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Warlock 1 Tilinoinsano666

CLASS & LEVEL PLAYER NAME


Faegor
High Elf Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
+2 Constitution +3 14 14 --
-1 +0 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
8
• +4 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against
+3 being charmed DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 +0

+0
Animal Handling WIS
Arcana INT
Longbow, Longsword, Shortsword, Simple
Weapons

14 -1 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Elvish, Giant, Gith, Orc
P +4 Deception CHA
+0 History INT
INTELLIGENCE
P +2 Insight WIS
30 ft. (Walking)
+0 P +4 Intimidation CHA
+0 Investigation INT
10 +0 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +2 Perception WIS


+2 Performance CHA === ACTIONS ===
+0 +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
P +2 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+3 Stealth DEX === SPECIAL ===


CHARISMA Dark One’s Blessing
+0 Survival WIS
When you reduce a hostile creature to 0 HP, you

+2 gain 3 temp HP.

15

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Dagger +5 1d4+3 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Quarterstaff +1 1d6-1 Bludgeoning Simple, Versatile


12 PASSIVE WISDOM (INSIGHT)

Eldritch Blast +4 1d10 Force V/S


10 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +1 0 Bludgeoning

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Warlock 1 Tilinoinsano666
CLASS & LEVEL PLAYER NAME
Faegor
High Elf Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WARLOCK FEATURES === for 4 hours a day. While meditating, you can dream
after a fashion; such dreams are actually mental
* Hit Points • PHB 106 exercises that have become reflexive through years of
practice. After resting in this way, you gain the same
* Proficiencies • PHB 107 benefit that a human does from 8 hours of sleep.

* Otherworldly Patron • PHB 107 * Ability Score Increase • BR 23


You have struck a bargain with an otherworldly being.
* Elf Weapon Training • BR 23
| The Fiend You have proficiency with the longsword, shortsword,
shortbow, and longbow.
* Pact Magic • PHB 107
You can cast known warlock spells using CHA as your * Cantrip • BR 24
spellcasting modifier (Spell DC 12, Spell Attack +4). You know one cantrip of your choice from the wizard
You can use an arcane focus as a spellcasting focus. spell list. INT is your spellcasting ability for it.

* Expanded Spell List • PHB 109 * Extra Language • BR 24


Additional spells are added to the warlock spell list for You can speak, read, and write one extra language of
you. your choice.

* Dark One’s Blessing • PHB 109


When you reduce a hostile creature to 0 HP, you gain
3 temp HP.

| Special

=== HIGH ELF RACIAL TRAITS ===

* Darkvision • BR 23
You can see in darkness (shades of gray) up to 60 ft.

* Keen Senses • BR 23
You have proficiency in the Perception skill.

* Fey Ancestry • BR 23
You have advantage on saves against being charmed,
and magic can’t put you to sleep.

* Trance • BR 23
You don't need to sleep, but meditate semiconsciously

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Dagger 1 1 lb.

SP 0 Quarterstaff 1 4 lb.

Backpack 1 5 lb.
EP 0 Clothes, Common 1 3 lb.

Vestments 1 --
GP 15 Holy Symbol 1 --

Arcane Focus 1 --
PP 0 Book 1 5 lb.

Ink (1 ounce bottle) 1 --


WEIGHT CARRIED

28 lb. Ink Pen 1 --

ENCUMBERED Parchment (one sheet) 10 -- ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Little Bag of Sand 1 --

PUSH/DRAG/LIFT Small Knife 1 --

240 lb.

EQUIPMENT

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Male 158 Medium 1.85M 176
GENDER AGE SIZE HEIGHT WEIGHT
Faegor Chaotic Evil Tharizdun Pale Blue White
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


I am tolerant (or intolerant) of other
Herejes de Tharizdun faiths and respect (or condemn)
the worship of other gods.
=== Organizations ===

Culto de Tharizdun PERSONALITY TRAITS

Power. I hope to one day rise to the top of my


faith’s religious hierarchy. (Lawful)

IDEALS

I will someday get revenge on the


corrupt temple hierarchy who
branded me a heretic.
BONDS

I am inflexible in my
thinking.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Faegor despertó entre las cenizas de Iscanthr, el


único superviviente de una masacre perpetrada
por el culto de Tharizdun. La palabra "Faegor"
resonaba en su mente, un eco de un pasado sin
respuestas, convirtiéndose en el único legado de
su identidad perdida. Sin familia, sin hogar, y sin
pasado, Faegor encontró propósito en el baúl
infinito, una reliquia arqueológica de su pueblo
que se denominaba como algo fuera de el mundo
de los mortales, esta albergaba secretos y
poderes más allá de la comprensión mortal.
Dentro, un tomo oscuro llamó su atención,
sellando su destino.

El demonio que emergió de sus páginas le ofreció


a Faegor aquello que le podría dar un sentido a su
vida: poder inimaginable con la única condición de
que se entregara su vida cuando alcanzara la
cúspide. Armado con magias oscuras y una sed
de venganza, Faegor se infiltró en el culto que
había destruido todo lo que conocía. Teniendo así
un sentido al fin planeaba su venganza, no solo
para aniquilar a aquellos que habían masacrado
su pueblo sino para subyugar al mismo culto bajo
su voluntad, transformándolo en la herramienta de
su retribución.

Sin embargo, la ambición de Faegor de tomar


control del culto y su devoción al demonio que le
otorgó su poder lo marcaron como hereje. Ahora,
perseguido por aquellos que una vez buscó
liderar, su existencia se convierte en una lucha
constante por sobrevivir, buscando la forma de
cumplir su venganza contra el líder del culto,
Zhaht, y, finalmente, ofrecer las almas del culto y
la suya propia al demonio que le prometió poder.

Algo con lo que no contó Faegor, es que aquella


devoción que empezó como una simple farsa para
derrocar al culto, terminaría volviéndose en una fe
impecable al punto de considerarse retorcida, la
cual le ayudaría en su camino manchado en
sangre.

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 12 +4
Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Eldritch Blast Warlock +4 1A 120 ft. V,S Instantaneous PHB 237 V/S

O Mage Hand Warlock -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

O True Strike <C> Cantrip -- 1A 30 ft. S Concentration, up to 1 round PHB 284 D: 1Rnd, S

=== 1st LEVEL === 1 Pact O

O Hellish Rebuke Warlock DEX 12 1R 60 ft. V,S Instantaneous PHB 250 V/S

O Charm Person Warlock WIS 12 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

SPELLS

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