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PROFEE20 - PRE ACTIVITY 7

Create five (5) of your own creative activities


that can be applied for a multi-grade classroom.
Explain how the activities will work inside the
classroom.

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The Quiz is a highly effective teaching tool that


An active learning exercise in which students may fulfill a wide range of demands, from
read a pre-defined data set, scenario, or basic multiple-choice knowledge exams to
application is known as a case study. The case sophisticated self-assessment activities with
study is followed by a series of questions that extensive feedback. Questions are produced
require students to reflect on the material and and saved individually in a Question bank,
create a response. where they may be reused in various quizzes.

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The Fishbowl method is a method for arranging
In a problem-based learning project, students
medium- to large-group conversations. Students are
might submit ideas, work individually or in
divided into two circles, one inside and one outside.
groups to develop, create, and launch their
Students hold a conversation in the inner circle or
creative product in front of classmates and
fishbowl; students in the outer circle listen to the
community leaders.
discussion and take notes. Create an open-ended
question to kick off the debate.

5
Role-playing is a learning concept that enables students to
apply knowledge right away by putting them in the role of
a decision maker who should make the decision about a
policy, allocation of resources, or some other result. This
approach is great for engaging kids and enabling them to
engage with their peers while attempting to perform the
job set to them in their unique position. This activity can be
done in collaborative learning, and/or students may act
through their roles during the class hour. Students get more
interested as they attempt to respond to the subject through
the eyes of their character.

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