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21.02.

2022, 12:28 DigcompEDU

Report
Report for Nemolochnova Ekaterina on DigcompEDU. About:
The survey was completed on 21/02/2022.  61%
 21/02/2022
Each bar represents a competence with a possible score between 0% and 100%. The higher  19 min.
the score, the stronger the competence.
 Default Group

Digital
Organisational
Problem
Commu...
Responsible Solv... Professional
Use Collabo...
Digital
Reflective
Content
Practice
Crea...

Digital
Digital
Professional Engagement Continuous
Communicatio... 60% 60%
60% P...
55%
60%
Digital Resources Information Selecting
and
40% 60% Digital
87% 40%
Medi... Re...
80%
Teaching and Learning 40%
Actively 20% Creating
55%
Engaging 80% 80% and
Le... modifyi...
Assessment
67%
80%
Differentiation 100% Managing,
Empowering Learners 60% 40% 60%
and ... protecting...
73%
60% 60%
Facilitating Learners' Digital Competence Accessibility 60% 60%
44% Teaching
and In...
80%
Feedback
an Guidance
planning
Analysing Collaborative
evidence Self- Learni...
Assessment
regulated
strategie...
Learn...

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Total score
The Total Score represents the summative evaluation of the score
across all competences and questions. Total
score

61%

Description of the score


The score falls within the range of scores, from 50% to 66%,
considered the category: Level B2: Expert.
Level C2:
Pioneer
Level B2: Expert
Experts use a range of digital technologies confidently, creatively
and critically to enhance their professional activities. They
purposefully select digital technologies for particular situations, and Level C1: Leader
try to understand the benefits and drawbacks of different digital
strategies. They are curious and open to new ideas, knowing that
there are many things they have not tried out yet. They use
experimentation as a means of expanding, structuring and Level B2: Expert
consolidating their repertoire of strategies. Experts are the
backbone of any educational organisation when it comes to
innovating practice.
Level B1: Integrator

􏝾

Level A2: Explorer

Level A1: Newcomer

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Top 3
Below are listed the 3 competences with the highest score. Take advantage of the competences that you
are already good at and use them as a stepping stone to explore and learn new ones.
􏜉

Managing, Selecting Digital Actively Engaging
 
protecting and Resources Learners

sharing digital To identify, assess and select digital
resources for teaching and learning.
To use digital technologies to foster an
engaging learning experience.
resources More details More details
To mange, protect and share digital
resources in a effective and legally
sound manner.

More details

100% 100% 100%

Managing,
protecting
Selecting Actively
and
Digital Engaging
sharing
75%

25%

75%

25%

75%

25%
Resources
Learners

digital
resources
80% 80%
100%
50% 50% 50%

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Recommendation
Below are listed the 3 competences with the lowest score. They are considered especially important to
work with if you want to improve your overall skills. The best choice is a relevant and current
competence where there is room for improvement.
􏜦

Digital Digital Content Information and
 
 Communication Creation Media Literacy
and Collaboration To teach learners about digital content
creation and protection.
To teach learners about information
and media literacy through learning
To teach learners about digital practices.
communication and collaboration More details
through learning practices. More details

More details

100% 100% 100%

Digital
Digital Information
Communication
Content and Media
and
Creation
Literacy

75%

25%

75%

25%

75%

25%
Collaboration

20% 40% 40%


50% 50% 50%

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Question scores
The chart below displays the score on all questions. The questions are hierarchized from
highest to lowest score. The lowest scores are marked in red, while the highest scores are
marked in green.

Tip: Zoom in by dragging out a rectangle in the chart

Sensitive data

Modification of exis...

Personalised learnin...

Digital channels

Online training

Monitoring interacti...

Tracking of student ...

Addressing digital p...

Problem solving

Digital technologies...

Creation of digital ...


20% 30% 40% 50% 60% 70% 80% 90% 100%

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