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This is a guide to help new players get ramped up in a smart and quick way while answering
some questions they may have. I made this guide because I frequently see questions in regards
to people who are either beginning or returning to the game and I hope this document helps
them in that regard. The game is pretty overwhelming in many ways.
This guide also includes a section to help returning players get reacquainted with the
game.
Re-rolling is the cycle of creating, rolling, and deleting an account repeatedly until the user gets
what the results they desire. It’s mostly done on gacha games to ensure a strong start.
Re-rolling is valuable in Brave Nine and I recommend doing it if you have the patience for it.
Each re-roll attempt takes around 15-20 minutes. I recommend doing your account reroll on
a mobile device such as a phone and tablet. The process of re-rolling isn’t a heavily involved
process, but requires periodic tapping. You can multitask this more easily if you are playing on a
mobile device.
Also you can transfer your account between different devices easily in this game.
Your goal in rerolling is to obtain 600 diamonds and do a 10 legend pull to see if you’ve
obtained any legend units or companions. Normal 5* and 4* units are not hard to obtain in this
game, so they aren’t your reroll targets.
Once you get 600 diamonds, you want to buy one Legend Scroll pack. This package can be
found in the: Main Menu -> Gift and Pack -> Legend Scroll Package
Buy one one of these, and proceed to Shop->Recruit-> Legend Recruit
You will be prompted to ask for what units you want on your Legend banner. My
recommendation is to choose who you like or whoever you think looks cool. For the companion,
it’s best to choose a companion of a unit that you either plan to have, or already have.
Afterwards, roll away and good luck. If you obtained either a legend or a legend companion,
your account is worth keeping.
If you truly want to go hardcore, you can keep rerolling until you obtain a legend unit. Legend
units have a 0.2% chance of being obtained whereas legend companions have a 0.5% chance
of being obtained. For the sake of your own patience, I’d argue that if you obtain either, then the
account is worth keeping, but if you’re hardcore, you can keep rerolling until you obtain Valze.
If your account isn’t worth keeping, you can delete your account in the Main Menu ->Settings->
Reset Data.
Once your account is deemed worthy to keep, you are provided a one-time use name changer
in your inventory in which you can rename your account. Enjoy.
Jump Start Recommendations (last updated
3/9/2022)
Jump start is a beginner focused mechanic to help new players quickly start off strong by
allowing them to pick various fully built units. You get to pick various 4*, 5*, and even Legend
units, and some of the game’s strongest characters are available.
Legend Pick 1 - The Six Devils - 5* Warriors - Jump Start Quest - 8 Round
Granhildr Alec Refithea Nartas Angelica
My recommendation: Angelica/Nartas/Refithea
Alternatives: Alec/Granhildr
Notes:
- This is probably one of the most impactful choices for your account. Angelica is the most
versatile option. Nartas is also good.
Reasoning for my recommendation: Angelica is the most well balanced warrior, having strong
defensive and offensive capabilities. Nartas is a very powerful mage but a glass cannon.
4* Warriors - Jump Start Quest - 9th Round
Kry Corette Krull Lian Ridel
Legend Pick 3 - Dominus Octo Part 2 - Jump Start Quest - 32nd Round
Seto Beliath
My recommendation: Seto
Reasoning for my recommendation: Seto is widely useful in a lot of content, especially PvE
content. Beliath is still a very solid choice.
Above: +3 Carlson
Skill levels determine how powerful the skills are. As the unit reaches higher skill levels, they
may unlock skills or improve their existing ones.
Above: Using one copy of the same character will boost this unit’s skill level from +7 to +8
2.) Use a skill book
The max skill level a unit can reach on their own is +9, but +10 is achievable for all characters,
and some characters can achieve as far as +15 (with companions equipped).
3* and 4* units are almost free in this game and the game provides a lot of 4* skillbooks
in a readily available method. Most F2P accounts can actually have a lot of +9 skill
ranked 4*s in a matter of a few months (and even less).
5* Non-legend units aren’t too bad either when it comes to building up. The game
provides a lot of 5* skillbooks as well and 5* non-legend units have fairly generous rates
in the legend banner. The main issue is rolling for Companions.
5* legend units are where your decisions must be careful. 5* legends are all very
powerful so even a “wrong” investment isn’t a bad one. There isn’t really a “bad”
investment currently since all legend units have a use currently, but the meta does favor
some over the other.
Additional copies of that unit can be built so that it can be merged with another extra
+9 unit of the same rarity to form an unit of an upper tier. For example, if I have one +9
3* unit, and another +9 3* unit, then I can combine both to form a 4* unit. I can combine
two 4* +9 units to form a 5* unit. Do note that you can’t combine 5* units.
Above: Combining two fully skill leveled 3* unit to form a random 4* unit
Also to note, combining two units of the same class will yield a random unit of the same
class.
Above: Combining two fully skill leveled 3* Warriors to form a random 4* Warrior
If you pull an additional copy of a 5* unit and you already have that 5* unit at +9, you can
dismantle it for 10 ancient coins (100 ancient coins if it’s a legendary unit). This is
generally not worth much, but serves as a small pity resource, since Ancient Coins are
very valuable. It’s better to use additional copies of that +9 as transfer food if you have
the transfer scrolls, which you can obtain from the Mystic Island. A traditional 5* skill
book is 75,000 Mystic Dust, but a 5* transfer scroll is 50,000 dust. It’s a cheaper and
more efficient alternative to utilizing your additional 5* copies if you don’t have every 5*
unit built yet.
The best time to utilize transfers is if a 5* unit is already at +9 and you pull an additional
copy of that unit. You can transfer skill levels over.
4* and 3* transfers are almost never worth it since they are very easy to build overall.
Legend transfers are a tricky subject, but since most legend units are fairly viable, I don’t
recommend backtracking on your decisions too quickly. The game sometimes provides
free legend transfers with every major update.
There are also events that provide free transfers. You can take advantage of those when
the time comes.
Soul Gears is Brave Nine’s equipment system. Every unit has 3 specific soul gears that are
designed for them to equip.
Every unit has three specific Soul Gear designed for them that only they can equip. There is
always going to be a slot for Weapon, Armor, and Amulet. Weapons increase a unit’s attack by
5%, Armor increases max HP by up to 5% and Amulets two stats by up to 5%. For Supports,
Attack is replaced with Support stat which makes their buffs more potent.
Note: Soul Piece is a currency that is earned by doing Co-op raids, various missions, and is
given out in events.
1.) Keep one copy of each Soul Gear and equip them on the character.
The first unique copy of a Soul Gear is pretty valuable, so just keep them and equip
them on the corresponding character if you have it. It’s fine to keep it at level 1. This is to
ensure that you don’t have to try to snipe for specific copies in the Soul Gear gacha.
2.) Use the same character’s Soul Gear for an EXP bonus when leveling up Soul
Gears.
In the picture above, the Trophy originally only gives 250 EXP if used to level up any
other character’s Soul Gear. However since this Trophy is part of Helena’s soul gear set,
using a Helena Soul Gear to level up Helena’s own Soul Gear will provide three times
the exp for a total of 750 EXP.
It’s generally a good idea to spread out your Soul Gear leveling and use the same
copies to level up your character’s soul gear. This is the fastest way to level up all of
your character’s Soul Gears in the long run. However you still want to prioritize leveling
up the Soul Gear of your important units.
3.) Keep your Soul Gear pieces until a Soul Gear event appears!
Probably my best advice on how to economically use your Soul Pieces; Brave Nine
sometimes have events where Soul Gear rolling is discounted by 10%, which can add
up heavily. It’s best to hold onto your Soul Gears and splurge once these events take
place. These events generally happen around three to four times a year, but it’s well
worth the wait.
Above: A simple Easy/Normal Dolan formation utilizing example Jump Start units. It’s not great, but it’s good starting out.
Try to make some micro adjustments and improve it with your own units over time!
Amulets provide two stats and also received an update to where players can reroll on
their substats. This system is RNG heavy.
Companion System (FAQ)
You may have come across the word “Companion” a few times, but what does it mean in the
context of this game?
Companions is a system that allows units to reach higher skill levels. Companions share the
same gacha pool as normal characters.
Question: What does it mean when someone says that the unit doesn’t have their
companion yet?
Answer:
It means that unit is an old unit that hasn’t been updated yet. Eventually, it is planned for every
unit to have a companion. The current units that do NOT have companions are generally
considered to either be unviable or niche. However, if they don’t have their companion yet, it
means they will get an update along the way.
If you have most 4* unit’s companions already, you can opt to just sell your 3* companions for a
30,000 gold. If you have most 5* unit’s companions already, you can sell your 4* companions
for 40,000 gold. If you have an excess 5* companion or legend companion, then dismantling
them for ancient coins is the best use of them.
Spells are purchasable in the Spell Card Shop. Purchased spells can be viewed in the
Main Menu > Growth > Spell Card menu. You can upgrade spells at this point.
Spells are fairly expensive to build and collect and are generally geared towards middle
to late game accounts. As a beginner, Spells should be one of your last priorities.
Otherwise spells are a fairly slow grind. I don’t think it’s worth spending diamonds on spells
unless you have little else to spend it on (a problem that only late-game accounts have).
As an intermediate/beginner player, you shouldn’t pay much mind to spells. In the spell list
section below, I mention a few spells that are good at rank 1. Those are pretty good to just
buy and get immediate value from them.
Spell List
Charming Sirens
Use: Can apply a charm on unit
Opinion: Decent. Fairly good budget spell for Arena. Can buy one and invest in other spells.
Reviving Phoenix
Use: Revives the first moving warrior, mage, or defender that is dead when this spell activates
Opinion: Not recommended. Really hard spell to consistently get value out of.
Coiling Viper
Use: Reduces the attack/support range of enemies in a row to only 1 tile
Opinion: Recommended. Really balanced spell that is widely applicable.
Thundering Vulcan
Use: Stuns all enemy warriors/mages/defenders
Opinion: Recommended. Really useful spell in every content.
Earth Elemental
Use: Summons elemental wall at the frontmost tile in a chosen row that protects units behind it.
Opinion: Not Recommended. Really weird spell to use.
Chasing Falcon
Use: Applies concentrated fire onto the first moving support/mage/warrior on the enemy team.
Opinion: Recommended. Has a lot of versatile uses.
Protective Aegis
Use: Allows a row of your units to reduce any attack they receive to 1 tile.
Opinion: Not Recommended. This spell is decent, but takes a lot of investment to be good.
Chaotic Nightmare
Use: Applies defense reduction and damage amplification onto all Defenders/Mages/Warriors.
Opinion: Decent. This spell has some strong applications, but is not a priority spell.
Consecutive Sylphid
Use: Allows a unit to attack twice. If used on mages, they will charge and attack on the same
turn.
Opinion: Decent. This spell can lead to a lot of great openings, especially with mages.
Bloodthirsty Orochi
Use: Applies a powerful DoT onto a row that halves enemy’s HP each turn
Opinion: Decent. This spell is widely useful. Decent budget spell as well.
Revenging Rakshasa
Use: Allows your first moving support/defender/mage to counterattack with fixed damage
Opinion: Not Recommended. Very gimmicky spell.
Deadly Gungnir
Use: Deals lethal damage to the first moving enemy defender/mage/warrior
Opinion: Decent. Good budget spell. Can buy one and invest in other spells.
There are also mixed runes which can have any stat as its primary stat and another as its
secondary stat. Mixed runes provide more overall value in stats, but are less focused since it
provides two different stats.
Furthermore, Assault and Vitality runes can come on two combinations, which are Flat or
Percentage runes. Flat runes boost the corresponding stat by a set amount, whereas
Percentage runes boost the corresponding stat by a percentage amount.
The 9th Floor of each rune temple will get you only pure runes (no mixed runes), but the amount
of value you get is worse than the 12th floor, which is why I recommend the 12th floor, even if
you only want pure runes.
Friday is Rune Temple day, which will yield twice the amount of runes per run. This is twice the
value for your horseshoe, which is why I recommend saving your horseshoes until this day, and
then dumping it all on a rune that you might need.
You will eventually need to expand your rune box. It’s a permanent expansion, so don’t be
afraid to just keep expanding it as you play.
As for getting rid of runes, you have two options: Selling or Dismantling. Selling is generally
better in the early stages of the game. Dismantling is for late game as rune pieces are useful for
rerolling the rune’s stats.
Basically you offload units onto a location and they will sit there for 10 hours. Upon finishing,
you can claim them where they will provide you with Mystic Dust, a resource of some sort
(depending on location), and all units involved will get experience points.
This is a great way to level up silver fodder units. The 3 leftmost locations can max level up 1*
silver fodder character. The 2 rightmost locations can fully level up a 2* silver fodder unit from
level 1.
It’s also a great way to level up your main roster units as well.
Mystic Dust is a resource that allows you to buy things from the Mystic Island shop. New
players will have to unlock shop menu items with gold, which is highly recommended to do since
it’s a simple one time purchase.
New players should avoid spending Mystic Dust on anything else until they have stabilized on
skillbooks.
(I also don’t recommend buying 4* skill books or pieces since the game provides you many of
those)
Pillaging
You can pillage other player’s mystic islands for Mystic Dust. If you’re successful with your
attack, you get some of their dust.
I’ve seen players get upset over this. Personally, I think it’s an ecosystem of everyone just
stealing from each other. If you need the dust, take some from others. It’s the way the game is
meant to be played. They can always rob you back anyways.
If you’re going to get upset every time someone robs you, well… be prepared to be pissed off a
lot.
World Boss
World Boss is an important daily event that can be done twice per day. I highly recommend
doing it as it’s part of your daily missions and is one of the most reliable ways to obtain ancient
coins and diamonds daily.
A world boss is a raid where you attempt to take down the boss by earning points. The boss’s
life is shared on the server, so everyone is contributing in hopes of beating the boss. If the boss
dies, everyone gets a bonus.
In Transport World Boss, you gain points by having a life at the end of the fight. Dealing damage
DOES NOT matter. The Transport World bosses are Zaratan, Terrion, and Gorgana.
In Hunt World Boss, you gain points by dealing damage to the boss. The Hunt World Bosses
are Arcstar, Ogdoad, and Dagdaron.
If you do well in a World Boss, you get one time rewards that lead to a lot of gold and potentially
more Ancient Coins and even a 5* skill book at the end. Doing well in a world boss requires a
good understanding of its mechanics and also having the right units. I’ll link some good
resources for a budget form that can earn the final rewards for these World Bosses:
The catch is that using diamonds to roll in the gacha will increase your pity. Using legend
scrolls will not increase that pity.
The pity system in Brave Nine is to mostly ensure that those who spend diamonds to roll
won’t eventually get screwed over by RNG. If you’re F2P, you’re going to have to rely on
some good luck to get the unique gacha legendary units. On the bright side, you only
need to roll all of them once, and you can just use skill books to skill them up.
5.) If you’re a collector, keep some of your units locked
There are lose-able units in this game that you cannot reobtain (none of them are good
fortunately). If you have a collector’s mindset, these are the lose-able units:
- Mercenary Trainee (provided at account creation)
- Mercenary Apprentice (provided at account creation)
- Novice Defender (provided at account creation)
- Catapult Geezer (provided for free in Campaign Ch.1)
- Musket Geezer (provided for free in Campaign Ch. 2)
- 1* Rank Up Star (provided for free during the rank up tutorial; it’s a single silver
star)
Do note that none of these units are competitive in any viable format. They are
actually trash. Regardless, just toggle the lock icon near them so that they won’t be lost
by accident. If you lose them, it’s no big deal. I think most players have lost them, but if
you’re a collector, just hold onto them.
7.) Use your Ancient Coins to focus on building up your Legend Units
You want to focus on building up your Legend Units as opposed to spending Ancient
Coins to buy all of them.
Returning players may be pretty overwhelmed by some of the new mechanics introduced in this
game. This FAQ section is to quickly elaborate on what they missed.
I took a long break and now I’m back. What should I do?
A few things to do:
- Join and participate in Guild Raid along with getting free materials.
- Catch up on PvE content (Evil Castle, Campaign). PvE gives crazy rewards.
- Set up new forms for various content (World Boss, Coop raids). Be careful about Coop
as Coop raids have a new difficulty. Make sure to just focus on finishing normal coop
raids.
Some of my units suck now? Should I transfer skill levels off of them?
The general answer is you shouldn’t. Characters are being reworked at a very fast pace
to be updated to the current meta. Many old characters are becoming quite strong as a result.
Ancient Coin
Use: Buying Legend Units, buying Legend Skill Books, and buying Legend Soul Gears
How to Obtain: Daily participation in World Boss, End of week Arena Rewards for Novice
Arena, Regular Arena, and World Arena, Campaign, Evil Castle
Priority: Very high priority. Allows you to build and grow the game’s most powerful units.
Companion Gift
Use: Obtain gifts for a companion of your choosing to eventually obtain a free copy of them.
How to Obtain: Do 10 daily missions, Guild Point shop, Mystic Island
Priority: Mid Priority, useful for players who do not have all of the companions finished yet.
Legend companion gifts are pretty valuable, but very costly.
Goblin King
Use: Sell for 200,000 gold
How to Obtain: Randomly obtained in the Gold Event Dungeon
Priority: Low. This item is meant to be sold.
Gold
Use: Used in almost everything. Upgrading stuff or buying things.
How to Obtain: Obtainable in everything. Gold Event Dungeons give this in high amounts.
Priority: Middle. This resource is everywhere, but you can never have enough.
Guild Points
Use: Purchase items in the Guild Shop
How to Obtain: Participate in Guild War, daily Guild check-in
Priority: Middle. Always good to have as it allows you to buy things like Legend Skill Book
pieces, companion gifts, and Soul Stones.
Mileage
Use: Roll in the mileage gacha, or purchase items in the mileage store
How to Obtain: Use diamonds to roll in the 5* banner or legend banner
Priority: Low. Mostly a “whale resource”. Don’t be pressured to try to obtain Mileage.
Mystic Dust
Use: Purchase items from the mystic island store
How to Obtain: Mystic Island farming, Mystic Island pillaging
Priority: High. Useful for obtaining a lot of valuable resources, such as Horseshoes, Soul
Refiner, Soul Stones, Upgrade Potions, Companion Gifts, and Skill books. Do your Mystic
Island pillages to not only improve at the game, but to get Mystic Dust.
Rune Beads
Use: Reroll Rune substats and upgrade Rune rarity
How to Obtain: Rune Temple
Rune Essence
Use: Rerolling Rune grade
How to obtain: Dismantle Runes
Soul Piece
Use: Roll for Soul Gears in the Soul Gear shop
How to Obtain: Co-op Raid
Priority: High. Needed for Soul Gears. Always do your Coop raid dailies if you can.
Soul Refiners
Use: Reroll sub stat types on a Soul Gear amulet
How to Obtain: Mystic Island shop, Honor Point shop
Priority: Middle. This is useful, but it’s a fairly late game thing to consider.
Soul Stone
Use: Limit break Soul Gear
How to Obtain: Mystic Island shop, Honor Point shop
Priority: Middle. Late game option mostly.
Steins Ink
Use: Purchase Spells
How to Obtain: Participate in Guild Raid (must have joined a guild first), Beating a Guild Raid
Boss
Priority: Middle. Spells are PvP only, but this resource helps ensure you can avoid spending
diamonds on spells instead.
Unique Ticket
Use: Buy some skins in the costume shop
How to Obtain: Participate in Underground Arena Tournament or Underground Arena
Tournament Votes
Priority: Very Low. Only buys obscure cosmetics.
Beginner Dos and Don’ts
Here is a summary of some of my most important tips that I will impart to beginner players that
extend to being useful to expert and intermediate players as well.
DON’T sell your additional copies of gold star mercenaries or use them as rank-up material.
Your gold star mercenaries are not only useful, but additional copies can be used to create
more valuable copies of units of higher rarity!
DO use them for skill ups. You can eventually build up another copy of a +9 mercenary you
already have for combining to build up a higher rarity unit. This means that every roll isn’t
technically useless. You’re always building towards better units.
DO upgrade one +9 5*/6* rune to a higher rarity by using 10 runes of the same rarity. For
example, you can use 10 Rare+ runes to transform a +9 Rare+ rune to an Epic rune. Do note
that Epic+ runes are generally more valuable than its upgrade: which is the Legend rune.
DO use the fodder silver star mercenaries that you get from Friend Point rolls or Normal Scroll
rolls as Rank Up food. You can also use rank up stars as well.
DON’T spend diamonds on anything UNLESS it gets you rolls (especially if you’re F2P).
DO spend diamonds if it involves you rolling the gacha (by either buying scrolls with diamonds
or using diamonds to straight out roll)
Spending Guide
This section will cover the many, many, packages that this game throws in your face and what is
a good deal and what is a trap (depending on your budget). I’ll cover three main categories:
F2P - This player will not, and cannot spend a single dime.
Dolphin - Has a budget and will only take good deals.
Whale - I’ll refer to whale as either a late-game veteran (playing consistently around 2 years+)
that does not need normal resources anymore, or a player who is just willing and able to spend.
Also, please spend responsibly.
The main takeaway from Brave Nine is that almost everything is timegated. Your account can
easily look like a “whale” account with proper playing, but it will take time. Basically, money will
accelerate the process of your account progression.
It’s important to mention: NEVER BUY DIAMONDS DIRECTLY. The value is very weak.
Above: This is a trap, even for whales. So many packages give diamonds for more efficient prices.
Mercenary Special Aid (Limited for new accounts for a set time)
F2P: Can’t obtain
Dolphin: It gets pretty pricey later on and it’s timegated. I don’t think you should feel pressured
to buy this one.
Whale: *takes out credit card*
Few warnings:
- Chasing power can put you in a bad situation since strong units frequently rotate. Be
careful about doing this, especially if you’re F2P. It’s better to understand why you need
a specific unit and invest in that unit for that reason.
- Some units are only strong in very specific situations and content.
- This is my opinion. If you don’t agree with it, then good; it means you actually have
enough game knowledge to carry your own opinions.
- I did not include 4* rarity units and 3* rarity units because they are pretty easy to build
up.
- This only includes units with companion updates. Units that don’t have their
companion update are generally not good. There exist usable units that don’t have their
companion update yet, but they are the exception and they are still very niche.
Note: Veronia, Larkis, Orphina, Ayan, and Isabelle are not on the tier list as they have just
gotten reworks and I’m evaluating how good they are.
Legend Units Tier List
S+: Angelica, Lucius, Beliath, Nartas, Babariba, Seto
S: Sillion, Ledakrad, Celia, Mamonir, Lincross, Refithea, Scrime
A+: Levia, Velfern, Granhildr, Valze, Alec, Uribel
A: Asmode
B+:
B:
C:
D:
My in-game name is GcYoshi13. I’ve been playing this game for around 3 years on America's
server (before it merged into one full server). Some of my accomplishments in the game:
- Placed 1st three times in Arena. (Americas Season 100, 97, and 80)
- Placed 1st one time in Underground Arena (Season 11)
- Placed 8th in last World Arena (before server merge)
- Guild I’m in is 1st ranked guild for majority of the seasons in Americas
This isn’t to flex or brag. It’s to put some weight on my advice. I also made a new F2P account
and played on that for around a month to see how the new player experience is so that I can
better tune this guide for new and F2P players.
If you have questions or suggestions, you can ping me on reddit. My reddit handle is GcYoshi13