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There are
often analogies and insights hidden inside the original formulation which
can be lost in the modern version.
• Try to imagine every arithmetic operation as "transforming" a number
(sliding, scaling, growing, rotating, etc.). Of course, this isn’t useful for
everyday math, but when learning a new concept (like imaginaries) or
trying to break down relationships in a formula, it can help to study the
most basic pieces. See ing x 2 = 9 as 1·x 2 = 9 was a tremendous perspective
shift for me. It asks "What is x 2 doing to the number 1 in order to make
it 9?".
• We might think that "subtracting 1" can turn 1 into -1 in two steps. The
key is to realize that the operation must be the same, and not use any
information. No matter if you started at 1 or 36, each step x in "x 2 " must
be the same, without knowing anything about the original value (it is
performed on the original value, but "x" doesn’t know what that amount
was). In this case, the command "x" is "rotate 90 degrees" – and you will
be at a negative number after two commands. Repeating the command
"subtract 1" would not work to turn 36 into -36.
• Can you take numbers into more dimensions? You bet! The quaternions
are one way to represent more dimensions to rotate, and are used in
video games. However, after a certain amount, we’ll run out of letters –
and it becomes easier to keep track of our dimensions with matrices.