Professional Documents
Culture Documents
Breanne Taylor
January 3 – February 28 2022
SUBTRACTION, DIVISION & MULTIPLICATION.
CONTENT
Grade ¾ Math Plan........................................................................................................ #
Weight of Units…..............................................................................................................#
Unit Timelines…...............................................................................................................#
Report Cards:
Due: March 18
Sent out: March 25
INQUIRY 1. To what extent can games help students learn important mathematical concepts?
QUESTION 2. How can incorporating games help students meaningfully engage with mathematical concepts?
3. To what degree is math fun?
General Number: Develop Number Sense Number: Develop Number Sense
Outcomes:
Specific Number 7: describe and apply mental Number 11: demonstrate an understanding of
Outcomes mathematics strategies for subtracting two 2- multiplication to 5x5 (grade 3)
digit numerals (grade 3) Number 12: demonstrate an understanding of division
Number 8? Apply estimation strategies to (grade 3)
predict sums and differences of two 2-digit Number 4: apply the properties of 0 and 1 for
numerals in a problem-solving context multiplication and the property of 1 for division (grade
Number 9: demonstrate an understanding of 4)
addition and subtraction of numbers with Number 5: describe and apply mental mathematic
answers to 1000 (limited to 1-, 2-, and 3-digiti strategies to determine basic multiplication facts to 9x9
numerals) concretely, pictorially and and related division facts (grade 4)
symbolically (grade 3)
Number 6: demonstrate an understanding of
Number 10: apply mental mathematic multiplication (2- or 3- digit by 1-digit) to solve
strategies and number properties in order to problems (grade 4)
understand and recall basic addition facts and
related subtraction facts to 18 (grade 3). Number 7: demonstrate an understanding of division
(1-digit divisor and up to 2-digit dividend) to solve
Number 3: demonstrate an understanding of problems (grade 4)
addition of numbers with answers to 10, 000
and their corresponding subtractions (limited
to 3- and 4- digit numerals) (grade 4)
Activities Bed and Breakfast subtraction Project Arrays
Monster Mash (tennis-ball) manipulative Equal grouping
activity. Solve and create word problems
Review addition Concrete, visual, symbolically,
Flash card mental strategy games Repeated addition/subtraction
Games Daily rich tasks and daily problems.
Visuals
Mental strategies
Teach different personal strategies
throughout.
Problem Solving:
- http://aliciaburdess.weebly.com/
uploads/2/4/7/6/24763920/
problem_solving_template_grade_3.
pdf
Summative: Summative:
Concept Checks Concept Checks
Project Project
YEAR SCHEDULE - MATHEMATICS
January
Monday Tuesday Wednesday Thursday Friday
10 11 12 13 14
Lesson #1 Lesson #2 Lesson #3 Lesson #4 Lesson #5
12:40 – 1:10 12:40 – 1:10 12:40 – 1:10 12:40 – 1:10 9:10 – 9:40
1:10 – 1:40 1:10 – 1:40 1:10 – 1:40 1:10 – 1:40 9:40 – 10:15
17 18 19 20 21
Lesson #6 Lesson #7 Lesson #8 Lesson #9 Lesson #10
12:40 – 1:10 12:40 – 1:10 12:40 – 1:10 12:40 – 1:10 9:10 – 9:40
1:10 – 1:40 1:10 – 1:40 1:10 – 1:40 1:10 – 1:40 9:40 – 10:15
24 25 26 27 28
February
Monday Tuesday Wednesday Thursday Friday
1 2 3 4
Lesson #16 Lesson #17 Lesson #18 Lesson #19
12:40 – 1:10 12:40 – 1:10 12:40 – 1:10 9:10 – 9:40
1:10 – 1:40 1:10 – 1:40 1:10 – 1:40 9:40 – 10:15
7 8 9 10 11
Lesson #20 Lesson #21 Lesson #23 Lesson #24 Lesson #25
12:40 – 1:10 12:40 – 1:10 12:40 – 1:10 12:40 – 1:10 9:10 – 9:40
1:10 – 1:40 1:10 – 1:40 1:10 – 1:40 1:10 – 1:40 9:40 – 10:15
14 15 16 17 18
Lesson #26 Lesson #27 Lesson #28 Lesson #29 Lesson #30
12:40 – 1:10 12:40 – 1:10 12:40 – 1:10 12:40 – 1:10 9:10 – 9:40
1:10 – 1:40 1:10 – 1:40 1:10 – 1:40 9:40 – 10:15
1:10 – 1:40
21 22 23 24 Teachers
Teachers Convention
Convention
28
March
Monday Tuesday Wednesday Thursday Friday
1 2 3 4
UNIT INTRODUCTION &
RATIONALE
RATIONALE:
Purpose: In both parts of this unit, subtraction and multiplication & division, students will be working on their number sense. As
stated within the Program of Studies (p.7), “Number sense is an intuition about numbers – a true sense of numbers includes and
goes beyond the skills of counting, memorizing facts and the situational rote use of algorithms”. Furthermore, number sense is
developed by providing rich mathematical tasks that ultimately allow students to make connections to their own experiences and
their previous learning.
To ensure that students can develop number sense through engagement and curiosity, the units focus primarily on the applicability
of games in developing number sense. Students will discover, through games how mathematics is embedded in our everyday
activities, even in our play (POS p.2). Being able to appreciate and value mathematics is one of the main goals of mathematics
education: the use of games will help fulfill this goal by allowing students to determine to what degree math can be fun. From
personal experience, mathematics within the classroom, if presented ineffectively, can be dehumanizing, unengaging and
irrelevant. When mathematical concepts are not taught in accordance to students’ personal needs and interests existing outside of
the classroom, it can be challenging to find personal meaningful and relevancy in obtaining facts and concepts. Therefore, by
presenting math in a game-like fashion, students will hopefully find math both meaningful and exciting, increasing students’
curiosity of math in their lives.
Throughout the course, students will engage in worksheets and activities that incorporate games to help them identify relevancy
and personal satisfaction of applying math. Alongside a test, students will participate in a project where they either create or
modify a game that applies subtraction, multiplication and division. By personally creating their own mathematical games,
students will be able to engage and persevere in mathematical concepts whilst exhibiting a curiosity for math (POS p.3).
Authentic problem solving: Alongside identifying the applicability of math in everyday play-like scenarios, students additionally
need to be presented with working world scenarios where they can apply math to solve problems. “A key component to
successfully developing numeracy is making connections to backgrounds and experiences” (POS, p.1). By incorporating students’
interests, background and experiences in an assortment of problem-solving scenarios, students are able to recognize the relevancy
and applicability of math within their own personal lives. Students will be exposed to an array of problem-solving situations in
classroom activities, in discussions, and in worksheets to help them develop perseverance of mathematical concepts. “Students
need to explore problem-solving situations in order to develop personal strategies and become mathematically literate” (POS, p.1).
To ensure students feel able to solve issues by applying mathematical concepts problems will be presented in a way that allows
them to experiment with a variety of solutions and strategies that best suit their learning styles and needs.
POS p.6 “students develop their own problem-solving strategies by listening to, discussing and trying different strategies”
Multi-modality Assessment - Concrete, Pictorial and Symbolic Considerations: In these units, students will be provided with
both project and test to ensure they are provided sufficient opportunities to demonstrate their mathematical abilities in various
contexts. By offering a project that allows students to create or modify a game that applies subtraction, multiplication and
division, students will be able to…
Additionally, the use of a test for assessment allows students to demonstrate their mathematical understandings both pictorially
and symbolically. Worksheets provided beforehand will provide students ample opportunities to develop mathematical
understandings both concretely, pictorially and symbolically in order to adequately prepare them for testing.
POS p.1 “ the use of manipulative in a variety of pedagogical approaches, teachers can address the diverse learning styles, cultural
backgrounds and development stages of students”
POS p.1 “students benefit from working with a variety of materials, tools and contexts when constructing meaning about new
mathematical ideas”
Personal Mental Math Strategies: An essential component to developing number sense is developing and applying mental
strategies that
POS p.5 “mental mathematics in a combination of cognitive strategies that enhance flexible thinking and number snse. It is
calculating mentally without the use of enternal memory aids”
Unit/Topic: Subtraction
1. To what extent can games help students learn important mathematical concepts?
2. How can incorporating games help students meaningfully engage with mathematical concepts?
3. To what degree is math fun?
Addition
Subtraction
Strategies
Estimation
Sums
LESSON OVERVIEW
PART 1 – SUBTRACTION
NOTE: it may be beneficial to have grade 4 students TEACH grade 3 students about areas they
have not learned thus far – such as 2-digit multiplication.
Lesson #1 of 10 Review of Addition.
Time: 12:40 – 1:40 (1 hour)
Outcome(s) Review – Number 6: describe and apply mental mathematics strategies for adding two 2-digit
numerals (gr.3)
Review – Number 9: demonstrate an understanding of addition of numbers with answers to 1000
(limited to 1-, 2- and 3- digit numerals) (gr.3)
Review – Number 2: demonstrate an understanding of addition of numbers with answers to 10,000
(limited to 3- and 4- digit numerals) (gr.4)
Assessment Observation
Math Journal.
Learning Activity(s) Attention grabber: make a million (addition)
Questions on the board – class activity and discussion: (ranging digits to determine
students current understanding and application).
1) 5 + 6 (my way: show double facts to answer)
2) 7 + 9 (my way: 10 + 7 = 17 – 1).
3) 94 + 13 (my way: show 95 + 13 = ____ -1).
4) 479 + 14 (my way: show line counting)
5) 228 + 715 (my way: show with base tens – on board and physically)
6) 1789 + 2657 (my way: show vertical way; right to left).
Worksheet – addition.
Added to worksheet: Rich task: Seed Numbers (Credit to Peter Liljedahl).
Find the missing numbers! The rules are:
1) The first 2 numbers add to the third number.
2) The second and third numbers add to the fourth number.
3) The third and fourth numbers add to 100.
4) You may NOT repeat any numbers.
____, ____, ____, ____, 100
Extension: Find as many solutions as you can!
(example 20, 20, 40, 60).
Math Journal: Which math strategy did I like the most? Why?
Lesson #2 of 10 Subtraction
Time: 12:40 – 1:40 (1 hour)
Outcome(s) Number 7: describe and apply mental mathematics strategies for subtracting two 2-digit numerals
(grade 3)
Number 7: demonstrate an understanding of addition and subtraction of numbers with answers to
1000 (limited to 1-, 2- and 3-digit numerals)
Number 3: demonstrate an understanding of addition with answers to 10,000 and their
corresponding subtractions (limited to 3- and 4- digit numerals)
Assessment Worksheet
Observation
Math Journal
Learning Activity(s) Attention grabber: make a million (addition)
How far away are you from making 1 million (subtraction relationship).
Do the opposite: make a zero.
Do questions, then share with a partner which strategies you solved. Go over as a class.
Questions: (explain that some of these numbers might be hard to solve since they are so
big – it is okay if we don’t get the right answer right away. Work with partners to see if
you can solve any of the subtraction – next class we will go over some different digits to
help us solve big questions).
1) 95 - 13
2) 56 - 68
3) 480 - 14
4) 715 - 228
5) 2657 - 1789
Go over 5) to show relation between addition. I was having a hard time solving it since it
was such large numbers, so I did a number line with addition to help me.
(show on a number line: 1789 + 1 = 1780. (what could I do next; example: 1780 + 20 =
1800. 1800 + 200 = 2000. 2000 + 600 = 2600. 2600 + 57 = 2657) (add skipped numbers
(1, 20, 200, 600, 57 and add up to 868). Check and show that 2657 – 1789 = 868).
Relative Questions:
which strategy did you use (how did you solve this question)?
find someone who did it differently – do both ways work?
Teacher: this is how I did it.
Provide a few new questions – have students solve it using a new learnt method.
Game: groups of two - Over the mountain (1-18) (could change numbers) – roll 3 dice
–
1. make addition equations.
2. Make subtraction equations.
3. Provide over the mountain sheet; students check off all the mountain numbers and
write down their equations.
Lesson #3 of 10 Subtraction
Time: 12:40 – 1:40 (1 hour)
Outcome(s) Number 7: describe and apply mental mathematics strategies for subtracting two 2-digit numerals
Number 9: demonstrate an understanding of addition and subtraction of numbers with answers to
1000 (limited to 1-, 2- and 3-digit numerals)
Number 3: demonstrate an understanding of addition with answers to 10,000 and their
corresponding subtractions (limited to 3- and 4- digit numerals)
Assessment Worksheet
Observation
Learning Activity(s) Attention grabber: problem on the board: 45 - 16
Question: How did you solve it? Did anyone show it or solve it differently? What are
some other ways we could solve it?
Go over a few examples together and show different ways to show the answer (number
line, base ten blocks (manipulatives), writing an equation, and using a part-part-whole
chart).
Worksheet: subtraction.
Group ending activity: Rich Task: task C – break apart one or both numbers to make
the subtraction friendlier
Addition and Subtraction Within 1,000 | Online Resources (corwin.com)
Math journal:
Materials and Resources Whiteboard.
Markers.
Worksheets.
Manipulatives – blocks of 10’s and 1’s.
Addition to worksheet: task_3a_0.pdf (corwin.com)
Fast Fact check math game: groups of 2. Players will flip over cards. If they can fast fact
the equation, they get to keep the two cards as points.
Math journal:
Materials and Resources Whiteboard.
Markers.
Print out work sheet.
Cards.
Worksheet addition: task_5a_0.pdf (corwin.com)
Lesson #5 of 10 Concept check
Time: 9:00 – 10:00 (1 hour)
Outcome(s) Number 7: describe and apply mental mathematics strategies for subtracting two 2-digit numerals
Number 9: Demonstrate an understanding of addition and subtraction of numbers with answers to
1000 (1-, 2-, and 3- digit numerals)
Number 3: demonstrate an understanding of addition of numbers with answers to 10,000 and their
corresponding subtractions (3- and 4-digit numerals)
Assessment Observation
Concept check
Learning Activity(s) Concept Check:
Outcome(s) Number 9: demonstrate an understanding of addition and subtraction of numbers with answers to
1000 (limited to 1-, 2-, and 3-digiti numerals) concretely, pictorially and symbolically (grade 3)
Number 3: demonstrate an understanding of addition of numbers with answers to 10, 000 and their
corresponding subtractions (limited to 3- and 4- digit numerals) (grade 4)
Assessment Worksheet
Observation
Math journal
Learning Activity(s) Attention grabber: rich task: Two Darts (Credit to Peter Liljedahl)
Problem: You have two darts that you can throw over and over again. The dart board has
2 rings. One is worth 4 points if you hit it and the other is worth 9 points. How can you
make 26 points? How can you make 19 points? Are there numbers you can’t get?
Review mental math strategies for different digits: ( students can use whatever strategy
they like, but need to show it). (2, 3, and 4 digit).
Math journal:
Materials and Resources Cards
Whiteboard
Pencils
marker
Teacher reminder: create 3 different types of spinners that can be used simultaneously.
- Use 2-digit spinner, 3-digit spinner, 1-digit spinner and even a 4-digit spinner.
Activity:
1. Spin each spinner once and create a subtraction problem. Write in the written
record section on your recording sheet.
2. Write a subtraction story using your numbers. You must write one of each type of
story
Types of stories: take-away, missing part, comparison.
3. Draw a model representing the number from spinner 1 using sticks for 10s and
dots for 1s
4. Write the number you are subtracting (the number from spinner 2) in the 10s and
1s spaces below your model
5. Show how you will trade a 10 for ten 1s (cross off a 10 and add ten more 1s to the
ten-frame) show your subtraction. Record your work in the written record section.
Game: Game: Close call: each player deals themselves 4 cards, then determine how to
arrange them so they make two 2-digit numbers that (subtract) as close as possible to (0)
without going into negatives.
- Can flip over extra cards to make 1-, 2-, 3-, and 4- digit subtraction equations.
Math journal:
Game: race to 100 flip a card and subtract its value to your running total. first person to
reach closest to 0 without going into negatives wins).
Need a recording sheet: show example. (go over one together; discuss and show different
methods to use).
More challenging: race to 1,000 or 10,000. Use two cards to create 2-digit subtractor.
Multiplication
Division
Groupings
Arrays
Estimations
Sums
Quotients
Strategies
5. Specific Learning Outcomes for Unit
Number 11: demonstrate an understanding of multiplication to 5x5 (grade 3)
Number 12: demonstrate an understanding of division (grade 3)
Number 4: apply the properties of 0 and 1 for multiplication and the property of 1 for division (grade 4)
Number 5: describe and apply mental mathematic strategies to determine basic multiplication facts to 9x9 and related
division facts (grade 4)
Number 6: demonstrate an understanding of multiplication (2- or 3- digit by 1-digit) to solve problems (grade 4)
Number 7: demonstrate an understanding of division (1-digit divisor and up to 2-digit dividend) to solve problems
(grade 4)
LESSON OVERVIEW
PART 2 – MULTIPICATION & DIVISION
Worksheet reminder: Provide opportunities to show answers in a variety of ways.
Multiplication and Division | Online Resources (corwin.com)
go over as a class together; discuss how they might have found answers without counting
each item individually.
Explain to students that multiplication is finding the product (value) of equal groupings.
when you multiply, you add a certain number more than once. (Create an anchor chart for
students)
Explain that some strategies that can help students solve multiplication equations are:
1) Making equal groupings
2) Repeating addition
Before activity, go over a few examples of the board or presented on PowerPoint. (have a
worksheet that students can follow along with)
- Work on worksheet.
- While students are going over the examples, discuss what happens when
multiplying by 0, 1, 2 (create an anchor chart for multiplying by 0’s, 1’s, 2’s).
Math journal: what is multiplication? What are some strategies I have tried already?
Materials and Resources Worksheet print out.
Multiplication big paper sheet.
Candies
Whiteboard
Smartboard
Computer
Mini whiteboards.
Introduce multiplication: question on the board: “(student name) went to the store to buy
some eggs. They bought an egg carton with eggs arranged in 2 rows of 6 each. How many
eggs did they buy in total?”
- Show example using repeat addition: (6 + 6 = 12)
- Show example of using equal groupings (2 groups of 6)
- Show how to answer question in an array.
Work on worksheet.
Worksheet: number lines. (last page – represent (e.g., 5x5) in an many ways as possible.
Math journal:
Introduce multiplication: question on the board: if a classroom has 3 round tables with 4
chairs each, how many chairs are there in the classroom?
Discuss multiplication by 3’s: (create an anchor chart for tricks)
- when you calculate a multiplication fact where one of the factor is a 3, you can
double the other factor and then add one more group*
Have students create their own spiral game board with their deck of cards. They may
create the game board in any shape or style similar to a Candyland format or even just a
simple Monopoly style that repeats around. Students place their game pieces at whatever
card is established as “start.” The first player rolls the die and multiplies the number on
the die by whatever number the “start” card is. If the student gets the answer correct, he
moves the number of spaces that are shown on the die. For example, if the “start” card is a
5 and the first player rolls a 3, he must answer 15 and then move 3 spaces around the
board.
- https://shelleygrayteaching.com/games-to-practice-multiplication-facts/
Math journal:
Materials and Resources Worksheet
Dice
Whiteboard
cards
Lesson #5 of 20 multiplying by 9
The mind readers take 1 card off the top of their deck and hold it next to their forehead for
everyone else to see except for themselves. Because the leader can see both cards, she
multiplies the numbers and says the product out loud. The mind readers must decide what
number they are holding, based on knowing the product and the other mind reader’s card.
For example, suppose that the leader says, “42.” If one mind reader can see that the other
mind reader is holding a 6, she knows that her card has to be a 7. Have students rotate
duties so that each one is able to play the leader, as well as mind readers!
- https://shelleygrayteaching.com/games-to-practice-multiplication-facts/
Math journal:
Materials and Resources problem_solving_template_grade_3.pdf (weebly.com)
whiteboard
marker
pencils.
Worksheets.
Cards/dice.
Outcome(s)
Assessment
Learning Activity(s) This lesson is primarily for grade 4’s – grade 3 students are encouraged but not
necessarily expected to try it out)
Grade 3’s:
Activity:
GAME: FACT FLIP (or could play sticky match: Low Prep Math Review
Game "Sticky Points" [Hoff Math])
Instructions: remove all of the face cards, Jokers, and Aces so that only the
numbered cards 2-10 are left. Next, divide the deck evenly among all players.
Choose a target number and write it on a piece of paper nearby or whiteboard. This
target number is the number that will be multiplied by each card that students flip.
Grade 4’s:
Begin with estimating products: sometime you do not need to know the exact amount.
You only need to know about how many or how much. As estimate is close to the exact
amount.
Question on the board: e.g., a school bus can hold 64 students. About how many students
can travel on 7 school buses?
To estimate 7 x 64, think: 7 x 60. About 420 students.
Provide 2-3 more examples.
Show how to solve with boxes (solve first what you know)
Show how to chunk larger multiplication questions with base ten blocks (gr.4 p.296)
Video: https://www.youtube.com/watch?v=Qmh8L6JqZe4
Math journal:
Materials and Resources
Grade 3’s:
Game: 101 and out: (groups) dice, paper, pencils. Strategize to count the number at face
value or multiply by it by (10) or its number (e.g., 6x6). (6, 36, 60). Don’t go over 101.
Activity:
Grade 4’s:
Show how to solve with boxes (solve first what you know)
Show how to chunk larger multiplication questions with base ten blocks (gr.4 p.296)
Work on class game together. Discuss ways to incorporate multiplication into it.
Work on their game; add multiplication part.
DIVISION
Lesson #11 of 20
Explain that with division, we make fair shares. Division can be used to find how many
equal groups there are when you know the size of the groups, just like with our scavenger
hunt.
Math journal:
Materials and Resources Worksheet
Whiteboard
Marker
Cards
Math journal:
Explanation: division can be used to find how many are in each group when you know the
number of groups.
Explanation: you can use repeated subtraction to find answers, just like we used repeated
addition with multiplication.
game: WAR
The values should be assigned as follows: Ace = 1, King = 12, Queen = 12, and Jack = 11.
Insert the face cards back into the deck, shuffle and then deal the cards evenly and face
down between the players.
On a "Ready, set, go!" count, each player turns over two cards.
Both players can use any of the four visible cards to try to find a fact family with which
they can then place in sequential order to make a division problem. For example, if Player
One revealed a 5 and a 3, and Player Two turned over a King (12) and a 4, either player
could snatch up the 4, 3, and King to create the division sentences: King ÷ 4 = 3 or King ÷
3 = 4.
The winner of the hand is the first player who is able to recognize and lay out a division
problem. Of course, the other player can check the math first!
Each player should take back his unplayed cards and start an "unused" pile. As the game
continues, each player turns up two new cards and the cards in his unused pile. This
provides more opportunity for players to create division problems. If both players can
create a problem using different cards, they both win the hand.
The game is over when there are no more cards left, or the players are unable to make any
more division problems.
- https://www.thoughtco.com/division-card-games-for-kids-2086552
math journal:
Materials and Resources
Worksheet: division 1, 2, 5, 10
1) How many groups can I make?
2) task_9d_0.pdf (corwin.com)
3) Draw an array to show this equation…
4) Divide (various questions)
5) Word problems.
6) Show how to answer the problem with: arrays, repeated subtraction, and
groupings.
Math Journal:
Materials and Resources Worksheets
Cards
Grid paper
Pencils
Colored pencils.
Worksheet:
Division 1-digit divisor and up to 2-digit dividend
Grade 3’s:
Division word problem sheet – work in groups (various rich tasks).
Game: DOMULT DICE DIVISION.
8) https://mathforlove.com/2019/11/damult-dice-division/
math journal:
Materials and Resources
grade 3’s
Division word problem sheet – work in groups (various rich tasks).
Game: DIVISION JENGA and accompanying worksheet. (or ROLL AND WRITE)
https://www.weareteachers.com/teaching-division-games-activities/
https://www.weareteachers.com/teaching-division-games-activities/
math journal
Materials and Resources
GAME IDEAS
Card games and board games:
1. War flip two over instead of 1: either subtract or multiply.
2. Match to make 11 (lay out 3 rows. Try to find 2 cards that subtract to (eleven; could change
numbers – have a new number for each round) remove cards and set aside – replace new cards –
go until you run out of cards or cant make anymore matches (could change it up to meet different
outcomes (ace = 100, king = 1300 for bigger numbers). Could change to multiply or divide.
3. Race to 100 flip a card and subtract its value to your running total (begin with a higher number;
could do that same with dividing?) first person to reach closest to 0 without going into negatives
wins).
4. Flip: if its red, divide by ___, if its black, multiply by ____ (could use for trying different
strategies).
5. Go fish: total of 10: make an array (5x4). Students look for numbers that total 10 (subtract, divide, multiply –
write down which is which). Can keep 5 cards in hand and ask “I have a 10, do you have an ace (0) to make a 10?
(subtract)”
6. Gain and loss: start with a chosen amount (e.g., 15). Flip a card (black = for e.g., divide) (red =
multiply). Highest point total at the end wins.
7. Turnover and multiply: students pair up in 2. One person flips two cards from the deck – first to
multiply them wins and takes both cads. Winner has most cards.
8. I Spy cards: lay out cards on the table, then take turns giving blues (I spy two cards that multiply
to 25).
9. Close call: each player deals themselves 4 cards, then determine how to arrange them so they
make two 2-digit numbers that (subtract) as close as possible to (0) without going into negatives.
9) Could add more cards to get into 10,000 and 1,000 digits
10)Could use 2 cards for multiplication.
10. Pick three to make number sentences: flip 3 cards. Use them to form a valid number sentence (8 –
3 = 5) if you can, you keep the cards
11. FAST FACTS PRACTICE: lay down two cards and add, subtract, multiply or divide them.
12. READ MY MIND: groups of 3 – two students draw a card without looking and holds it up to
their forehead. Third student (different rounds – multiplies, subtracts, divides) and gives the
product (answer). Students must figure out what number each is holding.
Dice games:
1. Farkle
2. Yahtzee
3. Over the mountain (1-18 – could change numbers): play roll 3 dice (e.g., 3, 4, 6 – crosses off 1 (4 – 3
= 1) 2 (6 – 4 = 2) and 3 (6 – 3 = 3). Change to meet needs for division, multiplication, and
subtraction.
4. Roll to 99 (multiplication or division):
Challenge the teacher games. s
Game: READ MY MIND: groups of 3 – two students draw a card without looking and holds it up to their forehead. Third student
(different rounds – multiplies, subtracts, divides) and gives the product (answer). Students must figure out what number each is
holding.
During the past few weeks, you have been learning how to add, subtract, multip
and divide. It has been hard but rewarding work. You have put in a lot of practic
and a lot of play! As we have been using math to play games, you were asked to
think of how you might use games to teach all operations: adding, subtracting,
multiplying and dividing.
Now, as experts of all operations, your job is to create a game that includes all
operations. You can work in groups of 3. Your group can either:
You have the freedom to make any type of game. Some examples are:
Board Games
Dice Games
Card Games
As you work cooperatively with others to make the best math game ever, you will need to do the following:
1) Make a blueprint of your game:
Create a drawing and a brief description of your game.
Describe how it includes addition, subtraction, multiplication and division
Make a list of all the materials you will need to create your game
Get the teacher’s approval before creating your game.
4) Share your game with others. At the end of our project, we will go to another class to share with others how to play our game.
RUBRIC: CREATING A MATH GAME GRADE 4
level
BEGINNING ACCEPTABLE PROFICIENT MASTERY
criteria
Use of addition
Use of Subtraction
Use of Divison
Use of
Multiplication
Provides Clear
Instruction
Describes multiple
math strategies.
ASSESSMENT OVEVIEW
Rube Goldberg Project Science Journal
Title Worksheets
Purpose /
Task
Process
Competencies Process Product Process
Growth / Development
Product
Performance Task
Quiz / Test
Modality Write/Do
Write Do/Write/Say Write (thinking and reflection)
Learning Outcomes
Do
Say
Observations and Discussions: do and say
Assessor
Self Teacher Process: self, team (peers) and teacher. Self
Peer Product: teacher Teacher
Teacher
Device
Anchor / Sample / Exemplar
Anecdotal Notes
Worksheets Rubric Rating Scale Journal Book Entries – questions provided by teacher to reflect upon.
Checklist / Rating Scale
Discussions and Observation
Conversation / Q & A
Heuristic
Rubric
Other
Audience Individual.
Individual Classroom Individual.
Teacher. Teacher.
Class / School
Community / Online
Weighting
Groupings of Learner Outcomes Learning Objectives
4-4-1: students will show growth in acquiring and applying curiosity