Professional Documents
Culture Documents
by
Laura Haymond
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A Thesis Presented to the
FACULTY OF THE SCHOOL OF ARCHITECTURE
UNIVERSITY OF SOUTHERN CALIFORNIA
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In Partial Fulfillment of the
Requirements for the Degree
MASTER OF BUILDING SCIENCE
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May 2008
Copyright 2008 by
Haymond, Laura
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ACKNOWLEDGEMENTS
A huge thank you to Doug Noble, Kara Bartelt, and Marc Schiler for all
their help and support. Also to Behrokh Khoshnevis whose aid was essential in
completing this thesis. And to Eve Lin and Mina Chow whose friendship and
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TABLE OF CONTENTS
Acknowledgement ii
List of Figures iv
Abstract vii
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3.1 Using Contour Crafting for Urban Infrastructure 22
3.2 Contour Crafting for Emergency Response 24
3.3 Single Family Housing 27
5.3 Systems 59
5.4 Finishes 76
Bibliography 104
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LIST OF FIGURES
Figure 5 Stereolithography 13
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Figure 7 Electron Beam Modeling 15
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Figure 20 Curved Forms Available with ICF 35
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Figure 27 Example of Contour Crafted Planter 45
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Figure 39 2x4 Furring Against Concrete or Masonry Walls 62
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Figure 46 Possible Generation of LED Lightshelf By CC 71
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ABSTRACT
critical look at applying the system of Contour Crafting to single family housing
and how the system could integrate with regards to site work, structure, systems,
and finishes. This thesis also explores the potential sustainability of CC with
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regards to the reductions in carbon footprints and life cycle costs and utilizing
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Chapter 01: Introduction
In the field of construction there is a set of ever present issues plaguing the
Traditional methods of
construction of yielded no
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significant improvements
in a single year construction and demolition generated 136 million tons of building
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related debris and waste that ended up in landfills. According to the U.S. Green
Building Council, this accounts for 30% of the waste generated by the United
States annually. In a time when green building and sustainable thinking has taken a
foothold in the forefront of the building industry, these numbers cannot be ignored.
The site in Figure 1 is too common a sight within the construction industry.
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Contributing to these statistics are aspects of the construction industry that
have persisted through time despite attempts made to correct said aspects.
Construction is plagued with “high accident rates, low quality, insufficient control
of the construction site, and the vanishing of skilled workforce” (Warszawski 01).
site, for example, can result in discrepancies between the drawings and the actual
built product. Such mistakes often lead the requirement of tearing down said
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discrepancies to be rebuilt. These actions lead to more waste being generated to
order to offset some of these expensive corrections the construction industry has
taken several approaches. Alternative construction methods are being explored such
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as the prefabrication of housing has been developed and improved upon, and
industry, such as painting, but this is changing. For example, Japan is currently
construction and bridge construction (Gambao 01). As these are both high risk
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construction examples, the concern for human safety stands as a strong contributing
factor.
construction industry accounted for 1,226 fatal work injuries in the year of 2006.
This gave the construction industry the highest number fatalities of any industry
sector as illustrated in Figure 2 and the fourth highest rate of fatalities of all
industries . This is in addition to the 3,857 injuries reported in the year of 2006
shown in Figure 3 thus giving the construction industry a rate of 1out of 20 workers
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being injured on the job. As the construction industry continues to grow these
numbers will only increase if steps are not taken and alternatives not found.
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Figure 2 Fatal Injuries Divided by Industry
Copyright 2007 U.S. Bureau of Labor Statistics, U.S. Department of Labor
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method has been a point of debate within the industry for decades. As automation
buildings are being put together. Some of the reasons behind this are due to forces
that resist the introduction of automation into the construction industry, fear of loss
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environmentally friendly means of constructions, all possible alternatives must be
pushed. IE
Rapid prototyping is the method through which 3-dimensional objects
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generated by a computer are given physical form. There are two approaches in how
methods are developed through which this process is done, additive and
subtractive. Subtractive methods, such as sintering, carve the desired form from a
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form layer by layer using a variety of plastics and metal alloys. Usually additive
systems involve a heat source, such as a laser, and a powder form of the material
desired. The form is then generated by melting layer by layer of material until the
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While there has been significant advancement in the field of rapid
attempts to extrapolate known systems into the field of construction have been
faced with certain limitations inherent in the systems themselves. All subtractive
systems, which generate 3D forms by subtracting material from a given source, are
limited in size by how large a solid piece of material can be procured. Standard
devices are limited by the size of the chamber with its moving platform, as are
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Electron Beam Melting (EBM) and FDM systems. Current additive systems are
also constrained by the types of materials they use, both metal alloys and plastics
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often ill suited to general construction. The sheer complexity and scale of general
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construction has generally served as a deterrent from trying to employ rapid
Professor Khoshnevis has suggested that Contour Crafting will revolutionize the
construction industry.
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The purpose of this study is to take a critical look at this new system and
intention is to isolate the most appropriate use for this new technology through a
critical analysis of the pros and cons of this new system per proposed application.
Once the most appropriate function has been confirmed this study will then break
down said application into a more detailed critical analysis to discern where exactly
this new technology is, how it can be used, and what the potential challenges will
be when applied to full scale use. After the potential challenges have been
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determined prospective solutions will then be generated in order to bring this
examining both the embodied energy of both systems and the life-cycle costs of
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Chapter 02: Automation in Construction
note how the construction industry is plagued with, “a high accident rate; low
quality; insufficient control of the construction site; and the vanishing of a skilled
workforce,” (Whittaker 1986). Ten years later John G. Everett noted in his article,
“Construction Automation: Demands and Satisfiers in the USA and Japan,” that,
“the construction industries in the United States and Japan face problems in
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productivity, quality, safety, and skilled-labor availability,” (Everett 1996). As a
method of improving these aspects of the construction industry the use of robotics
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has been pursued.
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According to Ernest Gamboa, author of the article “Robotics and
Gamboa further divides processes within these two major divisions into the
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Within the field of civil infrastructure Gamboa cites several R&D projects
that have been going on around the world. The first mentioned is the development
“develop precision systems for the real-time control of the positioning of road
and significant improvement over quality control of road construction. The field of
automating tunnel construction and excavation projects in Japan has also grown.
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construction the approach of creating full automation of tunnel construction has
been taken up by several companies. Japanese companies are also heavily investing
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in the research and development of automation processes to aid in the construction
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of large infrastructure elements such as bridges and dams. One such project as
Gamboa noted was the use of SCARA robots for dam construction (Gamboa 2005).
Japanese companies in particular have been focusing on this field in part due to
robots to handle painting to utilizing spray robots all the way to automating the
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One of the fields of automating construction that Gamboa does not speak
about is the use of automation with regards to constructing large scale office and
retail space. The category falls under neither civil infrastructure nor house building
but possesses interest and a series of developments all its own. Many of these
developments even having been already been tested out in the field.
construction was the use of the SMART system in Japan in 1994. The SMART
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Construction (CIC) as an, “approach to assist construction firms by introducing
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Figure 4 SMART System Outline Copyright 1998 Yusuke Yamazaki
this system proved most valuable for larger scale construction, particularly in
constructing office space and residential spaces. In a case study done on the
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commercial HDB HUB building in Singapore it was revealed that by utilizing the
SMART system the owner acquired savings in the form of 4 months off
Authority 2005).
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The concept of building up a structure layer by layer is ancient in of itself.
Bricks are set with mortar, stone walls by Romans constructed by fitting stones
together without mortar, adobe walls built up from the earth, etc. While the concept
technologies and new approaches have landed this technique squarely in the present
define three dimensional objects virtually, there developed the need for a method of
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taking virtually defined three dimensional objects and translating them into
physical objects with the same properties. As a means of fulfilling this need various
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approaches to what were eventually labeled as “rapid prototyping” techniques were
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developed.
One of the earliest means of providing rapid prototyping capabilities was through
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the use the stereolithography (SLA). Patented in 1986, this approach used a
thickness. Once the desired form was completely generated using the photo-curable
resin the object was baked using UV light to harden the desired form.
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Figure 5 Stereolithography Copyright 2001 Princeton University
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SLA was limited to only being effective for low volume prototyping,
Another constraint was the size of model available was limited to only models
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capable of fitting within the photo-curable resin chamber. As a result SLA proved
most adequate for printing patterns for plastic and metal parts, test fitting
During the same time period, mid 1980’s, another process was developed
called Selective Laser Sintering (SLS)and patented by Dr. Carl Deckard of the
University of Texas in Austin. SLS uses lasers and powders of either ceramics,
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automatically spread over an adjustable platform and the needed cross section for
the desired object is melted using the heat from the lasers. Once completed another
thin layer of material powder is spread of the previous one and the process is
repeated, the heat from the laser fusing the new layer to the previous one.
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One of the advantages of SLS over SLA is the choice of available materials that
over SLA is the fact that after the 3d form has been generated there is little to no
other required processing, in contrast the UV oven SLA objects must be baked in
before removal. The only real limitations of SLS are the inability to combine
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materials to create more complex pieces, and the size of the generated objects in
often used to generate functioning plastic and metal parts for engineering
prototypes.
metal powder layer by layer to create forms. Due to its method of scanning and
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layering, EBM is considerably faster than previously described methods of rapid
prototyping. With superior speed and materials such as titanium alloys available for
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use the EBM technology is in high demand for producing medical implants and
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other similar technologies.
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used for generating medical implants. It is used, however, for generating full color
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models by utilizing inkjet print heads, supporting powder (plaster, cornstarch, or
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Figure 8 3D Printer Diagram Copyright 2007 Rapid Prototyping Center
With the ability to produce models at 2-3 layers per minute, 3D printing is well
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suited for creating fast, rough, full color models of desired objects as illustrated in
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Figure 9. However, because the models lack accuracy required for manufacturing,
3D printing tends to not be used for creating models intended for manufacturing
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