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Paladin 2 TheBaliko

CLASS & LEVEL PLAYER NAME


Crystal Metheny
Half-Elf Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+1 Constitution +2 18 18 --
+3 -1 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
16
• +5 Charisma
Protection: Total
2d10 SUCCESSES
Saving Throw Modifiers When a creature you can see attacks a target other than
DEXTERITY you that is within 5 feet of you, you can use your reaction FAILURES
Advantage against being charmed, to impose disadvantage on the attack roll.
and magic can’t put you to sleep
+2 DEFENSES HIT DICE DEATH SAVES

14 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION P +4 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+1 +0

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

12 P +5 Athletics STR === TOOLS ===


ABILITY SAVE DC 13 Dice Set
+3 Deception CHA
P +1 History INT === LANGUAGES ===
INTELLIGENCE
+0 Insight WIS Common, Dwarvish, Elvish, Halfling
30 ft. (Walking)
-1 P +5 Intimidation CHA
-1 Investigation INT
8 +0 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +2 Perception WIS


+3 Performance CHA === ACTIONS === You have a pool of healing power that can restore 5
+0 P +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
Help, Hide, Ready, Search, Use an Object, pool, or 5 HP to either cure a disease or neutralize a
-1 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise, poison affecting the creature.
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
Fighting Style: Protection
+2 Stealth DEX Divine Sense • 4 / Long Rest Divine Smite
CHARISMA As an action, you can detect good and evil. Until
+0 Survival WIS
the end of your next turn, you can sense anything

+3 affected by the hallow spell or know the location of any


celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 4 times per long
rest.
16
Lay on Hands Pool • 5 / Long Rest
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Mace +5 1d6+3 Bludgeoning Martial

Unarmed Strike +5 4 Bludgeoning


10 PASSIVE WISDOM (INSIGHT)

Morningstar +5 1d8+3 Piercing

9 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 1 TheBaliko
CLASS & LEVEL PLAYER NAME
Crystal Metheny
Half-Elf Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES ===

* Hit Points • PHB 84

* Proficiencies • PHB 84

* Divine Sense • PHB 84


As an action, you can detect good and evil. Until the
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 4 times per long
rest.

| 4 / Long Rest • 1 Action

* Lay on Hands • PHB 84


You have a pool of healing power that can restore 5
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.

| Lay on Hands Pool: 5 / Long Rest • 1 Action

=== HALF-ELF RACIAL TRAITS ===

* Ability Score Increase • BR 39

* Darkvision • BR 39
You can see in darkness (shades of gray) up to 60 ft.

* Fey Ancestry • BR 39
You have advantage on saving throws against being
charmed, and magic can’t put you to sleep.

* Skill Versatility • BR 39
You gain proficiency in two skills of your choice.

* Languages • BR 39

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Censer 1 --

Chain Mail 1 55 lb. Vestments 1 --

SP 0 Longsword 1 3 lb.

Javelin 5 10 lb.
EP 0 Backpack 1 5 lb.

Clothes, Fine 1 6 lb.


GP 25 Signet Ring 1 --

Alms Box 1 --
PP 0 Holy Symbol 1 --

Blanket 1 3 lb.
WEIGHT CARRIED

98.5 lb. Candle 10 --

ENCUMBERED Rations (1 day) 2 4 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb. Tinderbox 1 1 lb.

PUSH/DRAG/LIFT Waterskin 1 5 lb.

480 lb. Block of Incense 2 --

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Crystal Metheny
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

If you do me an injury, I will crush


you, ruin your name, and salt your
fields.

PERSONALITY TRAITS

Independence. I must prove that I


can handle myself without the
coddling of my family. (Chaotic)
IDEALS

The common folk must see me as a hero


of the people.

BONDS

I hide a truly scandalous secret that could


ruin my family forever.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Anya: Miss Tress


Tanulmányok: Controlled Use of Magic

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
+3 13 +5

SPELLCASTING SPELL SAVE DC SPELL ATTACK


SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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