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INSTITUTE OF
SCIENCES AND
TECHNOLOGY
College of Engineering and Vocational and
Industrial Technology
Learner’s Material
Course Code: APP SOF 2
Course Title: Application Software (AutoCAD 2)
VISION
A university that produces graduates who are academically competitive, locally
responsive and globally sustained.
MISSION
We are committed to be agents in the development of Abra through enhanced
instruction creative and innovative researches and projects for public and community
services towards globally competitive professionals who contribute to the realization of a
nation that enjoys strongly rooted comfortable and secure life.
GOALS
1. To produce quality graduates who are globally competitive.
2. To develop/generate new knowledge and verify client-oriented technologies and
other solutions to development problems.
3. To disseminate and showcase client-responsive technologies and other solutions to
development problems towards an improved welfare of local communities.
4. To engage in viable income generating projects (IGP) to augment the finance of the
college.
5. To transform ASIST as a dynamic and responsive, learning and performing,
organization efficiently and effectively managing its resources.
CORE VALUES
N obility -learned and educated
E ntrepreneurship -productivity and self-reliance
W isdom -love of God
A ction -performance-focused
S incerity -high commitment to duty
I ntegrity -personal transformation
S ervice -client-orientation
T eamwork -coordinated group work
APPROVAL SHEET
Developed by:
Approved:
Page
References ------------------------------------------------------------------------------ 55
Module
1 Modify Tools
4 weeks
Overview
Dear Student,
The first part of each lesson will start with the “Explore” part. In this part
introduces the topic with surfacing of your prior knowledge.
The second part, the “Explain”, processes your prior knowledge through
thorough discussion with concrete examples.
Third is the “Evaluate” part. It is where you are given various exercises
where you can apply the concepts with some exercises.
Objectives
Demonstrate an understanding and awareness about the different
duplicate commands and cleaning corners commands.
Establish an awareness and understanding in modifying orientation
and sizes of objects in the drawing area.
Demonstrate an understanding and awareness about joining,
breaking and marking objects in the drawing area.
Establish an awareness and understanding in changing position of
end points of line in the drawing area.
EXPLORE
Time Duration: 15 minutes
Direction: Identify the tools that are encircled and determine the shortcut
command of the tool.
1 23
4
5
1.
2.
3.
4.
Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 3
5.
EXPLAIN
Time Duration: 2 hours
ARRAY
(AR) - Create copies of objects in a Polar,
Rectangular and Path pattern. This is useful
especially when you need to duplicate several
objects at the same distance from each other
After entering the AR command, you will
choose between Rectangular, Path or Polar
array then after choosing, this screen will
appear at the upper part of the screen.
POLAR ARRAY
- Creates an array by copying the selected objects around a center
point.
PATH ARRAY
- Creates an array defined by a path and number copies of the
selected object.
Apply Items Overrides: Ctrl + click items in the array to erase, move,
rotate, or scale the selected items without affecting the rest of the array.
Reset the array to remove all item overrides.
Replace items: Replace selected items with other objects. Any item
overrides are maintained. You can also replace all items that reference the
original source objects, rather than selecting individual items.
Edit Source: To edit an item’s source object, activate an editing state for a
selected item. All changes (including the creation of new objects) are instantly
applied to all items referencing the same set of source objects. Save or
discard your changes to exiting the editing state.
COPY
(CO or CP) – duplicates objects within a drawing, by defining a base point
or displacement (starting point) and a second point of displacement.
The Copy tool includes a new Array option that enables you to create a
linear, non-associative array. You can enter the distance between a specified
number of copies or enter the number of copies to fit between two specified
points.
Method:
Select objects, press copy and specify a base point (in a similar fashion as
with the move tool)
You can position the object in the same way as you would with a starting
point of a line.
To offset: First select the offset distance; [enter]; select the original object;
specify on which side you want to offset.
FILLET
(F) - You can use the fillet tool to connect two objects with an arc with a
specified radius. The inside corner is called a fillet and an outside corner is
called a round. Fillet helps convert sharp edges to round edges, even though this
command can be bypassed using Circles and Trim, its use will still be
appreciated seeing how easy getting to the final result get while using it.
CHAMFER
(CHA) – Chamfering connects two non-parallel objects by extending or
trimming them to intersect or to join with an optional beveled corner. The
Chamfer command is a command you can avoid making use of. But using this
command will help you create a chamfer with a couple of clicks.
To use the Chamfer command
1. Click on the Chamfer icon
EVALUATE
Time Duration: 15 minutes
Direction: Read the following statement then encircle the letter that corresponds to
your answer.
Lesson
Modify Orientation and
2
(2.5 hours) Size of Object
Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 13
Learning Outcomes
Rotate, move and align drawn objects in the drawing area
Scale sizes of drawn objects in the drawing area
Stretch objects in the drawing area
EXPLORE
Time Duration: 15 minutes
Direction: Identify the tools that are encircled and determine the shortcut
command of the tool.
1 2
3 4
1.
2.
3.
4.
EXPLAIN
Time Duration: 2 hours
MOVE
(M) – command to relocate selected objects. Moves one or more objects:
Select the objects and specify the base point.
The base point is essentially the point where you 'grab' the objects. So, if you
input coordinates, the base point is the point where the coordinates relate to.
Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 15
Moving an object can either be done with the aid of object snap, or by using
relative coordinates.
To Move Objects Using Two Points
1. Click Home tab Modify panel Move. Find or type M then enter
2. Select the objects to move and press Enter.
3. Specify a base point for the move.
4. Specify a second point.
The objects you selected are moved to a new location determined by the
distance and direction between the first and second points.
ALIGN
(AL) - Aligns objects with other objects in 2D and 3D. Use ALIGN to move
Note: In AutoCAD LT, this command is available only from the command line.
Specify either one, two, or three pairs of source points and definition
points to align the selected objects.
The selected objects move from the source point (1) to the
destination point (2).
The selected object is rotated (1 and 3) so that it aligns with the
destination object (2 and 4).
The selected object is then rotated again (3 and 5) so that it aligns
with the destination object (4 and 6).
SCALE
Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 18
(SC) - To scale an object you can specify a base point and a length, which
will give a scale factor. A scale factor greater than 1 enlarges the object. It is also
possible to scale an object using a reference object. This method scales the
object equally in all directions.
Scaling using a scale factor: Select the object; type SC in the command
line; scale factor; [enter]
Scaling using a reference: Select the object; type SC in the command line;
specify base point; choose r to use reference; specify the reference length of the
original object; specify the new length of the original object.
STRETCH
Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 19
(S) – Stretches objects crossed by selection window or polygon. Objects
that are partially enclosed by a crossing window are stretched. Objects that are
completely enclosed within the crossing window, or that are selected
individually, are moved rather than stretched. Some types of objects such as
circles, ellipse, and blocks, cannot be stretched.
To Stretch an Object
1. Click Home tab Modify panel Stretch. Find or type S then enter.
2. Select the object using a crossing window selection.
The crossing window must include at least one vertex or endpoint.
3. Do one of the following:
o Enter the displacement in the form of a relative Cartesian,
polar, cylindrical, or spherical coordinate. Do not include the @
sign, because a relative coordinate is assumed. Press Enter at
the prompt for the second point of displacement.
o Specify the base point for the stretch, and then specify a
second point, to determine the distance and direction.
Any objects with at least one vertex or endpoint included within the
crossing window are stretched. Any objects that are completely within
the crossing window, or selected individually, are moved without
stretching.
__________2. You can rotate objects with an absolute or relative angle. When
using an absolute angle: Specify the end point and then specify the rotation
angle.
_________4. When stretching an object in AutoCAD, any objects with at least one
vertex or endpoint included within the crossing window are stretched.
__________5. To scale an object, you can specify a base point and a length, which
will give a scale factor.
_________6. Some types of objects such as circles, ellipse, and blocks, cannot be
stretched.
_________7. A scale factor greater than 10 enlarges the object. It is also possible
to scale an object using a reference object.
_________8. When you select three-point pairs, you cannot move and rotate the
selected objects in 3D to align with other objects.
_________9. When you select two-point pairs, you can move, rotate, and scale the
selected objects to align with other objects.
_________10. When you select only one source point and destination point pair,
the selected objects move in 2D or 3D from the source point (1) to the
destination point (2).
Lesson
Mark Commands and
3 Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 21
EXPLORE
Time Duration: 15 minutes
Direction: Identify what tools are given below and determine the shortcut
command of the tool.
When you select the Multiple option from the PEDIT command, you
can select and edit more than one polyline object at a time, you can
select both polyline and non-polyline objects. If one or more of the
objects that you select are not polylines, you will be prompted to
convert them to polylines.
polyline.
control point
The color, line type, and line weight of any exploded object might change.
Other results differ depending on the type of compound object you're exploding.
To explode an object
Points. Find
2. Specify the point location.
You can snap to a point using the Node object snap.
Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 26
DIVIDE
(DIV) - Creates evenly spaced point objects or blocks along the length or
perimeter of an object.
The following prompts are displayed.
Select Object to Divide
Specifies a single geometric object such as a line, polyline, arc,
circle, ellipse, or spline.
Number of Segments
Places point objects at equal intervals along the selected objects.
The number of point objects created is one less than the number of
segments that you specify.
Use PTYPE to set the style and size of all point objects in a drawing.
Block
Places specified blocks at equal intervals along the selected object. The
blocks will be inserted on the plane in which the selected object was
originally created. If the block has variable attributes, these attributes are
not included.
Yes
No
Aligns the blocks according to the current orientation of the user
coordinate system. The X axes of the inserted blocks will be parallel to
the X axis of the UCS at the dividing locations.
The illustration shows an arc divided into five equal parts using a block
consisting of a vertically oriented ellipse.
You can create points or insert symbols (blocks) at equal intervals on an object.
With points, you can use the Node object snap to locate other objects
at intervals on the selected object. To see the points, you might need to
change the point style and size with the Point Style dialog box (PTYPE
command).
With blocks, you can create precise geometric constructions or insert
custom markers.
MEASURE
(MEASURE) - Measure can be used in the Assembly, Part, and Drawing
environment.
In the Measure tool panel, you can:
Specify the dual units and precision values. When one or more User
Coordinate Systems (UCS) is defined in a file, you can specify the UCS
to use. Results update if you change the value.
In an assembly file, choose a selection priority: Component, Part, or
Edges and Faces (not available in Inventor LT).
Toggle between Minimum Distance, Center to Center, and Maximum
Distance, for the distance delta value.
Copy one or all values in the Measure tool panel.
In the graphics window:
The geometry you select to measure remains highlighted in the
graphics window.
The Measure selection set 1 and selection set 2 display different colors
in the graphics window.
Note: You can change the color of the highlighted selections using
Application Options Colors tab by selecting a color scheme from the
Color Scheme list.
Note: To restart measure selections, click anywhere in the graphics window.
Direction: Write TRUE if the statement is correct and FALSE if not and underline
the word that makes the statement incorrect.
___________1. When you select the multiple option from the PEDIT command, you
can select and edit more than one polyline object at a time.
_________2. The divide command creates unevenly spaced point objects or blocks
along the length or perimeter of an object.
_________3. The Ltype gen in PEDIT multiple command generates line type in a
broken pattern through the vertices of the polyline.
_________4. The explode command breaks a compound object into its component
objects.
_________5. Variable attributes within blocks are available if you insert the block
references with the MEASURE and DIVIDE commands.
Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 32
_________6. PEDIT command creates a point object. Points objects can act as
nodes to which you can snap objects.
_________7. The Measure tool panel shows all possible values for your selections
as well as the result from both selections.
_________8. Changing the priority also changes the type of maximum distance
measurement you can perform, such as minimum distance between components
or parts.
_________9. You can use measure and divide to create points along an object.
Lesson
Change Positions of
4
(2.5 hours) Endpoints
Learning Outcomes
EXPLORE
Time Duration: 15 minutes
Direction: Identify what tools are given below and determine the shortcut
command of the tool.
TRIM
(TR) – Trims objects at a cutting edge defined by other objects.
There are two modes that you can use to trim objects, Quick mode and
Standard mode.
Standard Mode. To trim objects, first select the boundaries and press Enter.
Then select the objects to be trimmed. To use all objects as boundaries, press
Enter at the first Select Objects prompt.
Note: To select cutting edges that include blocks, you can use only the single
selection, Crossing, Fence, and Select All options.
Select object to trim or shift-select to extend . . .
Specifies portions of objects to trim individually. Shift-select extends the
selected objects rather than trimming them. This option provides an easy
method to switch between trimming and extending.
Select all
Specifies that all objects in the drawing can be used as trim boundaries.
Object to trim
Specifies the object to trim. If more than one trim result is possible, the
location of the first selection point determines the result.
Shift-select to extend
Extends the selected objects rather than trimming them. This option provides
an easy method to switch between trimming and extending.
Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 37
Cutting edges
Uses the additional selected objects to define the boundary edges to which
you want to trim an object.
Fence
Selects all objects that cross the selection fence. The selection fence is a
series of temporary line segments that you specify with two or more fence points.
The selection fence does not form a closed loop.
Crossing
Selects objects within and crossing a rectangular area defined by two points.
Note: Some crossing selections of objects to be trimmed are ambiguous. TRIM
resolves the selection by following along the rectangular crossing window in a
clockwise direction from the first point to the first object encountered.
Mode
Sets the default trim mode either to Quick, which uses all objects as potential
cutting edges or to Standard, which prompts you to select cutting edges.
Project
Specifies the projection method used when trimming objects.
None
Specifies no projection. The command trims only objects that intersect
with the cutting edge in 3D space.
UCS
Specifies projection onto the XY plane of the current UCS. The command
trims objects that do not intersect with the cutting edge in 3D space.
View
Specifies projection along the current view direction. The command trims
objects that intersect the boundary in the current view.
Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 38
Edge
Determines whether an object is trimmed at another object's extrapolated
edge or only to an object that intersects it in 3D space.
Extend
Extends the cutting edge along its natural path to intersect an object in
3D space.
Note: When trimming hatches, do not set Edge to Extend. If you do, gaps in the
trim boundaries will not be bridged when trimming hatches, even when the gap
tolerance is set to a correct value.
EXTEND
Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 39
(EX) – command that lengthen linear and curves up to a specified
boundary.
There are two modes that you can use to extend objects, Quick mode and
Standard mode.
Quick Mode. To extend objects, select the objects to be extended individually,
press and drag to start a freehand selection path, or pick two empty locations to
specify a crossing Fence. All objects automatically act as boundary edges.
Standard Mode. To extend objects, first select the boundaries and press Enter.
Then select the objects to be extended. To use all objects as boundaries, press
Enter at the first Select Objects prompt.
None
UCS
Specifies projection onto the XY plane of the current user coordinate
system (UCS). Objects that do not intersect with the boundary objects in
3D space are extended.
View
Specifies projection along the current view direction.
Edge
Application Software 2 – ENGR. JAY RUTHER A. ARTIENDA | 42
Extends the object to another object's implied edge, or only to an object that
actually intersects it in 3D space.
Extend
Extends the boundary object along its natural path to intersect another
object or its implied edge in 3D space.
No Extend
Specifies that the object is to extend only to a boundary object that
actually intersects it in 3D space.
When you select multiple objects that share coincident grips, you can
edit these objects using grip modes; however, any object- or grip-
specific options are not available.
When you select more than one grip on an object to stretch it, the
shape of the object is kept intact between the selected grips. To select
more than one grip, press and hold the Shift key, and then select the
appropriate grips.
When a 2D object lies on a plane other than the current UCS, the
object is stretched on the plane on which it was created, not on the
plane of the current UCS.
You can limit the maximum number of objects that display grips. For
example, when a drawing contains hatch objects or polylines with many grips,
selecting these objects can take a long time. The GRIPOBJLIMIT system variable
suppresses the display of grips when the initial selection set includes more than
the specified number of objects. If you add objects to the current selection set,
the limit does not apply.
First point
Overrides the original first point where you selected the object with a new
point that you specify.
Second point
Specifies a second point. The portion of the object is erased between
the two points that you specify. If the second point is not on the object,
the nearest point on the object is selected; therefore, to break off one end
of a line, arc, or polyline, specify the second point beyond the end to be
removed.
Lines, arcs, circles, polylines, ellipses, splines, donuts, and several other
object types can be split into two objects or have one end removed.
The program converts a circle to an arc by removing a piece of the circle
starting counterclockwise from the first to the second point.
To join objects
1. Click JOIN or type J and then enter.
2. Select a source object or select multiple objects to join together.
3. Press Enter.
Direction: Write TRUE if the statement is correct and FALSE if not and underline
the word that makes the statement incorrect.
___________1. The TT command trims objects at a cutting edge defined by other
objects.
_________2. The GRIP command can create a gap between two specified points
on an object, breaking it into two objects.
_________3. JOIN command joins the endpoints of linear and curved objects to
create a single object.
_________4. The break command with shortcut key of BB is often used to create
space for a block or text.
_________5. Valid objects in join command include lines, arcs, elliptical arcs,
polylines, 3D polylines, and splines.
_________8. When trimming hatches, do not set Edge to Extend. If you do, gaps
in the trim boundaries will be bridged when trimming hatches, even when the
gap tolerance is set to a correct value.
_________10. To select cutting edges that include blocks, you can use only the
double selection, Crossing, Fence, and Select All options.
I. Identification:
__________ 2. It is a command where you can create objects that represents half
of a drawing.
__________ 5. A command which the base point acts as the center of the scaling
operation and remains stationary.
__________ 8. This command creates a point object. Points objects can act as
nodes to which you can snap objects.
__________ 10. A command which cannot stretch some types of objects such as
circles, ellipses and blocks.
Direction: Identify the types of commands being described. Write your answer on
the space provided.
A. The three types of command which can duplicate objects using patterns.
1. _____________________
2. _____________________
3. _____________________
1. _____________________
2. _____________________
3. _____________________
4. _____________________
5. _____________________
1. _____________________
2. _____________________
3. _____________________
4. _____________________
5. _____________________
1. _____________________
2. _____________________
Direction: Identify the type of commands and draw the icon of each tool on the box
provided and elaborate the specific use of that tool.
A. Commands to Duplicate
WEBSITES:
http://wiki.bk.tudelft.nl/toi-pedia/AutoCAD_Modify_Tools
https://www.youtube.com/watch?v=7krAx8X4d68&t=20s
https://knowledge.autodesk.com/