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Analysing the influence of the presentation of fashion garments on young consumers’
online behaviour
Helen McCormick Charlotte Livett
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Helen McCormick Charlotte Livett, (2012),"Analysing the influence of the presentation of fashion garments
on young consumers’ online behaviour", Journal of Fashion Marketing and Management: An International
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Presentation of
Analysing the influence of the fashion garments
presentation of fashion garments online
on young consumers’ online
behaviour 21
Helen McCormick and Charlotte Livett
Textiles and Paper, School of Materials, University of Manchester,
Manchester, UK
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Abstract
Purpose – The purpose of this paper is to identify the web experience elements that aid the
interaction between the consumer and fashion garments online. Two elements have been identified,
product viewing and fashion information online, and analysis of the effects of these elements and the
influence they have on consumers’ behaviour and decision-making process are explored.
Design/methodology/approach – Qualitative data collection was employed utilising both
photo-elicitation and projective techniques during in-depth interviews. Analysis of the elements is
necessary to confirm how the cues are likely to affect the consumers’ interaction and influence the
consumers’ shopping experience. Focus is placed on hedonic and utilitarian effects and purchase
intentions towards fashion apparel investigating young consumers in reference to online retailing.
Findings – It is evident from the interviews that the two elements create very different experiences for
the consumer with regards to viewing fashion online, the first area identified functional product
viewing, allows the consumer to personalise how they view and interact with the garment stimulating
more utilitarian effects, whilst the second area, aesthetic fashion information is driven by the retailer
providing advice and information about the garments stimulating hedonic effects. Online fashion
retailers must sufficiently intertwine hedonic entertainment with practical utilitarianism to provide a
satisfying online shopping experience.
Originality/value – This research provides an examination into the complex area of interaction with
garments online and its link to fashion-related consumer behaviour. This study makes an important
contribution to the literature to date, and raises additional questions for future research.
Keywords Consumer behaviour, Young consumers, Internet, Fashion, Electronic commerce,
Product viewing, Hedonic effects, Utilitarian effects
Paper type Research paper
1. Introduction
Constantinides (2004) coined “the Web experience” (p. 112) as the right and correct
online experience. This is compiled from “online functionality, information, emotions,
cues, stimuli and products or services” (Constantinides, 2004, p. 112). The design
of a website should create gripping and influential experiences (Solomon, 2008),
which engage visitors through the provision of “relevant and rich” information (Kim
and Kim, 2004, p. 886). Although the correct “Web experience”, where functionality
and information are combined with stimulating emotions remains essential
(Constantinides, 2004, p. 112), consumers are now demanding higher levels of
interactivity and recreation (Oh et al., 2008). Thus, they are moving towards online
shopping experiences that can provide higher levels of hedonic value (Liu and Journal of Fashion Marketing and
Forsythe, 2010). Greater levels of interactive involvement with an apparel product Management
Vol. 16 No. 1, 2012
online might provoke greater levels of attraction for the fashion forward individuals, as pp. 21-41
r Emerald Group Publishing Limited
it catalysts higher levels of communication (Yang and Young, 2009) and in turn can 1361-2026
increase likelihood of repatronage and e-loyalty (Cyr et al., 2009). Ha et al. (2007) have DOI 10.1108/13612021211203014
JFMM argued that providing a more experiential e-retail environment through developments
16,1 such as providing fashion inspiration would become increasingly important. With
growing awareness that particularly amongst younger target groups consumers’ are
seeking to find original environments with innovative interactive designs (Tractinsky
and Lowengart, 2007), there has never been a more important time to research how this
can be effectively and efficiently achieved.
22 As fashion clothing shoppers are largely enthused by their senses (Yang and Young,
2009), a large number of apparel consumers still insist that nothing can replace
shopping in a physical store (Mintel, 2009). Removing the possible high purchase risk
of online fashion products by using features which allow the consumers to feel as if
they are interacting with the product is becoming progressively more crucial to the
success of fashion e-businesses (Yang and Young, 2009). Consumers when purchasing
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clothing online analyse a number of factors, how the item will look on the body, sensory
and aesthetic information and how the garment can be worn with other products
(Cho and Workman, 2011). It is possible for retailers to use image interactivity technology
(IIT) or offer fashion information, that provide the consumers with sensory information
that enables them to reduce the risk of shopping online. Consumers have high levels of
interest in product viewing, particularly being able to manipulate the product to benefit
from a variety of viewing angles (Rowley, 2009). IIT therefore holds particular
significance in online fashion retailing, as it allows the apparel product presentation to
be as innovative as possible thus creating a more stimulating online experience
(Kim et al., 2007a). Fashion information refers to the collection of information regarding
fashion trends (Rowley, 2009). Particularly within the online fashion sector, consumers
have been seeking experiences that involve high levels of interactivity (Siddiqui et al.,
2003). The provision of additional information on fashion and trends can help to improve
levels of interactivity, helping to meet growing consumer expectations (Siddiqui et al.,
2003). Increasingly, online fashion websites are even more capable than physical stores of
successfully and innovatively conveying to the customer up to date trends and sharing
cutting edge fashion advice. Online retail provides the opportunity for retailers to
communicate and promote the products to the end customer in a much more efficient
way than a sales assistant in-store offering style advice. Fashion information is currently
a distinctly under researched area and despite an extensive collection of studies
regarding fashion website design, a theoretical explanation of the benefits and affects of
the provision of fashion information has not yet been recorded or explained.
What influences consumers purchasing decision and choices and how these
decisions are made is popular marketing topic and the analysis of online consumer
behaviour is a priority issue for academics and practitioners (Cheung et al., 2005). This
paper focuses on identifying the web experience elements that aid the interaction
between the consumer and fashion garments online. Two elements have been
identified, product viewing and fashion information online, and analysis of the effects
of these elements and the influence they have on online consumers’ behaviour and
decision-making process will be explored. Analysis of these elements is necessary to
confirm how these cues are likely to affect the consumers’ interaction and influence on
the consumer shopping experience. Focus is placed on hedonic and utilitarian effects
and purchase intentions towards fashion apparel of young consumers in reference to
online retailing. This study will argue that the inclusion of both functional and
aesthetic information with regards to viewing garments on fashion websites can
significantly contribute to satisfying consumers that seek both a practical and hedonic
online experience.
2. Literature review Presentation of
The study of online consumer behaviour is an important part of understanding the fashion garments
shopping motivations of retail consumers in order to enhance customer satisfaction
and retail performance (Puccinelli et al., 2009). Online consumer behaviour has adopted online
many traditional consumer behaviour theories in order to explain attitude-intention-
behaviour relations (Cheung et al., 2005). Cheung et al. (2005) identified that the theory
of reasoned action (TRA) (Ajzen and Fishbein, 1980) and its family theories including 23
the technology acceptance model (TAM) (Davis, 1989) and the theory of planned
behaviour (TPB) (Ajzen, 1991) are the dominant theories in online consumer behaviour
studies. Dennis et al. (2009) developed a conceptual model to identify factors that
influence e-shopping behaviour, postulating that consumer’s behaviour is governed
by their beliefs, attitudes and intentions when shopping. Using the TRA (Ajzen and
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fashion leadership (Johnson and Attmann, 2009). Young people are classed as typically
being more concerned with their appearance and are therefore more interested in
purchasing and browsing for fashion clothing (O’Cass, 2004). High involvement with
a product can increase consumer confidence, thus boosting the decision-making
process (O’Cass, 2004). Young women have the highest recorded interest in fashion
magazines and are therefore hungry for fashion knowledge (Bailey and Seock, 2010).
The growth in weekly magazines, which in 2007 accounted for 89 per cent of volume in
a market worth £700 million in 2008, led by fashion publications such as Grazia,
indicates the growth of a fashion hungry consumer (Mintel, 2008). Fashion websites
can provide fashion features such as style and trend advice, blogs and look books,
and due to tough retail competition, communication of retailer’s product offering is
imperative.
Over two decades ago, Kotler and Rath (1984) advocated that design can be used
to communicate value to the customer, making selection easier, informing and
entertaining consumers. Retailers need to communicate information to influence
search, purchase and use. The environmental psychology literature draws on the S-O-R
paradigm (stimulus-organism-response) (Donovan and Rossiter, 1982), to explain the
effects of the environment on emotional states affect on consumers’ emotions, which in
turn can influence behaviour. Experience can be an outcome from the exposure of a
shopping environment and the environment cues perceived (Kaplan and Kaplan,
1982). The environmental cues allow the consumer to form an opinion and provoke a
reaction and an emotional impact in order to form a memorable experience. Dennis
et al. (2009) discuss the experiential aspects of e-shopping emphasising that experience
and enjoyment derive from customers interactions with a website. Dennis et al. (2009)
discuss how interactivity online is the equivalent of a salesperson-customer interaction
as well as visual merchandising. The elements of website interactivity that aid
interaction with fashion garments online to be discussed in this study will be product
viewing, and the provision of fashion information.
3. Methodology
This study conducted 12 in-depth interviews, excluding pilot studies, each lasting
between 45 minutes to one hour. The study was continued to the point where no
further new insights could be predicted and a thorough understanding of the studied
phenomena began to occur; the considered point of saturation. The high fashion
interest consumers that were recruited to participate in this study were females aged
18-24, as the most common set of e-shoppers tend to be young; the 18-24s can in fact be
placed as the second highest demographic group of internet users at 79 per cent
(Mintel, 2010). The main purpose of the study was to gather information about how
consumer interact with a fashion garments online and more specifically the effect of
that interaction and the influence on the buying process such as selecting and choosing
garments. Three types of questions were selected for the interviews; “opinion and
value questions”, “feeling questions” and “sensory questions” (Patton, 2002, p. 350).
JFMM These three categories of questions seek to uncover the true subconscious interpretive
16,1 processes of the participants, evoke emotions and seek to understand sensory reactions
(Patton, 2002).
The methods used within the interviews were projective techniques (Donoghue,
2000) and photo-elicitation techniques (Croghan et al., 2008). The projective comparison
task provided a uniform structure and the photo-elicitation task outlined the key topics
26 to participants, allowing them to express their opinions regarding these in an
individual manner, whilst giving the interviewer freedom to probe common or
interesting themes. Participants prior to the interview were asked to view the ASOS
website (www.asos.com) and print screen shots of the elements of the website they
believe are relevant or associated with viewing fashion garments online. This
inductive session was the first task in the interview allowing the assessment and
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collation of themes to be gathered regarding how the participants interact with the
selected interactive areas regardless of preconceived ideas collected for this study from
the previously assessed literature (Patton, 2002). The second half of the interview
utilised a projective technique exercise around a spot-the-difference style image
response exercise (Pettigrew and Charters, 2008). Screen shots of the current ASOS
website were used to compare with doctored screen shots of the ASOS website that
have been edited according to the elements to be investigated in this study. For
example, a page with only a fashion garment would be compared to a page with a
fashion garment with additional style advice and trend information. This was
undertaken to discover the affect the changes have on the consumer’s experience of the
ASOS website. The participant was not made directly aware of the changes made to
the screen shots in order to enable them to use their own powers of interpretation, thus
revealing their true subconscious perceptions and opinions and removing the potential
for interviewer bias, so increasing validity of results (Flick, 2002). This is therefore a
deductive process that sought to further validate and authenticate the previously
discussed inductive data collected in the photo-elicitation task (Patton, 2002). Each
interview was recorded and transcribed. Analysis began at the early stages of data
collection by transcription and close reading of the transcripts, identifying themes and
categories from the interviews that represent interests, opinions and behaviour
(Spiggle, 1994), and these then form the foundation of the analytical categories, these
categories become the codes with which the transcript will be interpreted and
meanings developed.
4. Findings
Rigorous analysis of the two elements product viewing and fashion information online,
allowed themes to emerge which included functional cues and aesthetic information,
further analysis took place to understand how the themes affect the consumers’
interaction and influence the consumer shopping experience. The first finding was that
participants viewed the cues related to product viewing as functional cues to aid
purchasing, whereas the fashion information cues were more aesthetic to inspire,
therefore the elements have been renamed, functional product viewing and aesthetic
fashion information. Table I includes the areas of the website that were discussed
during the interview and will be included in the analysis.
Table II illustrates all of the participants’ responses and the identified themes and
affects. Several of the themes had a number of effects which are outlined in Table III as
1.1, 1.2, etc. and the same numbering system is used within the discussion of the
findings.
4.1 Functional product viewing Presentation of
Functional product viewing goes beyond IIT, to include the refining, viewing, fashion garments
movement and garment information, therefore including the key areas with regards to
how consumer choose and interact with a garment. There were four themes extracted online
from the data regarding product viewing: Theme 1. “personalised product viewing”,
Theme 2. “zoom and multi-view”, Theme 3. “practical information” and Theme 4.
“catwalk”. 27
4.1.1 Theme 1. Personalised product viewing. Participants found utilitarian value
through their ability to control the way they viewed products via the “refine by”
function. Fiore et al. (2005) found that utilitarian value can be obtained by the inclusion
of interactive elements that save time. The key effect of the “personalised product
viewing” theme was found to be ease and convenience (1.1) (see Table I), thus implying
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28
16,1
JFMM
Table III.
and effects
reponses, themes
Table of participants
Themes Effects and intentions
29
Table III.
Presentation of
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30
16,1
JFMM
Table III.
Themes Effects and intentions
31
Table III.
Presentation of
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32
16,1
JFMM
Table III.
Themes Effects and intentions
“I like it because it’s fun and it’s like journalism “It gives me more options of what I want to do
and it’s making it more like a magazine. I really while I am shopping [y] I just keep clicking so I
like them and I think they are really good” guess it keeps you on their for longer”
“I think it’s nicely written, it excites you more “It gets me to look at other things on the site
about the product [y] it makes you feel a bit more [y] like if it said ‘block coloured heels’, I would
exciting than just having the information and think ‘oh yeah’ and would have a quick nosy at
then the product code” them whilst I am here”
Effect 8.5: Informative help Intention 8.6: Purchase intentions
“It’s just another thing to make it more clear, it “It would probably make me look, even without
gives you an idea about the product” the intention of buying, but it might make me
buy if I saw something I liked!”
“It’s nice to have a bit of background about the “It’s reassuring that it’s OK to buy because they
product [y] you might research to find out more are telling you it goes with something”
[y] it’s quite helpful”
from a variety of angles. Cyr et al. (2009) have argued that it is through the provision Presentation of
of vivid and interactive product viewing that e-retailers can provoke higher levels fashion garments
of enjoyment and thus result in satisfied and loyal consumers. The findings of this
study found consumer perception of greater product accessibility provides ease of online
use (2.1), increased confidence (2.2) and thus higher purchase intentions (2.3) as a result
of the “zoom and multi-view” product viewing options, utilitarian value rather than
enjoyment. 33
4.1.3 Theme 3. Practical information. Participants were keen to highlight the
“practical information” that is provided which included information like size, fit and
washing instructions. The provision of this practical information resulted in an
entirely utilitarian affect “informative help” (3.1) (Carpenter and Moore, 2009). This
was therefore a utilitarian element that aided the participants in making logical
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5. Discussion
It is evident from the interviews that the two elements create very different experiences
for the consumer with regards to viewing fashion online, the first area functional
product viewing, allows the consumer to personalise how they view and interact with
the garment stimulating more utilitarian effects, whilst the second area, aesthetic
fashion information is driven by the retailer providing advice and information about
the products stimulating hedonic effects.
more enjoyable, but also increasing purchase intent. Despite participants currently
finding the ASOS website useful as a result of the control they have over their purchase
(Hernandez et al., 2009), ASOS must begin to develop their existing catwalk as a
product viewing method and also innovate further; to significantly increase the levels
of enjoyment needed to create the unforgettable online shopping experience.
(Hernandez et al., 2009). An interesting finding is that the functional elements are now
expected to be available to view garments online, with many participants emphasising
not only the importance but necessity of these features when making a purchase. This
finding provides valuable information for online fashion retailers as the technological
features that help shoppers inspect the product not only influences the shoppers
overall experience, making it easier for them to shop but it also increases intention to
buy online. With regards to the TAM the importance of the “usefulness”, “eases of use”
and “enjoyment” factors have been manifested by their strong association with overall
satisfaction of adopting the online channel (Monsuwe et al., 2004; Hirst and Omar,
2007). It is evident that the young consumers which took part in this study had fully
integrated the internet into their lives, viewing websites to search for information
efficiently as well as for entertainment purposes.
Another method and area that has been identified in this study for interacting with
product online is through aesthetic fashion information. According to Hulme (2009)
young consumers are moving towards a more visual right-brain orientated society,
developing characteristics of being visually literate and visual-spatial skills. The
young generation have grown up viewing and interacting with televisions, mobile
phones, computers and the web and have learnt to convey information in a visual
format. Retailers that target young consumers need to provide a variety of methods
to convey aesthetic fashion information about products to these visually literate
consumers. Style advice can be provided to consumers online, via blogs, product pages,
look books and in many other forms. As seen in the discussion of this theme, it has the
potential to be highly lucrative and should not be overlooked. The participants in this
study found the aesthetic fashion information not only inspiring but also enjoyable and
entertaining. Shopping enjoyment can be directly linked to time spent shopping, as
recreational e-shoppers have been found to spend a greater amount of time shopping
(Kang and Park-Poaps, 2010). Participants in this study confirmed that style advice on
a fashion website would make them spend more time online and increase their
purchase intention. Participants shopped on the ASOS to retrieve fashion information,
for both interest in fashion and trends or advice, style pages were viewed for
inspiration. Table II illustrates that a key hedonic effect of this theme is “visualisation”.
This implies that having the styling note on a product page creates a variation of a “try
before you buy” atmosphere which further immerses the consumer in their online
shopping experience and allows them to obtain greater control over the item ( Jones
et al., 2010). This energises the shopper which leads to enjoyment and consequently
enhanced sales, closer business to consumer relationships and brand loyalty ( Jones
et al., 2010). Despite the growing popularity of internet shopping it is still an area
plagued with a degree of uncertainty and mistrust (Mintel, 2010). Both the results Presentation of
of this study and the literature imply that “style advice” is an area that can be used fashion garments
to overcome that problem and create an enhanced online shopping experience that
permits ASOS to stand above the competitive crowd and drive their business forward; online
two elements that are critical in today’s hectic online fashion marketplace.
“Social media” is another area within aesthetic fashion information that has been
uncovered from the data. This is perhaps unsurprising just under half of all 16-24 year 37
olds (44 per cent) have a social network profile (Hulme, 2009). Currently, social media is
a highly useful marketing design tool for ASOS as it provokes entertainment, which is
an extremely positive hedonic affect as it can lead to benefits such as positive word of
mouth and intent to return ( Jayawardhena and Wright, 2009). It is important to think
about the values of young consumers and how they influence behaviour. Overall,
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clothing can be viewed as a social tool in the lives of young people (Piacentini and
Mailer, 2004), therefore by creating a community on the ASOS site consumers can have
interactive engagement with content and with their peer group. Hulme (2009) revealed
that young consumers tend to be more explorative and participative in use of different
media, particularly the internet. ASOS are providing aesthetic fashion information to
their clientele by deploying a multitude of innovative methods and a recommendation
for them would be to utilise other media mediums such as social networks and mobile
phones to interact, offer information and build relationships with consumers.
38
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entertainment and experience. Her current research is investigating fashion retailers’ use of
fashion apps on smart phones and tablets. Helen McCormick is the corresponding author and
can be contacted at: helen.mccormick@manchester.ac.uk
Charlotte Livett graduated from Manchester University in 2010 with an MSc in International
Fashion Retailing, Multichannel Management. She had previously gained a degree in English
Literature from the same university. She has worked for Nicole Farhi and ASOS and her current
role is Online Marketing Assistant at Jaeger.
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