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Tam Harth

Human
3 12
Explorer/Scout/Force Sensitive Exile

2 3 2 13

2 3 2

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Light Blaster
1 cdd Pistol
Ranged – Light Medium 5 ddd
dd aaaa – Inflict a critical injury on the target.
Stun Setting – can be used to inflict Strain instead of Wounds.
dd
 1 cd
dd Fists Brawl Engaged 4 dd
aaaaa – Inflict a critical injury on the target
 1 cdb Disorient 1 – target suffers b on all checks for one round.
 ddd Knockdown – target is knocked prone
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1 cddb

dd
dd Heavy Coat +1 Soak (already included)
 1 cd Comlink
 dd Medpac, Em Used to heal wounds and treat critical injuries
dd Utility Belt

 1 cd
Rapid Recovery 1
Sense - Basic Power Heal 1 additional point of Strain when recovering Strain after an encounter.
Spend Z to sense all living things within short range or to sense
the emotions of one living target you are engaged with. Uncanny Reactions 1
Add b to all Vigilance skill checks (included in dice pool)

Influence – Basic Power


Spend Z to stress the mind of one target you are Uncanny Senses 1
engaged with, dealing 1 point of Strain Damage. Add b to all Perception kill checks (included in dice pool)

Spirituality
As a former Jedi trainee, Tam
adheres to the Jedi Code as best
he can in these dark times.

Responsibility
15

Tam feels obligated to help


alleviate the suffering of others
as best he can. 50 credits 115

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