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- Score Mod, Temp. Mod

Classes:

Prestige: '(,-

Unit:
Character Description:

Tota I Base Abi lity Misc.

.t
Acrobarics O -l = \ '3-*-
Athletics Y,C C, =--g.-'l +-
CodeBreakino' 0
'{ ConputerUsd- f 0 :"1 = I +--=,-+-
Concentration 0 -=-+-+-
Demolitions' (0 lO =J*-2-+-
{ Drive 4 =L+3--+-
€5 -=-+-+- Grievous Wounds
EscapeArtist 0 ooooooooooooooooooooooooo
Forgery' 0-
HandleAnimal' 0 -=-+-+-
Investigate 0 -+-
{ Knowledoe' -=-+
aLl
tlii'tiii.i.tl 0 -=-+-+- =I *3-+- *- Tota I C lass Dex Size Misc.

hrt)
(behavioural
sciences) 0
(businessl 0 -=-+-+-
(sivics) 0 -=-+-+-
(currentevents) 0 -=-+-+-
(earth & life
-=-+-+- Wa lk: a
sciences) 0 - -+- Hustle:
(history & moral
fiilosophy) 0 ..: =-*
-=-+-+-(- , Run:
(Physical sciences)3 .\
culture)O
= +
-a
(popular
(streetwise) 0
-+- +

ftactics) 0 -
(technologr) CR =) -
+? +-
-=-+-+-
-=-+-+-
(theology and
prilosophy) 0-
.{ Peiception- rC ts ={* =-?.-+-
Persuasion 0- -+-
Pilot ij0-=-r 2 +-
Repair r 0-|;|= L *')
-+g + 2-
Research r-) bt =-l--'-3--+- il Il
Ride 0-
Sabotaqe* i' I Z = I +_Z_+_
-+- TYFE DaMAcE CRrr-
,1
RANGdSpAcEs EuFsr RoF MaG. SrzE WrrcHT

Rifte 2d8 f ' 20 125 ft.l25 Y s. a 30 raroe 7 tb.


Pistor 2d6r)20 soft./1o .':_j__'r5 gggLr 3rb.
CombatKnife Close 1d4 l'19-2O 2}ft.l4 Smalt 't lb.
,-e ^------a7-t
-*

= Irained only ltaxranxs Ll-L


O Alertness O Quick Draw Mobile lnfantrv Troooer
O Alien Technology Profibiency O Pistol Fighter I On The Boudce (Uriique) O Battle Hardened
O Atmospheric Vehicle Operation O Quick Reload D Fearless O Weapon of Choice
O Beat Feet O Resilience L{,\),rr1, rB u? |
O Disengage ro Salvage (t f C I L;ffi* '- ) ()
O Blind-Fight I Simple Firearms Proficiency {) O Advanced Training
O Block O Advanced Firearms Proflciency Q Hard-Hitting O Sustained Fire
O Brawl O Burst Fire Corrns Technician Neodog Handler
O lmproved Brawl O Ex-otic Firearms Proficiency - O Come in, Centrall O True Bond (Unique)
O Knockout Punch
O Streetfighting
!}ri{&"+- )
0
(Unique)
Break lnterference
O Neodog Companion
O Fight as One
O Cautious O Strafe O Speak with Authority O Mind, Body and Soul
O Confident O Skill Focus
I Dodse Pl o{l- I tl Engineer Sniper
O Drive-By Attack O Mechanical Magic O Angel of Death
O Educated (OOOOOOO) (Unique) (Unique)
O Endurance O Spacer O Restore and Repair O Precision Shooting
5 r.ffi;i,^rlv, 1nar,..f O Starship Gunnery C lmprove Performance O One Shot, One Kill:
ODead Aim (OO) O Starship Strafe C Enhance Explosive
C Gearhead Yte Lh t. ,; , s'e. O Starship Operation O True Demolitions Officer Cadet
O Great Fortitude O Starship Dodge O Cornmand (Unique)
O Guide O Starship Battle Run Field Medic Conrnand points _
O Heroic Surge O Stealthy O Hang On! (Unique) O Aura of Responsibility
O Supreme Effort (requires lron Wil l) O Studious 0 Back On Your Feet! O First Tour of Duty
O lmproved lnitiative O Surgery O Full Recovery
O lronWill O Xenomedic Veteran
O Surface Vehicle Operation O Vigilance (Unique)
Marauder Driver O Never Falter
i r.j[:i::::?t ) L*ct L
0 Lock and Load (Unique)
O Focused Fire
O
O
Weapon Master
Supreme Effort
O Salvo Mastery O Command
O Lightning Reflexes O Toughness (OOOO)
O Medical Expert O Track
O Mounted Weapon Proficiencv I O Two-Weapon Fighting
I Natural Mathematician 1.1 L<-<-l O lmproved TwoWeapon Fighting
O Physical Adept O Advanced Two-Weapon Fighting Iteo- ,- :
3 tt <,,,.r r, i
I Point Btank
I Double
O Precise Shot
bnot mo L;l<
TaP t .r'-t l 6

O Shoot on the Run (requires Dodge)


O
O
O
Vehicle Expert
Vehicle Dodge
Weapon Focus
Wl-.
Z f' t2r r ,'4.
-\-7-T

O Power Suit Proficiency


L{t Im r.. ""
O Marauder Mastery o(f i\,r'
O Psychic Talent

Psychic Action Rol I = D20 + base psychic bonus + Charisma modifier


Psychic Resistance Value = 10 + target's total lyil I Save + target's current total of Action Dice

Basic Abilities Senser


O Foreboding (HP cost per use: 1) O Quick Glance (HP cost per use: 2)
O Hunch (HP cost per use: 2) O Remote Sansing (HP cost per use:
O Mental Focus (HP cost per use: 1) 3+lperminute)
O Awareness O Seeking Sight (HP cost per use: 2)
O Understanding (HP cost per use: 5)
Special Services Agent O Vision Mastery
O Mental Endurance
O lnstincts (HP cost per use: 3): Memory Man
Language Group lncluded Languages
O Critical Focus (HP cost per use: 4) O Perfect Mind (HP cost per use: 0)
O Advanced Awareness O Knack (HP cost per use: 1)
O lmpulsive Thought O Echoes ofthe Past (HP cost per use: 2) Portuguese, Tagalog
O lnexorable Wll O Touch ofTruth (HP cost per use: 3) Chinese Cantonese, Mandarin
O Prodigal Focus (HP cost per use: 6) Asian (North) Japanese, Korean
Tel epath O tvlemory Mastery Asian (South) Burmese, Thai
O Contact (HP cost per use: 1 per minute) Slavic Czech, Polish, Russian
{.Germanlf! Afrikaans, Dutch, German, Swiss, Yddish
O Wave of Pain (HP cost per use: 3) Lucky Man :"'+..4
O Sense Minds (HP cost per use: 2) O Knowledge ofOdds (HP cost per use: 1) Scandtnavtan Danish, Norwegian, Swedish
O Mental Strike (HP cost per use: 4) O Fortunate Circumstance (HP per use: 2) _.
MiddlqEastern Arabic, Berber, Hebrew, Persian
O Thought Link (HP cost per round: 1 per O lntuitive Leadership (HP per use: 3) ''f{ERl.} Semaphore, Sign Language
additional mind after the initial Contact) O One in a Million (HP cost per use: 5) ElcolP FIeet Callsign, Military Hand Signals
O Mind Mastery O Luck Mastery Alien Each must be chosen separately

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