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CHARACTER NAME : FfRA EON

SPECI ES HLIHAN
CAREER SOL'Df ER

Charm (Prl 0
Coercion (Willl 0
Computers Untl 0
Cool (Prl 1
Coordination (Agl 0
Deception lCunl 0
Discipline (Willl 0
Knowledge Untl 0
Leadership (Pr J 1
Mechanics (Intl 0
Medicine (Intl 0
Negotiation (Prl 0
Perception (Cunl 0
Piloting lAgl
Resilience rBrl
Skulduggery (Cunl 0
Stealth (Agl 0
Streetwise (Cunl 0
Survival (Cunl
Vigilance (Willl 0

Gunnery (Agl
Melee rBrl 0
Ranged (Lightl (Agl 0
Ranged [Heavy) (Agl 2
--- --
..
-------~:.e•a:tu:z.,~ t:1:c·1•••:J~•=4~••·-------·
--
• You deal 8 damage on a hit + 1 damage per uncanceled Success ~ symbol rolled .
Inflict a Critical Injury on a hit for t>tH:J
Ouraknuckles Brawl Engaged 4 oo+
• You deal 4 damage on a hit+ 1 damage per uncanceled Success *' symbol rolled.
• Inflict a Critica l Injury on a hit for tH:Jt>t>.
• Di sorient the target for 3 rounds on a hit for t>t>. A disoriented target adds 1
Setback die • to all skill checks he performs.

Frau Grenade Ranged (Light) Short


• You deal 8 damage on a hit+ 1 damage per uncanceled Success
• Inflict a Critical Injury on a hit for t>t>t>t>.
8
*' •••
symbol rolled.

• Blast 6: Hit all characters engaged with target for 6 damage (+ 1 damage per
uncanceled Success *- symbol) on t)t) .
• You have 1 frag grenade. It can be used once.

GEAR, EQUIPMENT, ft OTHER ITEMS


Use as a maneuver to heal 4 wounds on a living creatur·e. Consumed on use.
3 Stimpacks
Allows communication with other characters using comlinks.
Comlink
+2 Soak !alr·eady included in soak valuel.
Padded Armor
Eliminates penalties for dangerous gases or contaminated atmosphere.
Respirator

MONEY

50 credits
CHARACTER NAME: Ff~ EON
SPECIES HUHAN
CAR EER 50LT)f ER

1 ••
o++
Charm [Prl
Coercion [Will)
0
0
•• ••
Computers Untl
Cool [Prl
0
1 ••
o++
Coordination [Agl
Deception [Cun)
Discipline [Willl
0
0
0
•••
••••
Knowledge [Intl
Leadership [Pr J
0
1/2 lo ••
+ 100 +
Mechanics [Intl
Medicine [Intl
0
0
I
••••
Negotiation [Prl
Perception [Cunl
Piloting [Agl
0
0
1
•••
••
o++
Resilience [Br) 1 o++
Skulduggery [Cun)
Stealth [Agl
0
0 •••
0

o+ •
10+

oo+
Gunnery [Agl
Melee [Br) 0 ••
Ranged [Light) [Agl
Ranged [Heavy) [Agl ·
0
2 oo+•
--- --
--------:•9¥!1:X•J¢ ..t:l:J•llllQ¢13~•----------·
--
• You deal 8 damage on a hit + 1 damage per uncanceled Success *- symbol rolled.
• Inflict a Critical Injury on a hit for t>tH:I.
Duraknuckles Brawl Engaged 4/5 oo+
• You deal 4 damage on a hit + 1 damage per uncanceled Success *- symbol rolled.
• Inflict a Critical Injury on a hit for t)t)t)t) .
• Di sorient the target for 3 rounds on a hit for t)t) . A disoriented target adds 1
Setback die • to all skill checks he performs.
Frag Grenade Ranged (Light) Short
• You deal 8 damage on a hit+ 1 damage per uncanceled Success
• Inflict a Critical Injury on a hit for t)t)t}t) .
8
•••
*- symbol ro lled .
• Blast 6: Hit all characters engaged with target for 6 damage(+ 1 damage per
uncanceled Success *- symbol) on t)t) .
• You have 1 fr'ag grenade. It can be used once.

GEAR, EQUIPMENT, Et OTHER ITEMS


Use as a maneuver to heal 4 wounds on a living creature . Consumed on use.
3 Stimpacks
Allows communication with other characters using comlinks.
Comlink
+2 Soak !already included in soak value).
Padded Armor

Eliminates penalties for dangerous gases or contaminated atmosphere .


Respirator

t~
. )
--
------:•?':t·':ll·l~,.t:l=«•lili:J¢J i:t~i~

--·--...t"M"M11!!1ij'-'m•1a•."'i!i!!!!lf!lij1!1.!!1,!M•
Athletics (Brl • 1=L ~
Charm (Prl
Coercion (Wil ll
Computers (Intl
Coo l (P1'l •
- - - -f- - - --j-- -- ----i---- -1
Coordination (Agl

D_ec_
ept_·io_
n (Cunl - -+-- - - - - 1i----- - - t - -- - -i
- - - - , - - - - - -,- - - - - . - - - - -,- -- - -1
Discipline (Willl •
Knowledg::::e_(_ln_tl _ _ _ _ _ _+ - - - - - i : - - - --
1
Leadership (Prl •
Mechanics [Intl
Medicine (Intl
Negotiation (Pr J
- -+ - - - - -r - - - - - -1- -- - -1
Pe1'ception (Cunl

I
Piloting lAgl
- - - -r - - - - -1
Resi lience lBrl •
Skulduggery lCunl

1-~:_:~~:_:~_t:;_ :w:'_;.::;;J[_C:_u_n~l~~~~~------~===t-~~~~:--~~I--~--~--_-
Survival [Cun)__
Vigilance lWilll


_ _, 1 - - - - - - + - - - - - - - - - - - --- -- - - - -_-- - - - - -

Brawl (Br) •
I Gunnery [Agl
IMelee m
__rl_ _ _+ - - - - - - i -
IRanged llightl lAgl •
~gedlH_ea_v~yl_l_A~gl_l__ _• _ _ . i __ _ _ _ ~-----
I SOLDIER: TALENT ·TREE @
" career Skills: Athletics, Cool, Discipline, Leadership, Ranged (Heavy). Ranged (Light). Resilience, Survival, Vigilance, Brawl

• FERAL • DODGE
STRENGTH
Whe11targeted by a co rnba l
Add I damage per rani( ol check. may perform ol
Fe1·a1 Slrenglh Lo one hil Dodge in cidenta l Lo suffer cl
of successfu l allacks made number of strn in and up-
grad e the difficulLy or L1·1e
cl1eck that number of Limes.
Strain suffered thi s way ca n
not exceed ranks in Dodge.

• SNIPER SHOT
Befo1e making a no11-
L111 own1 anged aLLacl<. 111ay
perfo rm cl Sniper Si101
maneuver Lo i1 Krca sc liic
weapon's ra n ge~ IJy I 1;111gc
ba nd per r;mk in Sni per
Si10L. Upgrade l11e difficul-
ly of tile allack by I per
range band increase.

• DODGE
Wl1 en La 1·geted by a co m-
bat cl1eck . may perrorm a
Dodge in cidemal Lo suffer
a number of sLrai11 and
upgrnde 1i1e cliffi cully of
ti1 c cil cck llial 11u111bc1 or
Lim es. SLra in suffe 1cd l.i ti s
wa y ca nn ot exceed ra11i<s
in Dodge.

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