Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Toll the Dead Sorcerer WIS 13 1A 60 ft. V,S Instantaneous XGtE 169 V/S

O Mage Hand Sorcerer -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

O Minor Illusion Sorcerer -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M

O Guidance <C> Sorcerer -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S

=== 1st LEVEL === 2 Slots OO

O Mage Armor Sorcerer -- 1A Touch V,S,M 8 hours PHB 256 D: 8h, V/S/M

O Magic Missile Sorcerer -- 1A 120 ft. V,S Instantaneous PHB 257 V/S

O Inflict Wounds Divine Magic +5 1A Touch V,S Instantaneous PHB 253 V/S

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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