Professional Documents
Culture Documents
Character Level, Race, & Class Experience: Dexterity Strength
Character Level, Race, & Class Experience: Dexterity Strength
STEALTH DISADVANTAGE
+1 Charisma
11 1d8 10 feet away.The object continuously emits your
choice of an odor or a nonverbal sound. The chosen
CONDITIONAL
phenomenon is perceivable up to 10 feet away.A
static visual effect appears on one of the object’s
+0 surfaces.The chosen property lasts indefinitely. As
an action, you can touch the object and end the
CURRENT HIT POINTS property early.You can bestow magic on up to 5
CONSTITUTION DEATH SAVING THROWS
objects.
SAVING THROWS
16 N
CIE C
+0 Acrobatics (Dex)
SPEED
30ft.
FLY
0ft.
CLIMB
0ft.
SWIM
0ft.
Y
PROFI
RT
EXPE
+0 Athletics (Str)
INTELLIGENCE +1 Deception (Cha)
20 ✘
+5 History (Int)
+4 Insight (Wis)
+1 Intimidation (Cha) SPEED, SENSES, & CONDITIONS
+5 +5 Investigation (Int)
+2 Medicine (Wis) Fey Ancestry. You have advantage on saving
WISDOM
throws against being charmed, and magic can’t
+5 Nature (Int) put you to sleep.
15 +2 Perception (Wis)
+1 Performance (Cha)
✘ +3 Persuasion (Cha)
+2 +5 Religion (Int)
+0 Sleight of Hand (Dex)
CHARISMA +0 Stealth (Dex)
12 +2 Survival (Wis)
SKILLS
+1 12 PASSIVE PERCEPTION
ADVANTAGE
NAME
SYMBOL
CHARACTER PORTRAIT ALLIES & ORGANIZATIONS
In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You
might or might not come from an upper-class family; your talents, rather than the circumstances of your birth, could
have secured you this position.
You might have been one of the many functionaries, attendants, and other hangers-on in the Court of Silverymoon, or
perhaps you traveled in Waterdeep’s baroque and sometimes cutthroat conglomeration of guilds, nobles, adventurers,
and secret societies. You might have been one of the behind-the-scenes law-keepers or functionaries in Baldur’s Gate or
Neverwinter, or you might have grown up in and around the castle of Daggerford.
PERSONALITY TRAITS
Even if you are no longer a full-ft edged member of the group that gave you your start in life, your relationships with
your former fellows can be an advantage for you and your adventuring comrades. You might undertake missions with
your new companions that further the interest of the organization that gave you your start in life. In any event, the
abilities that you honed while serving as a courtier will stand you in good stead as an adventurer.
IDEAL
BOND
BACKGROUND FEATURE
TRINKET
ADDITIONAL FEATURES
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
ADVENTURING GEAR # lb MAGIC ITEMS # lb
0 0 0 0 0
lb / 150 lb 300 lb
#1 #2
STORED ITEM # lb. STORED ITEM # lb.
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
Intelligence +7 15 5