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Nearly six years after its initial release, Rainbow Six Siege continues to churn out
updates. However, despite hitting an all-time peak of 199,830 concurrent players this
March, a quick look at its player count in recent months seems to indicate a decline in
interest in the game. A massive decline in viewership can also be seen across videos on
YouTube, where videos garner much less attention than they did just a couple of months
ago.
While updates exist to improve the game, the development team’s direction shows an
apparent disconnect with the wants of players and has had a noticeable negative impact
on the state of the game. It seems as if the team is putting in less effort into the game
every season, and interest in the game seems to be the lowest in years. The development
team has been following a 10-year roadmap, but the game’s current state calls into
question if it will even last that long.
When Rainbow Six Siege first made its debut in late 2015, it was met with lukewarm
reviews. While gameplay was new and interesting, the game was riddled with technical
issues and lacked the content that other games had at launch. In order to address the
lack of content, the development team has since been seasonally updating the game.
Every three months, there would be free DLC in the form of two new operators,
weapons, maps, cosmetics, and special game modes. Players would have something new
to look forward to every three months, but many technical issues were left unaddressed
and more seemed to pop up with every update.
Siege’s Year 6 Road Map (Note: amount of new content drastically reduced from Year 2 pictured above)
However, the largest issue with these reworks is that they replace new content. While
Siege used to release two operators a season, it has now been released to one and a new
map hasn’t been released since 2019. In addition, many recent operators wield recycled
weapons, bringing nothing new to the table but their abilities. Between continuous nerfs
to the same few operators, unwanted/unnecessary changes, and the lack of new content,
there seems to be less and less to be excited for each season.
As of now, there aren’t any overpowered or outright broken operators, and the game is
undoubtedly the most balanced it’s ever been. However, many of the changes made to
achieve this balance have taken away from the personality of the game and gameplay is
noticeably blander than it used to be. This issue largely impacts the casual Siege
community that makes up a large portion of the game’s player base.
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Purslow, Matt. “Saving Siege: Ubisoft's Hard Fought Victory.” IGN, IGN, 28 Oct. 2020,
https://www.ign.com/articles/saving-siege-ubisofts-hard-fought-victory.