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username "KCSM (BICENT) ES44ACCW #4747"

kuid <kuid2:45324:100364:1>
engine 1
fonts 3
mass 195948
enginespec <kuid:461273:129113254>
enginesound <kuid2:45324:53005:1>
hornsound <kuid2:37581:1012:1>
interior <kuid:338604:102003>
kind "traincar"
script "fx_loco"
class "FX_Loco"
light_color 255,255,220
ditch_color 255,255,220
category-class "AL"
description "The Evolution Series is a line of diesel
locomotives built by GE Transportation Systems (now owned by Wabtec), initially
designed to meet the U.S. EPA's Tier 2 locomotive emissions standards that took
effect in 2005. The first pre-production units were built in 2003. Evolution Series
locomotives are equipped with either AC or DC traction motors, depending on the
customer's preference. All are powered by the GE GEVO engine.
The Evolution Series was named as one of the "10 Locomotives That Changed
Railroading" in the January 2009 issue of Trains Magazine.[5] It was the only
locomotive introduced after 1972 to be included in that list.[5]

The Evolution Series, mainly the ES44DC, ES44AC, and ET44AC, are some of the best-
selling and most successful freight locomotives in United States history."
smoke_shade 0.3
smoke_random 2.5
smoke_slowlife 6
smoke_fastlife 0.8
smoke_height 1.7
smoke_fastspeed 1
license "private"
category-region "US"
category-era "1960s;1970s;1980s;1990s;2000s"
trainz-build 2.9
fonts-path "mesh"

script-include-table
{
loco_fx_library <kuid2:45324:555200:1>
}

extensions
{
number_low "4680"
number_high "4709"
ditchlight "1"
}

privileges
{
permit-edit 0
}

mesh-table
{
default
{
mesh "mesh_body/arn.im"
auto-create 0
}

locomotive
{
mesh "mesh_body/body.lm"
auto-create 1

effects
{
map1
{
kind "texture-replacement"
texture "map1.texture"
}
}
}

body_lights
{
mesh "mesh_night/body_lights.im"
}

default-night-forward
{
mesh "mesh_night/light_forward.im"
}

default-night-backward
{
mesh "mesh_night/light_backward.im"
}

dpul_fr
{
mesh "mesh_body/ditchlight/ditchlight_f.im"
auto-create 0
att "a.light0"
att-parent "locomotive"

effects
{
dl_corona
{
kind "corona"
att "a.corona"
texture-kuid <kuid2:45324:10100:1>
max-distance 2000
max-size-mul 8
object-size 0.06
}
}
}

dpul_fl
{
mesh "mesh_body/ditchlight/ditchlight_f.im"
auto-create 0
att "a.light1"
att-parent "locomotive"

effects
{
dl_corona
{
kind "corona"
att "a.corona"
texture-kuid <kuid2:45324:10100:1>
max-distance 2000
max-size-mul 8
object-size 0.06
}
}
}

dpul_rr
{
mesh "mesh_body/ditchlight/ditchlight_r.im"
auto-create 0
att "a.light2"
att-parent "locomotive"

effects
{
dl_corona
{
kind "corona"
att "a.corona"
texture-kuid <kuid2:45324:10100:1>
max-distance 2000
max-size-mul 8
object-size 0.06
}
}
}

dpul_rl
{
mesh "mesh_body/ditchlight/ditchlight_r.im"
auto-create 0
att "a.light3"
att-parent "locomotive"

effects
{
dl_corona
{
kind "corona"
att "a.corona"
texture-kuid <kuid2:45324:10100:1>
max-distance 2000
max-size-mul 8
object-size 0.06
}
}
}

ditch_fr
{
mesh "mesh_body/ditchlight/ditchlight.im"
auto-create 0
att "a.fditch0"
att-parent "locomotive"

effects
{
dl_corona
{
kind "corona"
att "a.corona"
texture-kuid <kuid2:45324:10100:1>
max-distance 2000
max-size-mul 8
}
}
}

ditch_fl
{
mesh "mesh_body/ditchlight/ditchlight.im"
auto-create 0
att "a.fditch1"
att-parent "locomotive"

effects
{
dl_corona
{
kind "corona"
att "a.corona"
texture-kuid <kuid2:45324:10100:1>
max-distance 2000
max-size-mul 8
}
}
}

shadow
{
mesh "mesh_shadow/shadow.im"
}
}

bogeys
{
0
{
bogey <kuid:232881:1001>
reversed 0
}

1
{
bogey <kuid:232881:1001>
reversed 1
}
}

thumbnails
{
0
{
width 240
height 180
image "mesh_art/mesh_art_icon.texture"
}
}

kuid-table
{
arn_lib <kuid2:104722:2501038:4>
sfx_lib <kuid2:45324:54002:2>
0 <kuid2:45324:6441:6>
1 <kuid2:45324:53005:1>
2 <kuid2:37581:1012:1>
3 <kuid:-3:10085>
4 <kuid2:45324:555200:1>
5 <kuid2:45324:10100:1>
6 <kuid2:45324:50209:2>
}

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