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e Fool

PURE HEART
(circle one option each, or write your own)
You May Call Me:
Alex, Charley, Rose, Violet, Winter, Holly, Tovi, e Tranquil, A Young Name, A Fading
Name, A Flower Name, A Bittersweet Name
_______________________________

My Most Important Tool Is:


A Wand Of Holly, Soft White Gloves, My Animal Familiar, Enchanted Dough, An Herb
Garden, A Hand Mirror, A Song of Home
_______________________________

My Medicine Leaves A Telltale Sign:


A Curious New Birthmark, A Lingering Scent, An Unearthly Color, A Lightness Of Body, A
Wondrous Appetite, A Radiant Glow
_______________________________

e Underworld Menaces Me With:


Phantom Bruises, Withered Limbs, Color Drain, e Stench Of Death, A Lost Loved One’s
Face, A Seductive Stranger, A Stalking Beast
_______________________________

Ask e Old Soul Two Of e Following:


• Why did you invite me to the coven?
• What do you always tell me, but I never seem to grasp?
• In what way am I wiser than you, if any?
Ask e Wild Spirit Two Of e Following:
• What pet name did you give me?
• What about me annoys you the most?
• When has my courage impressed you, if ever?
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My power is best used as medicine, but it can also (empower,


understand, pacify) others.

It Comes From e Following Sources:


• On the surface, I am sprightly, lovely, and healthy. (Blacken with dull, klutzy, a
broken doll, or another pitiable state.)
• I have love for myself, for my friends, and for all things that grow. (Blacken
with sweet treats, the ringing of bells, snowstorms, or any free and careless
thing.)
• Deep down, I am innocent, angry, and stronger than you think. (Blacken with
spoiled, tired, frivolous, or another way the worlds have overused you.)

My Follies:
• Be thwarted by your inexperience.
• Imperil yourself.
• Stumble into a contract you don’t understand.
• Make a humble o er, which is rejected.
• Reveal too much, endangering the coven.
• Ignore the wisdom of one of your covenmates.
• Go sulk in frustration or humiliation (draw two cards, but be physically absent
next challenge).

Personal Arcana
e Sun | e Moon | e Star
e Chariot (Travel / Sword)
e Hanged Man (Ghost / Gravity)
e Wheel Of Fortune (Time / Luck)
e World (Plant / Dream)
Strength (Size / Beast)
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e Magician

WILD SPIRIT
(circle one option each, or write your own)
You May Call Me:
Eris, Lilith, Morgan, Scarlet, Wolf, Circe, Judyth, Madelyn, A Powerful Name, A Reckless
Name, A Stolen Name, A Sexy Name
_______________________________

When Danger Calls, I Wield:


A Club Of Red Oak, A Flaming Sword, A Gigantic Labrys, More Enchanted Knives an I
Can Count, A Stare at Kills, My Bonded Beast, Claws Of My Own
_______________________________

I Move:
Like Liquid Silk, With Arrogance, Like A Knife, With Inevitability, Like A Cat, With A
Jaunty Swagger, Like Something Huge and Iron
_______________________________

e Underworld Menaces Me With:


Temporary Dismemberment, Snaking Chains, Monstrous Mirrors, An Innocent I’ve Hurt, A
Scale Of Judgment, A Lonely Song, Mazes And Veils
_______________________________

Ask e Old Soul Two Of e Following:


• How do you keep me under control?
• What future do you see for me?
• How have I disappointed you most?
Ask e Pure Heart Two Of e Following:
• Who from my past do you remind me of?
• What have I never been strong enough to do?
• When did I frighten you most?
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My power is best used for violence, but it is also suited to (seduction,
transformation, inspiring awe and terror).

It Comes From e Following Sources:


• On the surface, I am strong, glorious, and invincible. (Blacken with scarred,
twisted, ablaze, or some other mark of unending pain.)
• I ght for myself, for my friends, and for what is right. (Blacken with security,
my ego, the thrill of battle, or any senseless, self-destructive thing.)
• Deep down, I am caring, afraid, and will listen to reason. (Blacken with
heartless, a hungry beast, the doom of this nation, or however the worlds have
taken your humanity.)

My Follies:
• Underestimate the problem.
• Do more harm than good.
• Escalate the hostility between the coven and another faction.
• Put your covenmates in danger.
• Be goaded into making the wrong move.
• Blame the cowardice of one of your covenmates.
• Act impulsively and get badly hurt (draw two cards, but be physically absent next
challenge).

Personal Arcana
e Sun | e Moon | e Star
e Chariot (Travel / Sword)
e Hanged Man (Ghost / Gravity)
e Wheel Of Fortune (Time / Luck)
e World (Plant / Dream)
Strength (Size / Beast)
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e High Priestess

OLD SOUL
(circle one option each, or write your own)
You May Call Me:
Agatha, Chandler, Minerva, Shirley, Taylor, Claudia, Henrietta Hawthorne, Maggie, A Quiet
Name, A Worn-Out Name, A Jewel Name, A Grim Name
_______________________________

e Predictions I Trust Most Come From:


A Wand Of Holly, Soft White Gloves, My Animal Familiar, Enchanted Dough, An Herb
Garden, A Hand Mirror, A Song of Home
_______________________________

I Have A Benign Fixation On:


A Curious New Birthmark, A Lingering Scent, An Unearthly Color, A Lightness Of Body, A
Wondrous Appetite, A Radiant Glow
_______________________________

e Underworld Menaces Me With:


Deja Vu, Mocking Laughter, False Memories, Stolen Breath, A Shadow Overhead, Cascades
Of Unreadable Text, An Ominous Hourglass
_______________________________

Ask e Wild Spirit Two Of e Following:


• Why am I less than what I could be?
• How will you be the absolute death of me?
• Why did you used to revere me, and what changed?
Ask e Pure Heart Two Of e Following:
• How did I lose my innocence?
• When did I lose your trust?
• What would turn you into me?
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My power is best used to seek knowledge, but it is also used to


(conjure spirits, pass unseen, lay curses).

It Comes From e Following Sources:


• On the surface, I am tidy, harmless, and lively. (Blacken with pallid, crazed,
shadow-riddles, or some other diminishment that looms.)
• I see the value in myself, in my friends, and in the company of others.
(Blacken with history, arachnids, puppets, or some other tangling, dusty thing.)
• Deep down, I am honorable, unsure, and have hope for the future. (Blacken
with unreachable, unknowable, unaccountably petty, or another reason the
worlds will forget you.)

My Follies:
• Fail to act until it’s too late.
• Dispense unsolicited advice, communicated poorly.
• Withhold vital information from your covenmates.
• Insist on a burdensome tradition, ceremony, or etiquette.
• Exclaim your neutrality in this matter.
• Chide the foolishness of one of your covenmates.
• Depart on mysterious business (draw two cards, but be physically absent next
challenge).

Personal Arcana
e Sun | e Moon | e Star
e Chariot (Travel / Sword)
e Hanged Man (Ghost / Gravity)
e Wheel Of Fortune (Time / Luck)
e World (Plant / Dream)
Strength (Size / Beast)
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THE SANCTUARY
Home and Hearth
e Sanctuary is Located:
In a Bad Neighborhood of the Capital City, Down a Winding Path rough e Woods, In A
Fortress Ruin on a Lonely Cli , Above a Shop in a Quiet Seaside Town

Resources:
Living Spaces, A Modest Sum of Gold, A Shopfront, Stables and Horses, A Receiving
Room for Important Guests, Safe Shelter for the Lost, Potion Reagents, A Well-Stocked
Library, A Workshop and Tools, An Observatory Tower, Local Goodwill, e Royal
Family’s Favor

Friends:
A Noble Patron, A Military Admirer, A Charismatic Merchant, A Grateful ief, A
Smug Entertainer, A Peasant Family, A Cunning Orphan, A Sweet Child, A
Transformed Servant, A Dangerous Spirit Bound By Old Magic, Minor Sprites and their
Spokescreature, e Faded Goddess of a Forgotten Shrine, A Very Old Cat
… and an Underworld Denizen _____________________

Wonders:
A Circle of Protection, A Celestial Garden, An Ancient Statue, A Midnight Fountain, An
Elaborate Orrery, A Flying Machine, A Clock with a Sense of Humor, Dreamy Maze-
Like Corridors, Gateways to Distant and Exotic Places, A Door to Somewhere Truly
Special, A Hole to Nowhere, An Upside-Down Room, An Enormous Egg
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THE KINGDOM
Of Mortalkind
Countrysides (Pure Heart):
Knitworks of Pastures, Fertile River Valleys, Golden Seas of grain, Battered Fishing Villages,
Orchards and Vineyards

Settlements (Old Soul):


A Shining Metropolis, A Smog-Choked Irontown, Mountain Strongholds, A Breezy Trade
Port, Sprawling Burgs

Wildernesses (Wild Spirit):


Storm-Smashed Mountains, A Forest ick and Dark, Pernicious Bogs, A Pitiless Desert,
Hostile Winter

Leaders:
e Old Monarch, eir Popular Spouse, eir Brutal Eldest, eir Devious Youngest,
A Religious Authority, A Council of Shadowy Ministers, A Celebrated War Hero, An
All-Wealthy Merchant
_____________________________________________

National Joys:
A Grandiose Palace, Historic Architecture, Bustling Markets, Old War Memorials, A
Prestigious University, Revelrous Dance Halls, A Kind and Gentle Sea, Unspoilt Natural
Beauty, A Ubiquitous National Animal, A World-Famous Performer, A Proud History of
Monster-Slaying, Many Silly Holidays, A Beloved Celebrity Couple

Ignorance (Swords) ☐ ☐ ☐ ☒
Poverty (Coins/Pentacles) ☐ ☐ ☐ ☒
Despair (Wands/Staves) ☐ ☐ ☐ ☒
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THE UNDERWORLD
(Chthonic, Infernal, Mirror)
e Barrier:
A Ferocious Guardian, An Unsolvable Riddle, A Devious Labyrinth, Delirious Waters, An
Exhaustion of Stairs, A Toll To Pay

Laws Governing (Old Soul):


Hospitality, Food and Drink, Raiment, Trade and Bargaining, Honesty and Deception,
Forbidden Speech

Ruler (Wild Spirit):

Denizens (Pure Heart):


Spirit Merchants, Meddlesome Muses, Envious Doppelgangers, Torturer Devils, Demon
Bureaucrats, Trickster Fae, Shades of the Dead

Dead Player Characters:

Claims
Pure Heart ☐ ☐ ☐ ☒
Wild Spirit ☐ ☐ ☐ ☒
Old Soul ☐ ☐ ☐ ☒
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