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Fighter 1 felipesilvamiranda8

CLASS & LEVEL PLAYER NAME


Phillip Miranda
Eladrin (Variant) Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +1 Constitution +2 12 9 --
+0 +2 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
10
+1 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against
+2 being charmed DEFENSES HIT DICE DEATH SAVES

15 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +2 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
-1 +2

+2
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

8 P +2 Athletics STR === TOOLS ===


ABILITY SAVE DC Playing Card Set, Vehicles (Land)
+1 Deception CHA
P +4 History INT === LANGUAGES ===
INTELLIGENCE
+2 Insight WIS Common, Elvish
30 ft. (Walking)
+2 P +3 Intimidation CHA
+2 Investigation INT
15 +2 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +4 Perception WIS


+1 Performance CHA === ACTIONS ===
+2 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+2 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +4 Stealth DEX === BONUS ACTIONS ===


CHARISMA Second Wind • 1 / Short Rest
+2 Survival WIS
Once per short rest, you can use a bonus action to

+1 regain 1d10 + 1 HP.

12

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +2 1 Bludgeoning

12 PASSIVE WISDOM (INSIGHT)

12 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 1 felipesilvamiranda8
CLASS & LEVEL PLAYER NAME
Phillip Miranda
Eladrin (Variant) Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === * Ability Score Increase • DMG

* Hit Points • PHB 71 * Elf Weapon Training • DMG


You have proficiency with the longsword, shortsword,
* Proficiencies • PHB 71 shortbow, and longbow.

* Fighting Style • PHB 72 * Fey Step • DMG


You adopt a fighting style specialty. Once per short rest, you can cast the misty step spell.

| Two-Weapon Fighting • PHB


When you engage in two-weapon fighting, you can add
your ability modifier to the damage of the second
attack.

* Second Wind • PHB 72


Once per short rest, you can use a bonus action to
regain 1d10 + 1 HP.

| 1 / Short Rest • 1 Bonus Action

=== ELADRIN (VARIANT) RACIAL TRAITS ===

* Darkvision • BR 23
You can see in darkness (shades of gray) up to 60 ft.

* Keen Senses • BR 23
You have proficiency in the Perception skill.

* Fey Ancestry • BR 23
You have advantage on saves against being charmed,
and magic can’t put you to sleep.

* Trance • BR 23
You don't need to sleep, but meditate semiconsciously
for 4 hours a day. While meditating, you can dream
after a fashion; such dreams are actually mental
exercises that have become reflexive through years of
practice. After resting in this way, you gain the same
benefit that a human does from 8 hours of sleep.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 10

SP 10

EP 10

GP 10

PP 10
WEIGHT CARRIED

1 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

150 lb.
PUSH/DRAG/LIFT

300 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Phillip Miranda
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 2nd LEVEL ===

O Misty Step Fey Step -- 1BA Self V Instantaneous PHB 260 1/SR, V

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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