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Hold Breath.. The Half-Gold Shadow Dragon Spinosaurus


H ALF -G OLD S HADOW D RAGON can hold it’s breath for up to 30 minutes.
S PINOSAURUS Sunlight Sensitivity.. While in sun light, the Half-Gold
Huge beast, Unaligned
Shadow Dragon Spinosaurus has disadvantage on attack
rolls, as well as on Wisdom (Perception) checks that rely on
Armor Class 13 (natural armor) sight.
Hit Points 161 (4d12+70)
Living Shadow.. While in dim light or darkness, the dragon
Speed 30 ft., swim 30 ft. has resistance to damage that isn't force, psychic, or
radiant.
STR DEX CON INT WIS CHA
23 (+6) 10 (+0) 20 (+5) 2 (-4) 12 (+1) 9 (-1) A CTIONS
Skills Perception +5, Stealth +8 Multiattack. The Half-Gold Shadow Dragon Spinosaurus
Damage Resistances fire, necrotic makes four attacks: one with its bite, two with its claws, and
Senses blindsight 10 ft., darkvision 60 ft., passive Perception one with its tail. It can’t use its bite and tail attacks against
15 the same target.
Languages Draconic
Bite.. Melee Weapon Attack: +10 to hit, reach 10ft., one
Challenge 12 (8,400 XP) target. Hit: 28 (4d10+6) piercing damage. If the target is a
Medium or smaller creature, it is grappled (escape DC 16) .
Until this grapple ends, the target is restrained, and the
spinosaurus can't bite another target.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one


target. Hit: 13 (2d6 + 6) slashing damage.

Tail.. Melee Weapon Attack: +10 to hit, reach 10 ft., one


target.
Hit: 22 (3d10 + 6) bludgeoning damage, and if the attack
roll against the target succeeds by 5 or higher, the target
must succeed on a DC 18 Constitution saving throw o

Shadow Breath (Recharge 5-6).. The Half-Gold Shadow


Dragon Spinosaurus exhales darkness in a 30-foot cone.
Each creature in that area must make a DC 17 Dexterity
saving throw, taking 56 (l6d6) darkness damage on a failed
save, or half as much damage on a successful one.

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Name: Size: Type: Tag: Alignment:


Half-Gold Shadow Dragon Spinosaurus
Huge Beast Unaligned

Hit Points: Armor Type: Natural Armor Bonus:


161 (4d12+70) Natural Armor 3

(Custom HP: ) (Shield: )

Speed: Burrow Speed: Climb Speed: Fly Speed: Swim Speed:


30 ft. 0 ft. 0 ft. 0 ft. 30 ft. (Custom Speed: )

STR: DEX: CON: INT: WIS: CHA:


23 (+6) 10 (+0) 20 (+5) 2 (-4) 12 (+1) 9 (-1)

Saving Throws: Skills: Condition Immunities:


Strength Proficient Stealth Proficient Blinded Immune
Expert
Perception
Stealth (ex)

Damage Types: Languages: Telepathy:


Necrotic Draconic 0 ft.
Vulnerable Resistant Immune Speaks Understands but
Fire (Resistant) Draconic
Necrotic (Resistant)

Blindsight: 10 ft. Darkvision: 60 ft. Tremorsense: 0 ft. Truesight: 0 ft.


(Blind beyond: )

Challenge Rating: 12 (8,400 XP)


(Proficiency Bonus: +4)

Shortened Name: None ?

Legendary Creature:

Abilities:
Name:

Add Ability Add Action Add Reaction


Melee Weapon Attack (STR) Use Preset
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Abilities:
Hold Breath.: The Half-Gold Shadow Dragon Spinosaurus can hold it’s breath for up to 30 minutes.
Sunlight Sensitivity.: While in sun light, the Half-Gold Shadow Dragon Spinosaurus has disadvantage on
attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Living Shadow.: While in dim light or darkness, the dragon has resistance to damage that isn't force,
psychic, or radiant.
Actions:
Multiattack: The Half-Gold Shadow Dragon Spinosaurus makes four attacks: one with its bite, two with its
claws, and one with its tail. It can’t use its bite and tail attacks against the same target.
Bite.: Melee Weapon Attack: +10 to hit, reach 10ft., one target. Hit: 28 (4d10+6) piercing damage. If the
target is a Medium or smaller creature, it is grappled (escape DC 16) . Until this grapple ends, the target is restrained,
and the spinosaurus can't bite another target.
Claw: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Tail.: Melee Weapon Attack: +10 to hit, reach 10 ft., one target.
Hit: 22 (3d10 + 6) bludgeoning damage, and if the attack roll against the target succeeds by 5 or higher, the target
must succeed on a DC 18 Constitution saving throw o
Shadow Breath (Recharge 5-6).: The Half-Gold Shadow Dragon Spinosaurus exhales darkness in a 30-
foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (l6d6) darkness damage on
a failed save, or half as much damage on a successful one.

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