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Character: __________________________________________ Class: ____________________ Level: _____ Alignment: _____

Race: ___________ Sex: _____ Age: ______ Height: _______ Weight: ________ Hair: ____________ Eyes: __________
Character Record
Patron God(s): _______________________________ (Anointed? Y  N  ) Handedness: _________

Armor Worn

DMG. FEAT LIFT CARRY DRAG


Body: ______________ (damage reduction = ___ )
/ % STR MOD. OF STR. (LBS) (LBS) (LBS) Shield: _____________ (+ ___ defense, absorbs ___ hp)
ATTACK DAMAGE TRACKER   -1  
/ % INT MOD. -2   -3   Fatigue Factor

INIT DEFENSE MENTAL SAVING


/ % WIS MOD. MOD. THROW BONUS ACCUMULATED EXPERIENCE FOR NEXT LEVEL:
INIT ATTACK DEFENSE DODGE SAVING FEAT OF BUILDING POINTS 2ND = 400
/ DEX
ABILITIES

% MOD. MOD. MOD. THROW BONUS AGILITY 3RD = 1200


4TH = 2200
PHYSICAL SAVING 5TH = 3400
/ % CON THROW BONUS 6TH = 4850
7TH = 6600
/ % LKS 8TH = 8700
9TH = 11200
10TH = 14150
/ % CHA TURNING MOD. MORALE MOD. Threshold of Pain

HON HON PENALTY


WINDOW WINDOW HIT POINTS: ___________ PREVIOUS HIT POINT ROLL: ________

Honor HONOR BONUSES OR PENALTIES: POINTS DAYS TO HEAL POINTS DAYS TO HEAL
CATEGORY OF FAME: Wound #1 Wound #6
Wound #2 Wound #7
Fame Morale:  Hero  Fearless  Brave  Steady  Nervous  Cowardly Wound #3 Wound #8
Wound #4 Wound #9
COMBAT PROFILE WITH MELEE WEAPON: _______________________ Wound #5 Wound #10
S
N

NU
IO
AT

BO
LIZ
S

S
IE

OR
NT

AL

SPELLS*
LD

?
IA

IC
IT
L

ED
VE

EC

LE

CI

M
IL

IE

AG
AB

IZ
AR
RA

TOTAL
SH
TA
SP
LE

OR

LEVEL SPELL(S) Base BP Range Area Speed Duration Damage


EM

Attack Bonus
M

Speed APPRENTICE  ____________________________________________________________


Initiative JOURNEYMAN  ____________________________________________________________
Defense
1  ____________________________________________________________
Damage
2  ____________________________________________________________
Base Weapon Speed: __________ Base Weapon Damage: _____________ Reach: __________
Specialization +1 +2 +3 +4 +5
3  ____________________________________________________________
Attack  (x BP)  (2x BP)  (3x BP)  (4x BP)  (5x BP) 4  ____________________________________________________________
Speed  (x BP)  (2x BP)  (3x BP)  (4x BP)  (5x BP) 5  ____________________________________________________________
Defense  (x BP)  (2x BP)  (3x BP)  (4x BP)  (5x BP)
6  ____________________________________________________________
Damage  (x BP)  (2x BP)  (3x BP)  (4x BP)  (5x BP)
7  ____________________________________________________________
Notes: ______________________________________________________________________________________
8  ____________________________________________________________

COMBAT PROFILE WITH MISSILE WEAPON: _______________________ 9  ____________________________________________________________


10  ____________________________________________________________
S
N

NU
IO
AT

BO
LIZ
S

TOTAL SPELL POINTS ________________


S
IE

OR
NT

AL

LD
IA

IC
IT
L
VE

EC

LE

CI

M
IL

IE

AG
AB

AR
RA

TOTAL
SH
TA
SP
LE

SPELL POINT TRACKER


M

Attack Bonus
Speed HUNDREDS           
Initiative TENS                         
Defense     
Damage SINGLES         

Base Weapon Speed: __________ Base Weapon Damage: _____________ Reach: __________
*Clerics do not have Apprentice or Journeyman level spells nor do they employ Spell Points. Deal with it.
Specialization +1 +2 +3 +4 +5
Attack  (x BP)  (2x BP)  (3x BP)  (4x BP)  (5x BP) Missile Weapon Ranges
Speed  (x BP)  (2x BP)  (3x BP)  (4x BP)  (5x BP)
Defense  (x BP)  (2x BP)  (3x BP)  (4x BP)  (5x BP) Distance (ft) Attack Die
Damage  (x BP)  (2x BP)  (3x BP)  (4x BP)  (5x BP) 5- d20p
Notes: ______________________________________________________________________________________ d20p-4
Specialization cost varies by class. Replace ‘x’ with these values based on your character’s d20p-6 Luck Points
class. d20p-8
TREASURE STOWED (in packs, bags, etc.) PROFICIENCIES
TRADE COINS CP SP GP LOCATION ________________________________________________________
________________________________________________________
________________________________________________________

GEMS: QUIRKS & FLAWS


________________________ ________________________ ________________________
________________________ ________________________ ________________________
JEWELRY:
TALENTS & RACIAL ABILTIES BENEFITS:
_____________________________ _________________________________________
OTHER VALUABLES:
_____________________________ _________________________________________
_____________________________ _________________________________________
_____________________________ _________________________________________
_____________________________ _________________________________________
LANGUAGES MASTERY LEVEL LITERACY MASTERY _____________________________ _________________________________________
_________________ ____________ ____________ _____________________________ _________________________________________
_________________ ____________ ____________ _____________________________ _________________________________________
_________________ ____________ ____________
_________________ ____________ ____________
Mundane Item Location Enc. Mundane Item Location Enc.
_________________ ____________ ____________
____________________________________ ____________________________________
Magic Items or Spell Component(s) Effects/Notes ____________________________________ ____________________________________
____________________________________________________ ____________________________________ ____________________________________
____________________________________________________ ____________________________________ ____________________________________
____________________________________________________ ____________________________________ ____________________________________
____________________________________________________ ____________________________________ ____________________________________
____________________________________________________ ____________________________________ ____________________________________
____________________________________________________ ____________________________________ ____________________________________
____________________________________________________ ____________________________________ ____________________________________
____________________________________________________ ____________________________________ ____________________________________
____________________________________________________ ____________________________________ ____________________________________
____________________________________________________ ____________________________________ ____________________________________
____________________________________________________ ____________________________________ ____________________________________

S Universal Skills Mastery† Law (Int) _______% Other Skills Mastery


Acting (Lks, Cha) _______% Listening (Wis) _______% _______________________ ______%
K Animal Husbandry (Wis) _______% Observation (Wis) _______%
_______________________ ______%
I Animal Mimicry (Wis) _______% Oration (Cha) _______%
_______________________ ______%
L Boating (Wis) _______% Persuasion (Cha) _______%
_______% Pick Pocket (Dex) _______% _______________________ ______%
L Cartography* (Int)
Climbing/Rappelling (Str, Dex) _______% Reading Lips (Int) _______% _______________________ ______%
S Current Affairs (Wis) _______% Recruiting (Cha) _______%
Diplomacy (Cha) _______% Resist Persuasion (Wis) _______% _______________________ ______%
Disguise (Int, Cha) _______% Rope Use (Dex) _______% _______________________ ______%
Distraction (Cha) _______% Salesmanship (Int, Wis, Cha) _______% _______________________ ______%
Escape Artist (Int, Dex) _______% Scrutiny (Wis) _______% _______________________ ______%
Fire-Building (Wis) _______% Seduction, Art of (Cha, Lks) _______%
Glean Info. (Int, Wis, Cha) _______% Skilled Liar (Cha) _______% _______________________ ______%
Hiding (Int, Dex) _______% Sneaking (Dex) _______% _______________________ ______%
Interrogation (Wis, Cha) _______% Survival (Wis, Con) _______% _______________________ ______%
Intimidation (Str, Cha) _______% Torture (Int) _______%
Jumping (Str) _______% _______________________ ______%
Tracking (Wis) _______%
* Cartography is Universal for those with the Literacy skill † Mastery is equal to lowest relevant ability unless additional BP spent

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