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BINGO!

CARDS

Bingo! Cards are a fun way to build language skills. You


can use them for introducing and practising vocabulary,
and they are great to play various word games.

Print out bingo! Cards (one for each player plus one for
a caller). If you want, you can stick every printout onto
the heavy paper and laminate for future use.

Prepare four place markers to each player. You can use


pieces of paper, buttons or pawns as markers.

Depending on your needs, you can choose different


ways of covering items on the board (pictures or
words).

How to play
• Give one Bingo! Card and four markers to each
player. Decide who will be a caller.
• Kids choose four pictures (or words), then cover
them with their markers.
• The caller calls out words for any of the pictures on
the Bingo! Card at random.
• Kids uncover each of their chosen pictures (or
words) that they hear the caller names.
• The first person to uncover all four pictures (or
words) calls Bingo!
• He or she then becomes the caller and the game can
be repeated.
Use bingo! Cards to practise new vocabulary by doing
simple exercises. Students have copies of bingo! Cards
in front of them.

TIPS
TIP 1 In pairs, kids take turns giving each other
commands, for example, Point to the... Find the words
beginning with... , etc.

TIP 2 Tell your students, for example, the dress is


red. Kids colour the items. Finally, they compare
pictures.

TIP 3 Ask your students to write the words in ABC


order, then in revise ABc order.

TIP 4 Write a word on the board. Kids write the letters


of that word in ABC order. For example, FROG would
be FGOR.

TIP 5 Say words in the mother tongue. Kids have to find


and read aloud the English words.

TIP 6 Say things related in meaning to the words on the


flashcards, for example opposites or definitions.

TIP 7 Ask kids to write as many words on the first letter


of the topic as they can in five minutes.

TIP 8 Have kids make sentences including one, two or


as many of the card words as possible.
FLASHCARDS

Flashcards make learning fun. They are a great tool for


presenting, practising and revising new vocabulary.
Also, you can use them to play different word games
such as memory, matching or guessing games. Here are
some suggestions for using our flashcard sets in class.

Fun, interactive, great tools for learning. Who doesn't


like to play classroom games? Here are some ideas to
inspire you. These activities can be used in any topic!

The suggested games focus on spelling, writing and


vocabulary building. They require minimal preparation
and can be used just to practise any vocabulary.

Below you will find descriptions of the following


classroom games:
• memory
• snap
• charades
• have a race
• missing letters
• hot potato
• card race
MEMORY

• In the game of Memory, players try to collect pairs


of matching cards.
• A player turns up two cards.
• If they match, they are collected by the player and
he or she goes again.
• If they don't match, the cards are flipped over and
it's the next player's turn.
• The player with the most matching sets of cards at
the end of the game wins.
SNAP
• This is a fast, fun game, requiring quick reflexes and
sharp observation.
• Print 2 or 4 sets of the flashcards.
• Shuffle the cards and deal them out to all the
players.
• Take it in turns to turn over a card, the player should
say what is on the card.
• Then place it in the middle of the table.
• If a player turns up a card which is the same as the
previous one, the first player to shout Snap! wins all
the cards in the pile.
• Players are out of the game when they have no cards
left.
• The winner is the player who has all the cards.

CHARADES
• Place the flashcards in a pile face down on the table
or floor.
• One person takes the top card, and without showing
it, tries to elicit the word from the other player
without speaking. For example, if the card is Lion,
pretend to be a lion by making a mane with your
hands.
• If the other player can guess the word, it is his turn
to take a card.
HAVE A RACE
• Stick several flashcards on the board in a row.
• Divide the class into two teams.
• Call out one of the flashcards.
• The first student to touch the correct flashcards wins
a point for the team.
MISSING CARDS
• Place four cards in front of pupils.
• Give them a few moments to memorize the pictures
(or words). Then tell them to close their eyes.
• Take away one of the cards. Tell the kids to open
their eyes.
• The first pupil to guess the missing card can take
away a card in the next round.
HOT POTATO
• Invite kids to sit in a circle.
• Give four or five of the kids a word or picture card.
Have them pass the cards around the circle while
listening to music.
• Why the music stops, each pupil holding a card must
name the vocabulary word on the card.
CARD RACE
• To begin, create your own game course by arranging
the flashcards in a long line with starting and
finishing points.
• Give each student a marker.
• The first student throws the dice and moves.
• The student must say the word on the flashcard
he/she lands on.
• If the student makes a mistake, he/she goes back to
his/her original place.
• You can adapt the game in many ways as well as add
some wild cards to make the game more exciting
(for example, Take Another Turn, Go Ahead Two
Spaces, Miss a Turn, Go Back One Space).

DOMINO
Domino games are fun matching game, very simple
to play. In the game, players match tiles
(text/picture) and get rid of their dominoes in order
to win. If your students enjoy this activity, you could
expand it by playing related word games.

Fun, interactive, great tools for learning. Who doesn't


like to play classroom games? Here are some ideas to
inspire you. These activities can be used in any topic!
The suggested games focus on spelling, writing and
vocabulary building. They require minimal preparation
and can be used just to practise any vocabulary.

Below you will find descriptions of the following


classroom games:
• circle the words
• memorize the words
• spell the words
• cross the words
• erase the words
CIRCLE THE WORDS
• Write your vocabulary words on the board. The
words are not in any order but scattered all over.
• Divide the class into two teams. Give a piece of chalk
to a kid from each team.
• Say a word. The first student to circle the word wins
a point for his / her team.
MEMORIZE THE WORDS
• Divide the class into two teams.
• Write a list of words on the board. Give your
students time to study the words, then erase
everything.
• Now, teams should tell you one of the words from
the list. If they correct, they earn a point for their
team.
SPELL THE WORDS
• Divide the class into two teams.
• One member from each team comes to the board.
They each say a word for the other to write on the
board.
• The class corrects any mistakes.
• Correctly-written words win a point for the team. A
wrongly-spelt word loses a point.
CROSS THE WORDS
• On the board write vocabulary words that will be
used in the game. Each pupil chooses five words and
writes them down (or draws their pictures).
• Each pupil chooses five words and writes them down
(or draws their pictures). Say aloud words in
different order.
• When a student hears a word he/she has written or
drawn, he/she crosses it out. The winner is the
player who is the first to cross all the words.

ERASE THE WORDS


• Divide kids into two teams.
• Write two lists of vocabulary words on the board,
one for each member of each team.
• Each team forms a line leading to the board.
• The first child on each team goes up to the board,
points at the first word in the team’s column, and
reads aloud that word.
• If the pupil reads the word correctly, he or she
erases that word.
• The student then moves to the back of his or her
team’s line.
• The first team to erase all the words on their list
wins.
I SPY
I Spy board games are a fun, useful tool to revise
vocabulary. The objective of the game is for the students
to find words on the game board. If your students enjoy
this activity, you could expand it by playing related word
games.
Fun, interactive, great tools for learning. Who doesn't
like to play classroom games? Here are some ideas to
inspire you. These activities can be used in any topic!

The suggested games focus on spelling, writing and


vocabulary building. They require minimal preparation
and can be used just to practise any vocabulary.

Below you will find descriptions of the following


classroom games:
• reorder the letters
• abc order
• guess the words
• write the words
• misspelled words
REORDER THE LETTERS
• Write on the board.
• Take the letters in a word and mix them up.
• Ask your students to reorder them to make the
word, then ask them to spell it correctly.
ABC ORDER
• Write your vocabulary words on the board.
• Ask kids to write the letters of each word in ABC
order.
• For example, DOG would be DGO, etc.
GUESS THE WORDS
• Write vocabulary words on the board.
• Kids (A and B) play in pairs. Each player chooses 2-4
words.
• A sits with his/her back to B.
• B writes a word with his/her finger on A's back. A has
to guess the word.
• When A guesses the right word, kids change their
roles.
WRITE THE WORDS
• Write five words from the same topic on the board.
• Give the pupils time to memorize the words and
then erase everything.
• Working individually (or in pairs), your students then
have to write the correct spelling of the words in
their notebooks.
• The student who does this in the shortest time is the
winner.

MISSPELLED WORDS
• Divide the class into two or more teams.
• Slowly write the list of words on the board,
purposely misspelling random words.
• As soon as a team notices that a word has been
misspelled, one person should stand and call
out: That's wrong!
• If the word is wrong, the team must spell it correctly.
• If team members are able to do so, they earn a point
for their team.
• If not, another team is given the chance to spell the
word and earn a point.
• The team with the most points wins.

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