Professional Documents
Culture Documents
Giselle Lowe
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I AM A THIRD GRADER
Position Paper
Removing technology devices from our classrooms is akin to depriving today’s students
of a crucial toolbox that offers invaluable utensils, constructive in fostering progress in our
digital world. Technology is ubiquitous in our modern environment; from the grocery store,
loaning a book from the library, checking up on the progress of a medicinal prescription, to
applying for a college place or job. Indeed, with the ever advancing development of
technological research, our everyday lives are becoming increasingly digitized, facilitating
greater and faster access to information than ever before. Gone are the days, when a student,
along with several of his/her peers, had to rely on locating a textbook within the library;
classroom technology has provided the means to obtain information almost instantly - literally,
opening the world up to each individual, within a few clicks of the mouse, providing a hugely
expansive and beneficial resource in a more equitable setting. This fact is underlined by the
Educational Testing Service report (1997) that 98% of U.S. schools have a computer, with the
The potential for positive student engagement is significantly increased via the variety of
multimedia formats available; appealing and connecting to the spectrum of learning styles,
whether visual, kinesthetic, aural, etc. Educational computer applications often include the
ability to pause and review content, providing an individualized learning path determined by the
student’s unique development; a particularly invaluable tool for working alongside individual
competencies and styles. Undoubtedly, by empowering students with digital skills, such as slide
presentation expertise or spreadsheet construction, our schools are equipping youngsters for
future technological demands. Walden University’s article, Top Five Benefits of Technology in
the Classroom, also noted, teachers observed a higher level of collaboration between students
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while using class technology, noting more technically literate students often helping less
Educators also benefit from the availability of classroom computers, Pew Research
Center found 84% of teachers use the internet on a weekly basis to find engaging and
up-to-the-minute content for their students. Grading, lesson planning, communication with
fellow educators, parents, and students are key areas that technology enhances and expedites;
enabling digital grading, rapid, mass notifications, automatic file updates, and avoiding excessive
paper wastage. Fundamentally, the advantages of classroom technology are too numerous to
ignore; the removal of such a critical resource would result in a detriment to; student learning
and engagement, access to information in varied formats, development of essential digital skills,
teacher-family communications, school administration, and increased paper usage and associated
costs.
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References
Coley, R.J., Cradler, J., Engel, P.K. (1991). Computers and Classrooms, The Status of
Purcell, K., Buchanan, J., Friedrich, L., (2013). How Teachers Are Using Technology at Home
https://www.pewresearch.org/internet/2013/02/28/how-teachers-are-using-
technology-at-home-and-in-their-classrooms.
Top Five Benefits of Technology in the Classroom. Walden University. Retrieved from
https://www.waldenu.edu/programs/education/resource/top-five-benefits-of-
technology-in-the-classroom.
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Identification of Standards
resources using digital tools to construct knowledge, produce creative artifacts and make
● ISTE Standard #1.6. Creative Communicator: Students communicate clearly and express
themselves creatively for a variety of purposes using the platforms, tools, styles, formats
● ISTE Standard #1.7. Global Collaborator Students use digital tools to broaden their
perspectives and enrich their learning by collaborating with others and working
● Nevada Indicator #1.B.2.1. Create an original work using a variety of digital tools as a
● Nevada Indicator #2.A.2.1. Work in classroom groups to create and publish digital
products.
● Nevada Indicator #2.B.2.1. Communicate information and ideas to peers and parents
● Nevada Indicator #2.C.2.1. Use digital resources to learn about places, people,
● Nevada Indicator #2.D.2.1. Work in a team to solve problems using digital tools.
● Nevada Indicator #3.B.2.1. Identify and organize keywords and use multiple sources
● Nevada Indicator #3.C.2.1. Recognize that different information sources and digital tools
● NVAC for Social Studies Standard #SS.1.12. Describe ways in which students and
● NVAC for Social Studies Standard #SS.1.13. Identify and compare cultural practices and
The lesson enclosed addresses the above National and State (NV) standards, through the
practice and collaborative use of research skills, construction of an unique artifact, broadening of
students’ knowledge of other cultures and societies, and real time presentation of the final
project. The National Technology Content Standards outlined by the ISTE succinctly describe
the focus of each student’s computer literacy throughout public education, while the Nevada
Computer and Technology Standards break down the ISTE standards, to detail the desired floor
(minimum) level of achievement by 2nd, 5th, 8th, and 10th Grade. The State standards provide a
considered in partnership with other content standards, such as the Social Studies standards
resources using digital tools to construct knowledge, produce creative artifacts and make
● ISTE Standard #1.6. Creative Communicator: Students communicate clearly and express
themselves creatively for a variety of purposes using the platforms, tools, styles, formats
● ISTE Standard #1.7. Global Collaborator Students use digital tools to broaden their
perspectives and enrich their learning by collaborating with others and working
● NVAC for Social Studies Standard #SS.1.12. Describe ways in which students and
● NVAC for Social Studies Standard #SS.1.13. Identify and compare cultural practices and
Objective:
● The student will understand how to research, identify, and use digital resources to gain
● The student will use the above knowledge to work collaboratively and create a unique
● Online connectivity
● Two to three students working collaboratively, dependent on class numbers and the
Procedures:
1. Introduce the ‘Third Graders Around the World’ project with class discussion; eg. we
understand how 3rd grade works in our school, do you think it's the same in every other
school worldwide? Class question: Can you think of any differences or similarities?
observations?
3. In pairs, students will work together to research what it’s like to be a 3rd grader in their
assigned location (e.g. South Africa; India; Chile), then create and present a slideshow
(minimum 6 slides excluding (i) Title Slide), depicting a variety of aspects and
4. Discuss what differences/similarities we may have already seen in the video, or any we
may already know. Points to be addressed in the presentation slides should include:
i) Title Slide with name of country researched and team members’ names.
a) Describe the geographical location, climate, and culture of your school? Include
illustrative images/map.
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b) How do the students get to school, is there a school fee, or books that need to be
c) Describe and find images of an example of a typical school building, classroom, and
d) What are the scheduled school times/days? If they are different from ours, can you
g) If the students live at school, when do they return to their families? Name at least
three fun, interesting, or new facts you discovered about being a 3rd grader in your given
location.
● Remind students that this is their own unique creation - have fun with it!
● It's a great idea to use bullet points (not complete sentences) for typing any
information onto the slides (please use your own words, do not simply cut and
● Images that illustrate the school experience are a wonderful tool, along with a
descriptive caption/text.
● Index cards will be distributed to each team, which can be used for writing down
reminder notes on what you would like to say, when presenting slides. Try to
avoid typing everything you are going to say on each slide, instead use
titles/subtitles or bullet points which you will explain further in your verbal
Assessment:
I would assess the ‘Third Graders Around the World’ project using the following rubric:
Grade:
A: 80-100 points
B: 65-80
C: 50-65
D: less than 50