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Blast Mining(3): (25*lvl)% chance to create an explosion of power (3+lvl) when mining blocks
Blindness(3): 15% chance to apply Blindness (lvl) on hit for (2*lvl) seconds
Cold Steel(3): applies Mining Fatigue (lvl) for (1.5+lvl) seconds to attacker
Confusion(3): 60% chance to apply Confusion (lvl) for (3.2*lvl) seconds on hit
Cutter(5): (lvl)% chance to throw away enemy armor and damage it for (1.lvl)
Exhaust(2): 60% chance to give Hunger (lvl) for (2*lvl) seconds on hit
Explosive Arrows(3): (6*lvl)% chance to launch explosive arrow with (2+lvl) power
Hardened(3) (8*lvl)% chance to apply Resistance (lvl) for (1.5*lvl) seconds when taking damage
Ice Aspect(3): (25*lvl)% chance to apply Slowness (lvl) for (2*lvl) seconds on hit
Infernus(2): launches flame trident that ignites enemy with (60+ 20*lvl) fire ticks
Lucky Miner(3): (10*lvl)% chance to drop more exp (1+lvl) from ores
Poisoned Arrows(3): 45% chance to launch arrow with Poison (lvl) effect lasting for (2*lvl) seconds
Rage(2): (4*lvl) chance to get Strength (lvl) effect for (3*lvl) seconds in combat
Replanter(1): automatically replants fully grown plants on right click or crop break
Rocket(4): (2*lvl)% chance to launch your enemy into the space with (lvl) power
Scavenger(4): (25*lvl)% chance to drop additional loot from mobs (villager: 5%-> 1 emerald, skeleton: 50%->
1 bonemeal)
Smelter(7): (15*lvl)% chance to smelt ore on mining(iron->iron ingot, gold->gold ingot, sand->glass)
Surprise(3): (2.25*lvl)% chance to apply random potion (lvl) effect on hit for (2.5*lvl) seconds
Telekinesis(3): moves all items to you in a radius of (2+lvl) blocks horizontal, (0.5+lvl) blocks vertical
Thrifty(3): (1.5*lvl)% chance to drop mob spawn egg on kill (blacklist: wither, ender dragon, mobs
from spawners)
Treasures(4): (lvl)% chance to find additional loot when mining/digging (stone: 10 bone, dirt: 5 glowstone
dust)
Wither(2): (20*lvl)% chance to apply Wither effect (lvl) for (2*lvl) seconds on hit
Withered Arrows(3): (30*lvl)% chance to launch arrow with Wither (lvl) effect lasting (2*lvl) seconds