Professional Documents
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(2+2)
SOFTWARE APPLICATIONS IN
MECH. ENG.
(2+2)
Learning Objectives:
• Translate bodies.
• Rotate bodies.
• Create symmetry features and bodies.
• Mirror features and bodies.
• Create rectangular patterns.
• Create circular patterns.
• Create user patterns.
• Scale models.
• Work with additional bodies.
• Add stiffeners to a model.
TRANSFORMATION FEATURES
• Translating Bodies
To translate the current body, invoke the Transformations toolbar.
Choose the Translation button from the Transformations toolbar. The Question dialog
box is displayed, as shown in the figure.
• Rotating Bodies
• Choose the Rotation button from the Transformations toolbar; the Question
dialog box is displayed.
• Choose the Yes button from this dialog box; the Rotate Definition dialog box is
displayed.
The Mirror Definition Feature and the mirror Resulting mirrored feature
dialog box plane to be selected
Pattern with the Keep specifications Pattern with the Keep specifications
check box cleared check box selected
Pattern with the Radial alignment Pattern with the Radial alignment
of instance(s) check box selected of instance(s) check box cleared
• Assembling Bodies
To assemble the two bodies together, choose the Assemble button from the
Boolean Operations toolbar.
• Adding Bodies
The Add tool is used to add the selected bodies together.
• Subtracting Bodies
The Remove tool is used to subtract the selected body from another body.
• Intersecting Bodies
The Intersect tool is used to retain the common portion of two intersecting bodies
and remove the other portions of the selected bodies.
• Trimming Bodies
• On invoking this tool, you will be prompted to select the body to trim, therefore do so.
• Note that the parent body can not be trimmed.
• Removing Lumps
• When you invoke this tool, you are prompted to select the body to be trimmed.
• Select the body from the geometry area; the Remove Lump Definition (Trim)
dialog box is displayed.