Professional Documents
Culture Documents
Connor Walsh
School of Professional and Extended Studies, American University
SPEX 600: Innovation Through New Technologies
Dr. Wylie Chen
February 28, 2021
Report to Stakeholders
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Executive Summary
real-time player-tracking technology, specifically the APEX Team Series by STATSports, into
their decision-making and player evaluation processes to generate more success on the field.
teams at all levels of elite football competition, including the Carolina Panthers and Washington
Football Team of the National Football League (NFL), the Oklahoma Sooners in Power Five
Division I college football, and the North Dakota State Bison at the Football Championship
First and foremost, investing in this technology will lead to more efficient decision-
making during games because coaches will receive real-time data and feedback that can be
applied to game situations. With this real-time data, there will be a faster data analysis process as
less time will be needed for data to be prepared, processed, and analyzed. As a result of this
immediate feedback, student-athletes will be able to make quicker improvements which will lead
Memo
a consistent level of success in the Football Championship Subdivision (FCS). With losing
seasons in three of the past five years and no season with more than seven wins since 2010, the
program needs a competitive advantage (Bluehens.com, 2019). That advantage will come from
the incorporation of new technology and real-time data into their decision-making and
performance evaluation processes. As a former analytics intern with the university, it was
evident that the football program could benefit from an infusion of data into these processes.
Sports analytics have revolutionized how teams evaluate players and make decisions
through increased computational power, new performance technologies, and advanced statistical
methods (Lin, Yang, Beyer, & Pfister, 2020). Extensive technical sports knowledge is no longer
enough to establish a winning program (Kaya, 2014). Adjustments always need to be made to
improve future decision making, which makes corrective feedback through analytics reports
essential (Lin, Yang, Beyer, & Pfister, 2020). These reports help translate qualitative analysis of
players based on sports performance metrics. These metrics set standards for physical qualities
necessary for optimal athletic performance, which can be set by the coaching staff depending on
their preferences in performance areas like strength, speed, agility, and power. This analysis can
be used to classify players during performance evaluations, while also giving coaches feedback
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that they can implement into their game plans and use to forecast future game situations (Sarlis
However, effective data-driven decision-making does not come without its challenges.
First, there is the extent to which data can be effectively used. With the sheer amount of data
being collected from performance technologies and other systems, it requires extra time for
preparation, processing, and analysis. In college football, adjustments need to be made in a short
period of time, so this data and corresponding analysis is more useful when received in real-time
(Giblin, Tor, & Parrington, 2016). Even when data can be effectively used, another issue is
helping coaches understand the data that is being analyzed. Currently, this process is done
primarily by data analysts, which can lead to miscommunication with coaching staffs. For data to
be properly implemented, it is vital that these analysts further educate coaches on data analysis
and its corresponding technologies (Lin, Yang, Beyer, & Pfister, 2020).
football needs to invest in real-time player tracking technology. This technology captures and
processes performance data instantly to provide feedback that can be immediately used by the
coaching staff. Player tracking provides metrics detailing the physical condition of each athlete
while also identifying their positioning on the field (Sarlis & Tjortjis, 2020). Potential injuries
can be quickly identified allowing coaches to proactively remove them from the game, and it can
help coaches make adjustments in formations depending on the positioning of each player (Lin,
While there are a few different types of player tracking, the one best suited for the
university’s football program are GPS wearables because of how easy they are to use. These
wearables are small devices placed underneath each player’s equipment that contain
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then transmit data in real-time back to the sidelines along with feedback that helps explain what
The best vendor to provide the football program with player tracking technology is
STATSports, specifically with their new APEX Team Series. This system is at the top of its class
because it provides unrivalled data accuracy that helps coaches confidently make decisions. In an
independent study done by the French Rugby Federation in which they evaluated all leading GPS
tracking providers including competitors like Catapult and Sensore, STATSports Apex was the
only system capable of meeting their standards for quality and reliability (STATSports Group
Limited, 2020).
At the center of the Team Series is the APEX Pod device. Developed in 2017, it is the
most powerful athlete performance-tracking device ever assembled. Placed inside of a vest that is
worn underneath a player’s shoulder pads, this device sets the industry standard for data
magnetometer, and gyroscope, the APEX Pod can provide teams with more than 260
performance metrics for each athlete that help illustrate their physical condition. At the same
time, using satellite systems and time of flight technology this device gathers accurate stadium
data that helps gather precise positional information (STATSports Group Limited, 2020).
Data retrieved from this device is transmitted back to the sideline through the Sonra Live
iPad app, which live monitors training loads during games, practices, and other team sessions.
Through the app’s benching function, players can even be added or remove when substituted in
and out of games ensuring the live data and reports are focused on active time. In Sonra Live,
coaches can access individual player dashboards that have performance metrics displayed in
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grouped categories, with more than 30 of these metrics being viewable at once. Each players’
data can then be compared to team averages as well as expected thresholds for each metric.
These comparisons assist coaches in evaluating whether lineup changes or strategy adjustments
need to be made to bring out the physical strengths of each of their players (Kaya, 2014). While
this seems like a lot for one coach to handle, the data on Sonra Live can also be viewed by
multiple coaches at one time, allowing this process to be split between each position group on
the team (STATSports Group Limited, 2020). Delegating this analysis to the entire coaching
staff takes the stress off the head coach, and streamlines the feedback given to players since each
position has different physical requirements (Giblin, Tor, & Parrington, 2016).
What powers the analysis process for STATSports is Sonra 3.0, the most powerful
performance analysis software ever developed. It currently boasts the download speeds that are
four times faster than any of its competitors, with the ability to download a two-hour session for
16 players in less than two minutes. With live data syncing, Sonra’s interface offers customizable
widgets, dashboards, tables, charts, and powerful custom visualizations that makes the data more
visually appealing. This makes it easier for coaches to understand the data being collected
because they physically see the analysis instead of having to read through numbers (Lin, Yang,
Beyer, & Pfister, 2020). To further simplify this process, Sonra also enables users to create
metrics that cater to their needs that can be added to dashboards, visualized in charts, and
generated in reports (STATSports Group Limited, 2020). This form of data mining ensures that
coaches and analysts are seeing the data that they feel to be most useful and can apply to their
manager brings together tracking and game data through video integration, which generates
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physical reports in a strategic context (STATSports Group Limited, 2020). As a result, coaches
can view game film while looking at the corresponding analysis during film sessions (Lin, Yang,
Beyer, & Pfister, 2020). Sonra’s software also generates positional analysis by using Google
Maps to create in-depth mapping features such as heatmaps, sprint maps, positional replay, and
illustrations. Any individual play can be selected for analysis, providing teams with the ability to
see whether receivers are running effective routes, if pass rushers are taking the quickest path to
the quarterback, and much more. Finally, a particularly unique feature of Sonra’s software is
collision analysis can even track every individual collision and analyze every play with impact
timing differentials and return to feet statistics for each individual player. This will help coaches
look out for a player’s safety and be proactive in injury prevention (Lin, Yang, Beyer, & Pfister,
2020).
With that being said, the exact cost of partnering with STATSports will depend on the
football program’s technology and software needs. As a reference, the APEX Coach Series,
which is a step below the Team Series, uses a variable pricing method depending on the quantity
of APEX pods that are needed. For an active roster of 65 players, the program would be looking
at $229.99 per pod. However, a partnership through the Team Series will lead to further
discounted prices on the pods and analysis software (STATSports Group Limited, 2020).
revenue through more team success. The university itself currently subsidizes 82% of the athletic
department’s budget, the second-most in the CAA conference behind James Madison. With
football being the largest revenue generator at most collegiate programs, winning more games
will help increase ticket sales and therefore decrease their reliance on university subsidies
(Orledge, Stein, & Emig, 2018). This team success will first come from a faster data analysis
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process. By receiving data in real-time, there will be less time needed for preparation and
processing which will make the data more useful (Giblin, Tor, & Parrington, 2016). Because of
this, players will receive immediate feedback from the coaching staff on how to elevate their
individual performance (Giblin, Tor, & Parrington, 2016). Finally, this technology will lead to
more efficient decision-making. Live data regarding each athlete’s physical condition and
positioning allows for quicker adjustments that can protect against injuries and improve team
References
Giblin, G., & Parrington, L. (2016). The impact of technology on elite sports performance.
Kaya, A. (2014). Decision Making by Coaches and Athletes in Sport. Procedia - Social and
Lin, T., Yang, Y., Beyer, J., & Pfister, H. (2020). SportsXR--Immersive Analytics in
Orledge, J., Stein, A., & Emig, K. (2018, July 11). Delaware athletics relies on 82 percent of
http://udreview.com/delaware-athletics-subsidized/
Pueo, B., & Jimenez-Olmedo, J. M. (2017). Application of motion capture technology for sport
Sarlis, V., & Tjortjis, C. (2020). Sports analytics — Evaluation of basketball players and team
STATSports Group Limited. (2020). Apex coach Series pack - Multibuy Option. Retrieved
STATSports Group Limited. (2020). APEX Team Series [Brochure]. North Ireland: Author.
content/uploads/2020/06/Team-Series-Brochure-
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