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Wizard 6 Miau

CLASS & LEVEL PLAYER NAME


Caleb Aldric Ermendrud
Variant Humano Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+1 Constitution +0 14 32 --
-1 • +8 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
8
+1 Charisma
Total 6d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Quarterstaff,
CONSTITUTION +0 Acrobatics DEX Sling
+3 PROFICIENCY BONUS
+1 P
+2

+8
Animal Handling WIS
Arcana INT
=== LANGUAGES ===
Common, Draconic, Infernal, Primordial

13 -1 Athletics STR
ABILITY SAVE DC
+1 Deception CHA
+5 History INT
INTELLIGENCE
P +5 Insight WIS
30 ft. (Walking)
+5 +1 Intimidation CHA
P +8 Investigation INT
20 +2 Medicine WIS SPEED

+5 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +2 Perception WIS


+1 Performance CHA === ACTIONS === creatures that you can see, you can choose a number
+2 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
of them equal to 1 + the spell’s level. The chosen
creatures automatically succeed on their saving
Help, Hide, Ready, Search, Use an Object, throws against the spell, and they take no damage if
P +8 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise, they would normally take half damage on a successful
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object save.

+0 Stealth DEX === SPECIAL ===


CHARISMA Arcane Recovery • 1 / Long Rest
P +5 Survival WIS
Once per day when you finish a short rest, you can

+1 choose expended spell slots to recover - up to a


combined level of 3, and none of the slots can be 6th
level or higher.

12 Sculpt Spells
When you cast an evocation spell that affects other
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Fire Bolt +8 2d10 Fire V/S

Unarmed Strike +2 0 Bludgeoning


15 PASSIVE WISDOM (INSIGHT)

18 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Wizard 6 Miau
CLASS & LEVEL PLAYER NAME
Caleb Aldric Ermendrud
Variant Humano Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WIZARD FEATURES ===


* Potent Cantrip • PHB 117
* Hit Points • PHB 113 When a creature succeeds on a saving throw against
your cantrip, the creature takes half the cantrip’s
* Proficiencies • PHB 113 damage (if any) but suffers no additional effect from
the cantrip.
* Spellcasting • PHB 114
You can cast prepared wizard spells using INT as your
spellcasting modifier (Spell DC 16, Spell Attack +8) === VARIANT HUMAN RACIAL TRAITS ===
and wizard spells in your spellbook as rituals if they
have the ritual tag. You can use an arcane focus as a * Languages • BR 31
spellcasting focus. You can speak, read, and write Common and one
extra language.
* Arcane Recovery • PHB 115
Once per day when you finish a short rest, you can * Ability Score Increase • BR 31
choose expended spell slots to recover - up to a Two different ability scores of your choice increase by
combined level of 3, and none of the slots can be 6th 1.
level or higher.
* Skills • BR 31
| 1 / Long Rest • Special You gain proficiency in one skill of your choice.

* Arcane Tradition • PHB 115 * Feat • BR 31


You gain one feat of your choice.
| School of Evocation

* Evocation Savant • PHB 117


The gold and time you must spend to copy an
evocation spell into your spellbook is halved.

* Sculpt Spells • PHB 117


When you cast an evocation spell that affects other
creatures that you can see, you can choose a number
of them equal to 1 + the spell’s level. The chosen
creatures automatically succeed on their saving throws
against the spell, and they take no damage if they
would normally take half damage on a successful
save.

| Special

* Ability Score Improvement • PHB 115

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Elven Chain 1 20 lb.

Ring of Mind Shielding 1 --

SP 0 Wand of Fireballs 1 --

Dagger, +1 1 1 lb.
EP 0 Cloak of Protection 1 --

Boots of Elvenkind 1 --
GP 0 Bag of Holding 1 15 lb.

Potion of Poison 1 --
PP 0 Spell Scroll (9th Level) 1 --

WEIGHT CARRIED

36 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb.
PUSH/DRAG/LIFT

240 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Caleb Aldric Ermendrud
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I like to read and memorize poetry. It


keeps me calm and brings me fleeting
moments of happiness.
I don’t talk about the thing that torments
me. I’d rather not burden others with my
PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
INT 16 +8
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Fire Bolt Wizard +8 1A 120 ft. V,S Instantaneous PHB 242 V/S

O Message Wizard -- 1A 120 ft. V,S,M 1 round PHB 259 D: 1Rnd, V/S/M

O Minor Illusion Wizard -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M

O Mending Wizard -- 1m Touch V,S,M Instantaneous PHB 259 V/S/M

=== 1st LEVEL === 4 Slots OOOO

O Disguise Self Wizard -- 1A Self V,S 1 hour PHB 233 D: 1h, V/S

O Charm Person Wizard WIS 16 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Magic Missile Wizard -- 1A 120 ft. V,S Instantaneous PHB 257 V/S

O Shield Wizard -- 1R Self V,S 1 round PHB 275 D: 1Rnd, V/S

O Unseen Servant [R] Wizard -- 1A + 10m 60 ft. V,S,M 1 hour PHB 284 D: 1h, V/S/M

O Thunderwave Wizard CON 16 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Mage Armor Wizard -- 1A Touch V,S,M 8 hours PHB 256 D: 8h, V/S/M

O Fog Cloud <C> Wizard -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S

=== 2nd LEVEL === 3 Slots OOO

O Aganazzar’s Scorcher Wizard DEX 16 1A 30 ft./30 ft. Line V,S,M Instantaneous EE 150 30 ft. Line, V/S/M

O Detect Thoughts <C> Wizard WIS 16 1A Self V,S,M Concentration, up to 1 minute PHB 231 D: 1m, V/S/M

O Warding Wind <C> Wizard -- 1A Self/10 ft. Sphere V Concentration, up to 10 minutes EE 170 D: 10m, 10 ft. Sphere, V

O See Invisibility Wizard -- 1A Self V,S,M 1 hour PHB 274 D: 1h, V/S/M

O Pyrotechnics Wizard CON 16 1A 60 ft./5 ft. Cube V,S Instantaneous EE 163 5 ft. Cube, V/S

O Mirror Image Wizard -- 1A Self V,S 1 minute PHB 260 D: 1m, V/S

O Magic Weapon <C> Wizard -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Hold Person <C> Wizard WIS 16 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Invisibility <C> Wizard -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M

O Flaming Sphere <C> Wizard DEX 16 1A 60 ft./5 ft. Sphere V,S,M Concentration, up to 1 minute PHB 242 D: 1m, 5 ft. Sphere, V/S/M

O Darkness <C> Wizard -- 1A 60 ft./15 ft. Sphere V,M Concentration, up to 10 minutes PHB 230 D: 10m, 15 ft. Sphere, V/M

O Continual Flame Wizard -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M

O Alter Self <C> Wizard -- 1A Self V,S Concentration, up to 1 hour PHB 211 D: 1h, V/S

=== 3rd LEVEL === 3 Slots OOO

O Fireball Wizard DEX 16 1A 150 ft./20 ft. Sphere V,S,M Instantaneous PHB 241 20 ft. Sphere, V/S/M

O Wall of Sand <C> Wizard -- 1A 90 ft. V,S,M Concentration, up to 10 minutes EE 170 D: 10m, V/S/M

O Haste <C> Wizard -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 250 D: 1m, V/S/M

O Fly <C> Wizard -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 243 D: 10m, V/S/M

O Magic Circle Wizard CHA 16 1m 10 ft./10 ft. Cylinder V,S,M 1 hour PHB 256 D: 1h, 10 ft. Cylinder, V/S/M

O Water Breathing [R] Wizard -- 1A + 10m 30 ft. V,S,M 24 hours PHB 287 D: 24h, V/S/M

O Tiny Hut [R] Wizard -- 11m Self/10 ft. Sphere V,S,M 8 hours PHB D: 8h, 10 ft. Sphere, V/S/M

O Erupting Earth Wizard DEX 16 1A 120 ft./20 ft. Cube V,S,M Instantaneous EE 155 20 ft. Cube, V/S/M

O Clairvoyance <C> Wizard -- 10m 1 mile V,S,M Concentration, up to 10 minutes PHB 222 D: 10m, V/S/M

SPELLS

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