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Paladin 5 ClockwiseClown

CLASS & LEVEL PLAYER NAME


Malgolth
Dragonborn Outlander (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+2 Constitution +1 19 44 --
+3 +0 Intelligence
CLASS
• +3 Wisdom INITIATIVE HIT POINTS
16
• +6 Charisma
Total 5d10 SUCCESSES
Saving Throw Modifiers
Resistances - Lightning
DEXTERITY
Immunities - Disease FAILURES

+1 DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
+2 +0

+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

14 P +6 Athletics STR === TOOLS ===


ABILITY SAVE DC Horn
+3 Deception CHA
+0 History INT === LANGUAGES ===
INTELLIGENCE
+0 Insight WIS Common, Draconic, Giant
30 ft. (Walking)
+0 +3 Intimidation CHA
+0 Investigation INT
10 +0 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +3 Perception WIS


+3 Performance CHA === ACTIONS === Divinity, you choose which option to use. You must
+0 P +6 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
Help, Hide, Ready, Search, Use an Object, saving throws (DC 14).
+0 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise,
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object Divine Sense • 4 / Long Rest
As an action, you can detect good and evil. Until
+1 Stealth DEX Breath Weapon (Bronze) • 1 / Short Rest the end of your next turn, you can sense anything
CHARISMA As an action once per short rest, exhale in a 5 by affected by the hallow spell or know the location of any
P +3 Survival WIS
30 ft. line (DEX DC 13, half damage on success) for celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 4 times per long
+3 2d6 Lightning Damage [6th] 3d6, [11th] 4d6, [16th]
5d6 rest.

Channel Divinity • 1 / Short Rest Lay on Hands Pool • 25 / Long Rest


16 Your oath allows you to channel divine energy to You have a pool of healing power that can restore
fuel magical effects. When you use your Channel 25 HP per long rest. As an action, you can touch a
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Dagger +6 1d4+3 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Longbow, +1 +5 1d8+2 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

10 PASSIVE WISDOM (INSIGHT)

Longsword +6 1d8+3 Slashing Martial, Versatile


10 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +6 4 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 5 ClockwiseClown
CLASS & LEVEL PLAYER NAME
Malgolth
Dragonborn Outlander (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than * Ability Score Improvement • PHB 85
1st (max 5d8) and plus 1d8 against undead or fiends
* Hit Points • PHB 84 (max 6d8 total). * Extra Attack • PHB 85
You can attack twice, instead of once, whenever you
* Proficiencies • PHB 84 | Special take the Attack action on your turn.

* Divine Sense • PHB 84 * Divine Health • PHB 85 | Special


As an action, you can detect good and evil. Until the You are immune to disease.
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any * Sacred Oath • PHB 85 === DRAGONBORN RACIAL TRAITS ===
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 4 times per long | Oath of Devotion * Draconic Ancestry • BR 34
rest. You gain a breath weapon and damage resistance
| Channel Divinity: 1 / Short Rest • 1 Action with your chosen dragon type.
| 4 / Long Rest • 1 Action
* Channel Divinity • PHB 86 | Bronze Dragon • BR 34
* Lay on Hands • PHB 84 You gain two Channel Divinity options: Lightning
You have a pool of healing power that can restore 25
HP per long rest. As an action, you can touch a Sacred Weapon - As an action you can imbue a * Breath Weapon • BR 34
creature to restore any number of HP remaining in the weapon with positive energy. For 1 minute, the Once per short rest as an action, exhale destructive
pool, or 5 HP to either cure a disease or neutralize a weapon is considered magical, you add +3 to attack energy based on your Draconic Ancestry. Each
poison affecting the creature. rolls, it emits bright light for 20 ft. and dim light for 20 ft creature in the area must make a DC 13 saving throw
beyond that. You can end the effect as part of any (type determined by your ancestry), taking 2d6 ([6th]
| Lay on Hands Pool: 25 / Long Rest • 1 Action other action, if you are no longer holding the weapon, 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
or if you fall unconscious. damage on a successful one.
* Fighting Style • PHB 84
You adopt a style of fighting as your specialty. Turn the Unholy - As an action, you can censure fiends | Bronze Dragon • BR 34
and undead. Each fiend or undead that can see or As an action once per short rest, exhale in a 5 by 30 ft.
| Defense • PHB hear you within 30 ft. must make a WIS saving throw line (DEX DC 13, half damage on success) for 2d6
While you are wearing armor, you gain a +1 bonus to (DC 14). On failure, it is turned for 1 minute or until it Lightning Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
AC. takes damage.
| Breath Weapon (Bronze): 1 / Short Rest • 1
* Spellcasting • PHB 84 | Channel Divinity: Sacred Weapon: 1 Action Action
You can cast prepared paladin spells using CHA as
your spellcasting modifier (Spell DC 14, Spell Attack | Channel Divinity: Turn the Unholy: 1 Action * Damage Resistance • BR 34
+6). You can use a holy symbol as a spellcasting You have resistance to the damage type associated
focus. * Oath Spells • PHB 86 with your draconic ancestry.
You gain oath spells based on your level that are
* Divine Smite • PHB 85 always prepared and don't count against your daily | Bronze Dragon • BR 34
When you hit with a melee weapon attack, you can number of prepared spells. Lightning Damage
expend one spell slot to deal 2d8 extra radiant damage

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Tent, Two-Person 1 20 lb.

Chain Mail 1 55 lb. Tinderbox 1 1 lb.

SP 0 Longbow, +1 1 2 lb. Torch 10 10 lb.

Dagger 1 1 lb. Waterskin 1 5 lb.


EP 0 Longsword 1 3 lb. Horn 1 2 lb.

Grey Bag of tricks 1 0.5 lb. Reliquary 1 2 lb.


GP 116 Arrows 20 1 lb. Unbreakable Arrows 10 --

Backpack 1 5 lb.
PP 0 Bedroll 1 7 lb.

Clothes, Traveler's 1 4 lb.


WEIGHT CARRIED

183.88 lb. Hunting Trap 1 25 lb.

ENCUMBERED Mess Kit 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb. Quiver 1 1 lb.

PUSH/DRAG/LIFT Rations (1 day) 10 20 lb.

480 lb. Rope, Hempen (50 feet) 1 10 lb.

EQUIPMENT

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Paladin 5 ClockwiseClown
CLASS & LEVEL PLAYER NAME
Malgolth
Dragonborn Outlander (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Female 27 Medium 6 1/2ft
GENDER AGE SIZE HEIGHT WEIGHT
Malgolth Lawful Good Bahamut Brass Green Horn Brass with Green Ti
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Organizations === I once ran twenty-five miles without stopping to warn to my
clan of an approaching orc horde. I’d do it again if I had to.
Thouandfold Friendship Guild I watch over my friends as if they were a litter of newborn
pups.
I’m driven by a wanderlust that led me away from home.

PERSONALITY TRAITS

Honor. If I dishonor myself, I dishonor my


whole clan. (Lawful)

IDEALS

I suffer awful visions of a coming disaster and will do anything to


prevent it.
I will bring terrible wrath down on the evildoers who destroyed my
homeland.

BONDS

There’s no room for caution in a life lived


to the fullest.
I will run to protect people who are
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 14 +6
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 4 Slots OOOO

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Compelled Duel <C> Paladin WIS 14 1BA 30 ft. V Concentration, up to 1 minute PHB 224 D: 1m, V

O Command Paladin WIS 14 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

P Protection from Evil and Good <C> Paladin (Always Prepared) -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

P Sanctuary Paladin (Always Prepared) WIS 14 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Searing Smite <C> Paladin CON 14 1BA Self V Concentration, up to 1 minute PHB 274 D: 1m, V

O Thunderous Smite <C> Paladin STR 14 1BA Self V Concentration, up to 1 minute PHB 282 D: 1m, V

O Wrathful Smite <C> Paladin WIS 14 1BA Self V Concentration, up to 1 minute PHB 289 D: 1m, V

=== 2nd LEVEL === 2 Slots OO

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

P Lesser Restoration Paladin (Always Prepared) -- 1A Touch V,S Instantaneous PHB 255 V/S

P Zone of Truth Paladin (Always Prepared) CHA 14 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S

O Locate Object <C> Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Magic Weapon <C> Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Branding Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

SPELLS

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