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#include "ScriptMgr.h"
#include "AccountMgr.h"
#include "ArenaTeamMgr.h"
#include "CellImpl.h"
#include "CharacterCache.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "DisableMgr.h"
#include "GridNotifiers.h"
#include "Group.h"
#include "GroupMgr.h"
#include "InstanceSaveMgr.h"
#include "Item.h"
#include "Language.h"
#include "LFG.h"
#include "Log.h"
#include "MMapFactory.h"
#include "MovementGenerator.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Pet.h"
#include "Player.h"
#include "Realm.h"
#include "SpellAuras.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "TargetedMovementGenerator.h"
#include "Transport.h"
#include "Weather.h"
#include "WeatherMgr.h"
#include "World.h"
#include "WorldSession.h"
#include <boost/asio/ip/address_v4.hpp>
if (player->GetSession()->GetSecurity() == RANK_VIP)
LoginDatabase.PQuery("UPDATE account_access SET vipTime = vipTime + %u
WHERE id = %u", _vipTime, accountId);
else
LoginDatabase.PQuery("REPLACE INTO account_access (id, gmlevel,
RealmID, vipTime, vipComment) VALUES ('%u','%u','-1','%u','%s')", accountId,
RANK_VIP, _time + _vipTime, vipComment);
}
void AddSC_VIP_Item()
{
new VIP_Item();
}