You are on page 1of 31

Bases, Outposts, &

HQ’s

By: E. Noriega-Petti (@TheLoreCrafter)


For use in Multiple D&D Settings
Bases, Outposts, &
HQ’s
A free map pack with various bases, outposts, and HQ’s
for either adventuring groups to make use of or for your
villians to hide away in.

Credits
Designed, Written, and Produced by:
Emiliano Noriega-Petti (@TheLoreCrafter)

Edited by: Maria Noriega-Petti

Playtested by: Andrew Araujo, Jacob Amin,


Aaron Sandoval, & Katie Rees
Maps created using Inkarnate.com
and used here with permission under
Commercial License with Inkarnate.
WoC books needed: DMG, PHB, MM, Volo’s

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon

ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks

of Wizards of the Coast in the USA and other countries.

This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used

with permission under the Community Content Agreement for Dungeon Masters Guild.

All other original material in this work is copyright 2021 by Emiliano Noriega-Petti and published under the

Community Content Agreement for Dungeon Masters Guild.


Introduction Forest Cottage &
Basements
Hello everyone,

Please enjoy the following maps and The forest cottage is a nice hideaway that
suggestions. These are just some free you can place either at the edge or deep
HQ’s so go ahead and dive on in. The with in a forest. The beds are together and
maps works for any D&D setting such as the space is small and functional. Once
Eberron or the Forgotten Realms. basement is basic and includes the beds
and storage. The other comes with bothy
beds and storage and a potential quest
hook as it is made out of what was once a
Contents & Quick monastery. For Parties of 5.

Suggestions
The Tavern HQ
pg. 5-6 Desert Camp
pg. 7-8 Desert Town HQ
pg. 9 Forest cottage This Tavern option is great for parties
pg. 10-11 Cottage Basement Options looking to have both a business and a
pg. 12-14 Tavern Base home-base. It is also great for finding
pg. 15-18 Ice Mansion HQ information and locating quest links. As
pg. 19-23 Monastary Outpost this a larger building it comes with rooms
pg. 24-31 Tower HQ for each adventerur. The mages room
is biggest to include a magic circle. For
Parties of 4.

The Desert Camp &


Town HQ Mansion HQ
This camp can be used if your party
needs to make a permenant outpost in a This mansion is for either adventuers
desert or it is great for a villian traveling in a cold area, during winter, or during
through a desert. The building in the a storm. It is also very well out fitted and
desert town works for the exact same comes with everything a party needs to
reason but is better for parties in cities as survive. For Parties of 5.
opposed to the wild. For Parties of 4.
Monastery Outpost
This HQ is the most developed and
comes with it own community of monks.
Feel free to pick whatever faith they may
belong to. Plenty of storage, a market stall,
a large chapel, library, and more. A dream
for any cleric or paladin.

Tower HQ
The Tower is modular and can have up
to 8 floors including the basement with
has a jail cell if needed. Each floor of the
tower has a themed room and bedroom
including a steampunk lab, mages
chamber, and clerics hall. The tower is
meant to be well defended and lies in the
middle of a body of water. Your choice
which one.

Enjoy the free pack!

You might also like