You are on page 1of 2

Aquaman(1): grants permanent Water Breathing effect while equipped

Bane of Netherspawn(5): inflict more damage to nether mobs (+0.5*lvl)

Blast Mining(3): (25*lvl)% chance to create an explosion of power (3+lvl) when mining blocks

Blindness(3): 15% chance to apply Blindness (lvl) on hit for (2*lvl) seconds

Bomber(3): (3*lvl)% chance to launch tnt instead of an arrow

Bunny Hop(3): grants permanent Jump (lvl) effect while equipped

Cold Steel(3): applies Mining Fatigue (lvl) for (1.5+lvl) seconds to attacker

Confusion(3): 60% chance to apply Confusion (lvl) for (3.2*lvl) seconds on hit

Criticals(3): (30*lvl)% chance to inflict more damage (0.5+ 0.5*lvl)

Cutter(5): (lvl)% chance to throw away enemy armor and damage it for (1.lvl)

Divine Touch(3): (10%*lvl) chance to mine mob spawner

Double Strike(4): (2*lvl)% chance to inflict double damage

Ender Bow(1): shoots an ender pearl instead of an arrow

Executioner(4): (4*lvl)% chance to drop enemys head

Exhaust(2): 60% chance to give Hunger (lvl) for (2*lvl) seconds on hit

Exp Hunter(6): drops more exp on kill (1.lvl)

Explosive Arrows(3): (6*lvl)% chance to launch explosive arrow with (2+lvl) power

Flame Walker(3): ability to walk on lava while equipped

Ghast(1): launches fireball instead of an arrow

Hardened(3) (8*lvl)% chance to apply Resistance (lvl) for (1.5*lvl) seconds when taking damage

Haste(3): grants permanent Haste (lvl) effect while equipped

Ice Aspect(3): (25*lvl)% chance to apply Slowness (lvl) for (2*lvl) seconds on hit

Infernus(2): launches flame trident that ignites enemy with (60+ 20*lvl) fire ticks

Lucky Miner(3): (10*lvl)% chance to drop more exp (1+lvl) from ores

Night Vision(1): grants permanent Night Vision effect while equipped

Paralyze(2): 5% chance to apply Mining Fatique 5 for (2*lvl) seconds on hit


Pigificator(5): (20*lvl)% chance to turn piglins back to pigs on hit

Poisoned Arrows(3): 45% chance to launch arrow with Poison (lvl) effect lasting for (2*lvl) seconds

Rage(2): (4*lvl) chance to get Strength (lvl) effect for (3*lvl) seconds in combat

Replanter(1): automatically replants fully grown plants on right click or crop break

Rocket(4): (2*lvl)% chance to launch your enemy into the space with (lvl) power

Saturation(2): restores (2*lvl) food points every few seconds

Scavenger(4): (25*lvl)% chance to drop additional loot from mobs (villager: 5%-> 1 emerald, skeleton: 50%->
1 bonemeal)

Self-Destruction(3): (30+lvl)% chance to create an explosion on death of (2+lvl) size

Silk Chest(1): drops chests and saves all its content

Smelter(7): (15*lvl)% chance to smelt ore on mining(iron->iron ingot, gold->gold ingot, sand->glass)

Sonic(3): grants permanent Speed (lvl) effect while equipped

Surprise(3): (2.25*lvl)% chance to apply random potion (lvl) effect on hit for (2.5*lvl) seconds

Telekinesis(3): moves all items to you in a radius of (2+lvl) blocks horizontal, (0.5+lvl) blocks vertical

Thrifty(3): (1.5*lvl)% chance to drop mob spawn egg on kill (blacklist: wither, ender dragon, mobs
from spawners)

Thunder(3): (10*lvl)% chance to summon lightning on enemy on hit

Treasures(4): (lvl)% chance to find additional loot when mining/digging (stone: 10 bone, dirt: 5 glowstone
dust)

Tunnel(3): mines/digs multiple blocks at once (disabled on sneak)

Vampire(4): (20*lvl)% chance to heal yourself for (0.2+0.lvl) on hit

Venom(2): apply Poison (lvl) effect for (2*lvl) seconds on hit

Village Defender(4): inflict +(0.75*lvl) more damage on pillagers

Wither(2): (20*lvl)% chance to apply Wither effect (lvl) for (2*lvl) seconds on hit

Withered Arrows(3): (30*lvl)% chance to launch arrow with Wither (lvl) effect lasting (2*lvl) seconds

You might also like