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Unit 4: Motion in Two Dimensions 


  
Lesson 4.3 
Horizontally Launched Projectiles  
 
Contents 
Introduction 1 

Learning Objectives 2 

Warm Up 2 

Learn about It! 4 


Projectile Motion 5 
Horizontally Launched Projectiles 5 
Calculations for the Horizontal Component 7 
Calculations for the Vertical Component 7 

Key Points 14 

Key Formulas 14 

Check Your Understanding 17 

Challenge Yourself 19 

Bibliography 19 

Key to Try It! 20 


 
   

 
 

Unit 4: Motion in Two Dimensions 


 

Lesson 4.3 

Horizontally Launched Projectiles 

 
 

  Introduction 
Physics  shows  us  a  realm  of  wonders. It enables us to visualize and predict the outcomes of 
certain  actions.  In  the  case  of  motion,  for  instance,  like  the  stunt ride shown above, physics 
equips  the  mind  with  the  right  devices  to  calibrate  actions  and  decisions  accordingly  and 
with  all  conditions  considered  to  arrive  at  the  desired  outcome.  The  following  lesson  on 
projectile  motion  best  exemplifies  this.  Let  us  now  try  to  explore  how  the  interplay  of  its 
variables makes this possible. 
 
 

 
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Unit 4: Motion in Two Dimensions 


 

DepEd Competencies 
Learning Objectives 
 
This lesson serves as a prerequisite or 
In this lesson, you should be able to do the 
enrichment for the following DepEd 
following:  competencies: 

● Characterize  the  motion  of  ● Deduce the consequences of 


the independence of vertical 
horizontally launched projectiles. 
and horizontal components of 
● Express  the  equations  in  determining  projectile motion 
(STEM_GP12KIN-Ic-22). 
the  horizontal  and  vertical 
● Calculate range, time of flight, 
components  of  horizontally  launched  and maximum heights of 
projectiles in motion.  projectiles 
(STEM_GP12KIN-Ic-23). 
● Calculate  unknown  quantities  in 
● Solve problems involving 
problems  that  involve  horizontally  two-dimensional motion in 
launched projectiles in motion.  contexts, such as, but not 
  limited to ledge jumping, movie 
stunts, basketball, and safe 
locations during firework 
displays 
(STEM_GP12KIN-Ic-26). 
 

  Warm Up       
  Projectile Motion    7 minutes 
The  simulation  you  are  about  to  interact  with  will  help  you  visualize  the  motion  of  a 
horizontally-launched projectile, as well as its relationship to other kinematic variables. 
 

Materials 
● projectile motion simulation 
● pen and paper 

 
 
 
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Unit 4: Motion in Two Dimensions 


 

Procedure 
1. Consider the situation below: 
You  rolled  a  pool  ball  across  a  tabletop  such  that  it  travelled  with  a  speed  of  3  m/s. 
Before  it  completely  fell  off,  however,  it  bumped  with  another  pool  ball  until  both 
balls  were  about  to  fall  off.  Which  pool  ball  will  fall  first—the  one  about  to  drop 
straight  to  the  ground,  or  the  one  hastily  falling  off  at  3  m/s?  Briefly  discuss  your 
predictions with a partner. 
  
2. Now, kindly refer to the simulation. A screenshot, showing its initial conditions, is 
presented in Fig. 4.3.1. 
 

Projectile Motion  
University of Colorado Boulder, “Projectile Motion,” PhET 
Interactive Simulations,   
http://phet.colorado.edu/sims/html/projectile-motion/latest/
projectile-motion_en.html, last accessed on March 17, 2020   
 

 
Fig. 4.3.1. Projectile motion PhET simulation 
 
3. Set the simulation to the following initial conditions: 
● Angle: 0° 
● Initial Speed: 5 m/s 

 
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Unit 4: Motion in Two Dimensions 


 

● Height: 10 m 
● Air Resistance: unchecked 
● Tick the “Slow” button. 
4. Launch the projectile.  
5. Vary the conditions as follows: 
a. Initial Speed: 10 m/s; Height: 10 m 
b. Initial Speed: 20 m/s; Height: 10 m  
6. Drag the Results Table on the final position of the projectile and note the results in 
Table 4.3.1. 
 
Table 4.3.1. Results of the projectile motion simulation 

Angle  Initial Speed  Height  Time  Range 

  5 m/s  10 m     
 
0°  10 m/s  10 m     

20 m/s  10 m     

 
Guide Questions 
1. Considering  that  the  launch  angle  is  constantly  set  at 0°, did varying the initial speed 
affect the time the projectile spent in the air?  
2. Recall  your  previous  lesson  on  free  fall.  What  do  you  think  best  explains  the answer 
for item no. 1? 
3. How  would  you  characterize  the  relationship  between  initial  speed  and range based 
on the results of the simulation? 
 

  Learn about It! 


A  projectile  refers  to  any  object  that  has  an  initial  velocity,  but  proceeds  through  a 
parabolic  path,  called  a  trajectory, entirely influenced by acceleration due to gravity and air 
resistance.  For  the  entirety  of  the  discussion  that  follows,  we  will  be  treating  projectiles 
simply  as  particles  with  (1)  constant  direction  and  magnitude,  and  (2)  gravitational 

 
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Unit 4: Motion in Two Dimensions 


 

acceleration,  disregarding  other  factors  like  air  resistance  and  the  Earth’s  rotation  and 
curvature. 
 

What is projectile motion? 


 

 
Projectile Motion 
You  have  learned  from  your  previous  lessons  that  gravitational  acceleration  is  entirely 
vertical.  For  this  reason,  projectile  motion  is  limited  to  a  vertical  plane  strictly  identified  by 
the  initial  velocity’s  direction.  This  two-dimensional  motion  of  a  projectile may be visualized 
in  an  xy-coordinate  plane,  as  shown  in  Fig.  4.3.2,  comprising  both  x-  and  y-axes.  Observe 

how  the  projectile  heads  in  the  vertical  plane  with  the  initial  velocity  vector  .  Its 
trajectory,  represented  by  the  dotted  blue  lines,  are  influenced  entirely  by  gravitational 

acceleration and its initial velocity . 


 

 
Fig. 4.3.2. Motion diagram of an object in UAM 
 

What are the motion characteristics of horizontally 


  launched projectiles? 
 
Horizontally Launched Projectiles 
Suppose  an  object  has  been thrown horizontally from a given height, such as the yellow ball 
in  Fig.  4.3.3,  whose  motion  is  contrasted  against  the  red  ball  in  a  free  fall.  This yellow ball’s 

 
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Unit 4: Motion in Two Dimensions 


 

initial  velocity  is  considered  both  its  initial  and  final  horizontal  velocities—since  horizontal 
velocity  remains  unchanged.  Moreover,  the  yellow  ball’s  initial  vertical  velocity  is  zero. 
Remember that the horizontal motion of a projectile is independent of, or does not have an 
effect on its vertical motion.  
 

 
Fig. 4.3.3. Free fall (red ball) and horizontal projectile motion (yellow) 
 
For  the  red  ball  and  the  yellow  ball,  the  acceleration’s  x-component  is  0  (ax  =  0)  and  the 
y-component  is  equivalent  to  ay  =  9.8  m/s2.  A  projectile  can  then  be  defined  as  an  object 
whose  motion,  in  the  absence  of  air  resistance,  consists  of  horizontal  motion  with 
constant velocity and vertical motion with constant acceleration.  
 
 

 
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Unit 4: Motion in Two Dimensions 


 

What are horizontally launched projectiles?  


 
 
Calculations for the Horizontal Component  
Because  the  acceleration  of  a  horizontally-launched  projectile  along  the  x-  and  y-axes  are 
constant,  you  can  use  the  kinematic  equations  you have used for constant acceleration. For 
the horizontal component (x-axis), acceleration along the horizontal is zero, thus: 
 

  Equation 4.3.1 

 
where vx is the object’s final velocity along the horizontal, and v0x is the object’s initial velocity 
along the horizontal. 
 

  Equation 4.3.2 

 
where  x  is  the  object’s  final  position  along  the  horizontal,  x0  is  the  object’s  initial  position 
along  the  horizontal,  v0x  is  the  object’s  initial  velocity  along  the  horizontal,  and  t  is  the 
elapsed time for the entire motion along the trajectory. 
 
Calculations for the Vertical Component  
For  the  vertical  component,  substitute  y  for  x  accordingly  and  remember  that  the 
acceleration along the y-axis is equal to ‒9.8 m/s2. Therefore: 
 

 
Equation 4.3.3 

 
where  vy  is  the  object’s  final  velocity  along  the  vertical, v0y is the object’s initial velocity along 
the  vertical,  g  is  the  object’s  acceleration  due  to  gravity  equivalent  to  ‒9.8  m/s2,  and t is the 
elapsed time for the entire motion along the trajectory. 
 

 
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Unit 4: Motion in Two Dimensions 


 

  Equation 4.3.4 

 
where y is the object’s final position along the vertical, y0 is the object’s initial position along 
the vertical, v0y is the object’s initial velocity along the vertical, g is the object’s acceleration 
due to gravity equivalent to ‒9.8 m/s2, and t is the elapsed time for the entire motion along 
the trajectory. 
 

 
Equation 4.3.5 

 
where  vy  is  the  object’s  final  velocity  along  the  vertical, v0y is the object’s initial velocity along 
the  vertical,  g  is  the  object’s  acceleration  due  to  gravity  equivalent  to  ‒9.8  m/s2,  y  is  the 
object’s  final  position  along  the  vertical,  and  y0  is  the  object’s  initial  position  along  the 
vertical. 
 

Again,  note  that  the  initial  velocity  along  the  vertical  component    for  horizontally 

launched  projectiles,  is  zero.  Therefore,  any  term  in  the equations above with   will be 
cancelled out. This is because along the vertical component, the object behaves similar to an 
object dropped from a certain height, and follows a free fall motion. 
 
 

What are the equations for both horizontal and 


vertical components of horizontally launched 
 
projectiles? 
 
 
Table  4.3.2  shows a list of equations used to calculate position, velocity, and time of flight of 
projectiles. 
 

 
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Unit 4: Motion in Two Dimensions 


 

Remember 
A projectile’s trajectory consists of both horizontal and vertical 
motions with constant velocity and constant acceleration, respectively. 
Keep in mind that these two components are independent of each 
other.  

 
 
 
Table 4.3.2. Velocity and acceleration of the horizontal and vertical components of 
projectiles 

Velocity 
Position  
  (in meters per  Acceleration 
(in meters)  
second) 

Horizontal 
   
Component   

Vertical   

Component    
   

  Let’s Practice!  
Example 1    
Right  off  of  a  cliff’s  edge,  a  stunt  rider  has  jumped  with  his  motorcycle  with  a  horizontal 
velocity  of  9.0  m/s.  Determine  the  motorcycle’s  position  1  second  after  it  took  off  the  cliff’s 
edge. 
 
Solution 
Step 1:   Identify what is required in the problem. 
You are asked to determine the motorcycle’s position 1 second after it took off the 
cliff’s edge. 
 

 
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Unit 4: Motion in Two Dimensions 


 

Step 2: Identify the given in the problem. 


For the horizontal component: 
The  motorcycle's  initial  horizontal  velocity    (9.0  m/s)  and the elapsed time t (1 
second) are given. The initial position is zero.  
 
For the vertical component: 
The elapsed time t is given. The acceleration along the vertical is ‒9.8 m/s2.  
 
Step 3: Write the working equations.  
For the horizontal component: 

 
 
For the vertical component: 

, which was derived from  


 
Step 4: Substitute the given values.  
For the horizontal component: 

 
For the vertical component: 

 
 
Step 5: Find the answers. 

 
 
Hence,  the  position  of  the  motorcycle  along  the  horizontal  is  9.0  m,  and  along  the 
vertical  is  ‒4.9  m  after  it  took  off  the  cliff’s  edge.  The  negative  position  along  the  vertical 
implies  that  the  motorcycle’s  final  position  (in  the  problem’s  context)  is  below  its  initial 
position.  
 

 
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Unit 4: Motion in Two Dimensions 


 

1  Try It!  
Billie threw a ball forward with a horizontal velocity of 8.7 m/s. Calculate the ball’s 
position after 2.3 seconds. 

 
 
Example 2  
Calculate from how high a ball will fall if it is thrown forward with a final velocity of 10 m/s 
and lands 30.5 m away horizontally.  
 
Solution 
Step 1:   Identify what is required in the problem. 
You are asked to determine the ball’s final position along the horizontal. 
 
Step 2: Identify the given in the problem. 
The final position along the horizontal x (30.5 m) and the final velocity vx (10 m/s)  
are given.  
 
The initial velocity along the vertical is 0.  
 
Step 3: Write the working equations.  
Solve for the value of time t. Since the horizontal speed is given, t may be  

computed through . 
 

Use the working equation to solve for the final  


position along the vertical. 
 
Step 4: Substitute the given values.  

 
 
 
 
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Unit 4: Motion in Two Dimensions 


 

Step 5: Find the answer. 

 
 
Hence, the ball’s final position along the vertical is ‒45.6 m. This means that the ball fell 
from an elevated height of 45.6 m. 
 

2  Try It!  
Calculate how far a ball will fall if it is thrown forward with a final velocity of 15.65 m/s 
and lands 17.87 m away horizontally.  

 
Example 3  
A  block  of  wood  fell  off  a  horizontal desk with a velocity of 1.10 m/s and landed on the floor 
after  0.48  s.  Calculate  how  high  the  desk  is  from the floor and how far from the desk’s edge 
the wood will be when it hits the floor. 
 
Solution 
Step 1:   Identify what is required in the problem. 
You are asked to calculate the desk’s height from the ground and the distance the 
wood travelled from the desk’s edge.  
 
Step 2: Identify the given in the problem. 
For the horizontal component: 
The woodblock’s initial velocity (1.10 m/s) is given.  
 
For the vertical component: 
The  elapsed  time  (0.48 s) is given. The initial velocity along the vertical is 0 m/s and 
the acceleration is ‒9.8 m/s2. 
 
Step 3: Write the working equations.  
To calculate the desk’s height: 

where y = 0 (The wood is understood to have  

 
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Unit 4: Motion in Two Dimensions 


 

already fallen from the floor, hence, the initial position along the vertical,  
also signifies the desk’s height.  
 
To calculate the horizontal distance of wood from desk: 

where x is the final position along the horizontal  


and x0 is equivalent to 0 m, signifying the wood’s initial position along the  
horizontal.  
 
Step 4:   Substitute the given values.  
To calculate the desk’s height H : 

where signifies height H. 


 
To calculate the horizontal distance D of wood from desk: 

where signifies distance D. 


 
Step 5:  Find the answers. 
 
 
 
Hence, the desk’s height from the ground is 1.13 m and the distance the wood travelled 
from the desk’s edge is 0.53 m.  
 

3  Try It!  
Suppose  your  physics  notebook  went  sliding  off  your  table  with  a  speed  of  1.23 m/s 
and  hit  the  ground  after  0.55  s.  Calculate  how  high  the  table  is from the ground and 
how far from the table’s edge will the notebook be when it hits the ground. 

 
 

 
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Unit 4: Motion in Two Dimensions 


 

Key Points 
___________________________________________________________________________________________ 
 
● A  projectile  refers  to  any  object  that  has  an  initial  velocity,  but  proceeds  through  a 
path called a trajectory. Its motion is called projectile motion.  
● The  two-dimensional  motion  of  a  projectile  may  be  visualized  in  an  xy-coordinate 
plane,  comprising  both  x-  and  y-axes.  The  horizontal  and  vertical  components 
produced by these motions are independent of each other.  
● In  the  absence  of  air  resistance,  a  projectile’s  motion  consists  of  horizontal  motion 
with constant velocity and vertical motion with constant acceleration.  
___________________________________________________________________________________________  
 
Key Formulas 
___________________________________________________________________________________________ 
 

Concept  Formula  Description 

Horizontal    Use this formula to 


Component  where  determine the projectile’s 
(Motion along the  ● vx is the object’s final  final velocity along the 
x-axis)  velocity along the  horizontal if its initial 
horizontal, and   velocity is given. 
● v0x is the object’s initial   
velocity along the 
horizontal. 

    Use this formula to solve for 

where  the horizontal component 

● x is the object’s final  of horizontally launched 

position along the  projectiles.  

horizontal; 

 
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Unit 4: Motion in Two Dimensions 


 

● x0 is the object’s initial 


position along the 
horizontal;  
● v0x is the object’s initial 
velocity along the 
horizontal, and 
● t is the elapsed time for 
the entire motion along 
the trajectory. 

Vertical Component  Use this formula to solve an 


 
(Motion along the  object’s final velocity along 
where 
y-axis)  the y-axis if the initial 
● vy is the object’s final 
velocity along the vertical 
velocity along the vertical;  
and the elapsed time are 
● v0y is the object’s initial 
given. 
velocity along the vertical; 
 
● g is the object’s 
acceleration due to gravity 
equivalent to ‒9.8 m/s2, 
and 
● t is the elapsed time for 
the entire motion along 
the trajectory. 

Use this formula to solve for 


  the vertical component of 
where  horizontally-launched 
● y is the object’s final  projectiles.  
position along the vertical; 
● y0 is the object’s initial 
position along the vertical;  
● v0y is the object’s initial 

 
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Unit 4: Motion in Two Dimensions 


 

velocity along the vertical;  


● g is the object’s 
acceleration due to gravity 
equivalent to ‒9.8 m/s2, 
and  
● t is the elapsed time for 
the entire motion along 
the trajectory. 

  Use this formula to solve for 


 
the final velocity along the 
 
vertical if the initial velocity 
where 
and the position of the 
● vy is the object’s final 
object along the vertical are 
velocity along the vertical; 
given.  
● v0y is the object’s initial 
velocity along the vertical; 
● g is the object’s 
acceleration due to gravity 
equivalent to ‒9.8 m/s2;   
● y is the object’s final 
position along the vertical, 
and 
● y0 is the object’s initial 
position along the vertical.  

 
___________________________________________________________________________________________ 
 
 
 
 
 
 

 
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Unit 4: Motion in Two Dimensions 


 

  Check Your Understanding 


 

A. Identify whether each statement is true or false.  


 

_________________________  1.  Gravitational acceleration is entirely horizontal. 

_________________________  2.  A projectile’s initial vertical velocity is zero.  

_________________________  3.  A  projectile’s  initial  vertical  velocity  is  always  equal  to 
its final vertical velocity. 

_________________________  4.  The  horizontal  and  vertical  components  of  projectile 


motion are inversely proportional. 

_________________________  5.  A  projectile  has  vertical  motion  that  has  constant 


acceleration.  

_________________________  6.  To  calculate  a  projectile’s  final  horizontal  position,  the 


 
equation is used.  

_________________________  7.  A  projectile  has  horizontal  motion  with  constant 


velocity.  

_________________________  8.  Vertical acceleration is equivalent to 9.8 m/s2.  

_________________________  9.  A projectile’s acceleration along the x-axis is zero.  

_________________________  10.  To  calculate  a  projectile’s  final  position  along  the 

vertical, the equation is used.  

 
 
 

 
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Unit 4: Motion in Two Dimensions 


 

B. Solve the following problems. Kindly ignore the effects of  


air resistance.  

 
A marble rolled off of a 1-m high tabletop with an initial horizontal velocity of 10 m/s .  
 
1. Determine its final velocity.  
2. How much time will it take for the marble to hit the floor? 
3. How far will the ball head forward before reaching the floor?  
 
A box of supplies has been dropped from a helicopter 512 meters high. The box fell 410  
meters horizontally from its initial falling point.  
 
4. How long will it take for the box to reach the ground? 
5. How fast was the helicopter flying when the box fell?  
6. What is the velocity of the box right before it fell on the ground? 
 
 
A  ball  is  thrown  with  a  horizontal  velocity  of  4.5 m/s  from a ledge and it fell on the water 
5 meters away. 
 
7. What is the ball’s final velocity? 
8. How much time did it take the ball to hit the water?  
9. How high above the water is the ledge?  
 
A  motorcycle  rider  dove  off  a  cliff  while  pulling  off  a  stunt  with  a  horizontal  velocity  of 
10.13 m/s.   
 
10. What is the motorcycle’s position along the horizontal after 1 second? 
 
 
 

 
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Unit 4: Motion in Two Dimensions 


 

  Challenge Yourself 
 

Answer the following questions.  

1. Cite at least three examples of horizontally launched projectiles. 


2. Consider  two  bullets  of  the  same  weight. Suppose the first bullet is fired forward out 
of  a  gun  and the second one is dropped from a barrel’s end. Which of the two bullets 
will hit the ground first? Explain your answer. 
3. What will happen to a horizontally launched projectile when gravity is removed? 
4. A  hammer  fell  from  a  yacht  while  it  is  at  rest  at  sea  and  dropped  on  the  deck  floor 
underneath.  If  the  yacht  will  start  to  move  with  a  constant  velocity  and  the  hammer 
is  dropped  from  the  same  place,  will  it  fall  on  the  same  place  it  has  fallen  when  the 
yacht was at rest? 
5. Using  your knowledge of projectile motion, how do you think you can best optimize a 
volleyball jump-serve? 
 

  Bibliography 
Faughn,  Jerry  S.  and  Raymond  A.  Serway.  Serway’s  College  Physics  (7th  ed).  Singapore: 
Brooks/Cole, 2006. 
 
Giancoli,  Douglas  C.  Physics  Principles  with  Applications  (7th  ed).  USA:  Pearson  Education, 
2014. 
 
Halliday,  David,  Robert  Resnick  and  Kenneth  Krane.  Fundamentals  of  Physics  (5th  ed).  USA: 
Wiley, 2002. 
 
Serway,  Raymond  A.  and  John  W.  Jewett,  Jr.  Physics  for  Scientists  and  Engineers  with  Modern 
Physics (9th ed). USA: Brooks/Cole, 2014. 
 
Young,  Hugh  D.,  Roger  A.  Freedman,  and  A.  Lewis  Ford.  Sears  and  Zemansky’s  University 
Physics with Modern Physics (13th ed). USA: Pearson Education, 2012. 

 
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Unit 4: Motion in Two Dimensions 


 

  Key to Try It! 


1. x = 20.0 m; y = ‒25.9 m   
2. y = ‒6.39 m 
3. H = ‒1.48 m; x = 0.677 m 

 
 

 
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