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+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +3 Dexterity
-1 Constitution +0 10 27 --
+2 • +4 Intelligence
CLASS
+3 Wisdom INITIATIVE HIT POINTS
15
+4 Charisma
Total 6d8 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Against Poison
Advantage against disease and
+0 being poisoned DEFENSES HIT DICE DEATH SAVES
+1
Animal Handling WIS
Arcana INT
Battleaxe, Crossbow, Hand, Longsword,
Rapier, Shortsword, Simple Weapons,
Warhammer
9 +2 Athletics STR
ABILITY SAVE DC === TOOLS ===
+4 Deception CHA
Alchemist's Supplies, Disguise Kit, Mason's
+1 History INT Tools, Pan Flute, Thieves' Tools
INTELLIGENCE
P +6 Insight WIS
25 ft. (Walking) === LANGUAGES ===
+1 P +7 Intimidation CHA
Common, Dwarvish, Thieves’ Cant
+1 Investigation INT
13 +3 Medicine WIS SPEED
Darkvision 60 ft.
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Rogue 6 arcticlight
CLASS & LEVEL PLAYER NAME
Sylvas
Mountain Dwarf Entertainer (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== ROGUE FEATURES === proficiency with another when you finish a long rest. * Dwarven Resilience • BR 20
<em>(Change via Edit Character)</em> You have advantage on saves against poison and
* Hit Points • PHB 95 resistance against poison damage.
* Revived Nature • _APT
* Proficiencies • PHB 95 You have advantage on saving throws against disease * Dwarven Combat Training • BR 20
and being poisoned, and you have resistance to You have proficiency with the battleaxe, handaxe, light
* Expertise • PHB 96 poison damage. hammer, and warhammer.
Your proficiency bonus is doubled for any ability check You don’t need to eat, drink, or breathe.
you make that uses any of the chosen proficiencies. You don’t need to sleep. When you take a long rest, * Tool Proficiency • BR 20
you must spend at least four hours in an inactive, You gain proficiency with your choice of smith’s tools,
* Sneak Attack • PHB 96 motionless state, rather than sleeping. In this state, brewer’s supplies, or mason’s tools.
Once per turn, you can deal an extra 3d6 damage to you remain semiconscious, and you can hear as
one creature you hit with an attack with a finesse or normal. * Stonecunning • BR 20
ranged weapon if you have advantage on the attack Whenever you make an Intelligence (History) check
roll. You don’t need advantage on the attack roll if * Bolts from the Grave • _APT related to the origin of stonework, you are considered
another enemy of the target is within 5 ft. of it, that Immediately after you use your Cunning Action, you proficient in the History skill and add double your
enemy isn’t incapacitated, and you don’t have can make a ranged spell attack against a creature proficiency bonus to the check.
disadvantage on the attack roll. within 30 feet of you, provided you haven’t used your
Sneak Attack this turn. You are proficient with it, and * Dwarven Armor Training • BR 20
| Special you add your Dexterity modifier to its attack and You have proficiency with light and medium armor.
damage rolls. A creature hit by this attack takes 3d6
* Thieves’ Cant • PHB 96 necrotic damage. This uses your Sneak Attack for the
You have learned thieves’ cant, a secret mix of dialect, turn.
jargon, and code that allows you to hide messages in
seemingly normal conversation. It takes four times | Special
longer to convey such a message than it does to
speak the same idea plainly. * Ability Score Improvement • PHB 96
CP 0
SP 0
EP 0
GP 0
PP 0
WEIGHT CARRIED
0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
225 lb.
PUSH/DRAG/LIFT
450 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Sylvas
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.