You are on page 1of 4

berserker CHAOTIC EVIL

Class(es) & Level Alignment


wookie barbarian
Species Background
Tantarra dapra
Experience Points XP Next Level Player’s Name
Character Name

STRENGTH 2 PROFICIENCY BONUS INITIATIVE


20
● ____ Saving Throw
Medium Armor Master (feat):
5 ◆ ____ Athletics
18 ARMOR CLASS
Ench. AC Max Weight
HIT POINTS MAXIMUM __________
25
Bonus DEX

DEXTERITY
14
____ Saving Throw

2 ____ Acrobatics CURRENT HIT POINTS

____ Sleight of Hand


____ Stealth * ARMOR, SHIELD, PROTECTIONS

CONSTITUTION
16 TEMPORARY HIT POINTS
● ____ Saving Throw

3
HIT DICE MAXIMUM __________
1d12

INTELLIGENCE
10
____ Saving Throw
HIT DICE SPENT
0 ____ Investigation
____ Lore Successes Failed
____ Nature ADVANTAGES, RESISTANCES, IMMUNITIES DEATH SAVES

____ Piloting
____ Technology Weapon Attack Damage/Type Range Weight
Electrohammer 2d4 Kinetic 18
WISDOM
11 Heavy, Shocking 13, Two-handed
____ Saving Throw

____ Animal Handling Bowcaster 1d10 Energy 50/200 16


0 ●

____ Insight Burst 4, Reload 4, Strength 11, Two-handed


____ Medicine Vibrohammer 1d10 Kinetic 16
____ Perception Heavy, Two-handed
● ____ Survival
Techaxe X2 1d6 Kinetic 20/60 2
CHARISMA
11 Light, Thrown
____ Saving Throw
Vibrobattleaxe
0 ____ Deception
● ____ Intimidation
____ Performance
____ Persuasion

Proficient Expertise | * Armor penalty


WEAPONS & AMMUNITIONS

10 PASSIVE WISDOM (PERCEPTION)


rage (4) (+2 damage)
unarmored defence
INSPIRATION
claws 1d4 kinetico
FYRNOCK’S INSTINCT
VISION
FRENZY
30 (dark vision 60) EXTRA ATTACK
SPEED
base hour day
FERAL IMPULSE (ventaja en iniciativa)
BALLISTICK APPROACH
40
special movement
tree climber Refresh after short/long rest | Refresh after long rest | Use
SENSES & MOVEMENT COMBAT FEATURES
Feats, abilities, and other features for quick reference in combat
armadura (light y medium) Place of Birth
weapons (vibro-weapons y simple blasters) kashyyyk
implementos de artesano
light weapons
ventaja en blasters y vibro weapons Age 145 Gender male
Height 2,10 m Weight 600kg
Size medium Hair black
Eyes red Skin
Appearance
PROFICIENCIES

galactico basico
Personality traits
Shyriiwook
I place no stock in wealthy or well-mannered folk. Money and manners won't save you from a hungry rancor
sith

Ideals
LANGUAGES
Might. The strongest are meant to rule
powerfull build
barbarian heritage Bonds
PREDATOR’S INSTINCT I am the last of my tribe, and it is up to me to ensure their names enter legend
MANIACAL RAGE
DANGER SENSE Flaws
HAWK’S INSTINCT (100 feet vision) Don't expect me to save those who can't save themselves. It is nature's way that the strong thrive and the weak perish

Background Feature
weapons expert

CHARACTER DATA

tantarra es el ultimo wookie de una tribu guerrera originaria de kashyyyk.


creció en los bosques de este planeta cazando y luchando con los miembros de otras tribus
a los 12 años, como parte de un rito de iniciación a la adultez, dejo por primera vez su planeta
en busca de un trofeo. trajo la cabeza de un rancor que mato con sus propias manos.
con 40 años empezo a dejar kashyyyk regularmente, trabajando como mercenario con otros
miembros de su tribu. participando en múltiples guerras, esto lo volvió un experto en todo tipo
de armas, aunque prefiere el combate cuerpo a cuerpo. su cuerpo esta cubierto de cicatrices.
su tribu fue exterminada recientemente por esclavistas trandoshianos. tantarra entra en un
estado de ira berserker ciega cada vez que ve a un miembro de esta especie.
valora la fuerza por encima de todo, desprecia a aquellos que percibe como debiles.
busca la gloria a través del combate, no le teme a la muerte. detesta la civilización.

FEATURES BACKSTORY
Item D B P
400
A hunting trap
A set of traveler's clothes
A set of tattoos marking your loyalty to your tribe
A pouch containing 100 cr
An explorer’s pack
Vibrohammer
Electrohammer
Weight: 50 pieces=1 lb.
two techaxes
CREDITS
Bowcaster
3X MEDPAC
THERMAL DETONATOR

GEMS AND TREASURE

Where How much When

Loaned, deposited or received values or goods

VALUABLES

STORAGE

Total Weight
Each size category above Medium x2, Tiny creatures ½
Total Weight on Character
PUSH, DRAG
ENCUMBERED HEAVILY ENCUMB. MAX CARRYING
D – Donned LIFT

B – Backpack (max 30 lb.)


Strength x5 lb. Strength x10 lb. Strength x15 lb. Strength x30 lb.
P – Belt Pouch (max 6 lb. per belt pouch)

Speed –10 ft. Spd. –20ft. | Disadvantage on


Str, Dex, Con ability checks, ST, attacks
EQUIPMENT CARRYING CAPACITY
TECH ATTACK MODIFIER: __________ TECH SAVE DC: __________
TECH POINTS FORCE ATTACK MODIFIER: __________ FORCE SAVE DC: __________ FORCE POINTS

LIGHT SIDE: __________ LIGHT SIDE: __________


DARK SIDE: __________ DARK SIDE: __________
POINTS USED POINTS USED
UNIVERSAL: __________ UNIVERSAL: __________

AT-WILL 1st LEVEL

2nd LEVEL 3rd LEVEL

4th LEVEL 5th LEVEL

6th LEVEL 7th LEVEL

8th LEVEL 9th LEVEL

You might also like