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Precise but NOT NOT Accurate and NOT
Accurate Precise
Graphical Method of Adding Vectors: - If you know the x and y components of the
The Polygon Method vector, you can find its magnitude using the
Pythagorean Theorem.
The polygon method is also known as the
head-to-tail method. This is easy to use if A = (Ax² + Ay²)
you want to add more than two vectors.
Draw first the vectos in the cartesian plane. - The direction of the vector (θ) can be
The tail of the first vector should be at the computed through
origin of the cartesian plane. The next two
vectors should be drawn in a "head-to-tail" Ay -1 Ay
tan θ = θ = tan
manner, or from the head of the prior vector Ax Ax
connecting to the tail of the next vector. The
resultant of this method is the line from the
- After computing the vector components,
tail of the first vector (origin) to the head of
you can now find the resultant vector, which
the last vector.
is the vector sum of two or more vectors.
example:
The x component of the resultant (R x ) is
simply the sum of the x component of the
vectors. It is also the same with the y
component. Thus,
R x = A x+ B x and R y= Ay + By
( v +2 v ) t
change in velocity 1
acceleration = (2) y= f 0
(4) y = v0t – gt²
elapse time 2
Projectile Motion Uniform Constant Motion
- It is the motion of an object (called a - It is the motion in a straight line at a constant
projectile)
projectile thrown into the air. The path speed.
followed by a projectile is called its trajectory
trajectory.
Formulas for Projectile Motion: Vertical Motion
- It is the motion that happens when we throw
{
ax = 0
an object totally up.
for x- vx = vox= vo cos θ
component
x = vx t = vox t = (vo cos θ) t
{
ay = -g Newton's Law of Motion
for y- vy = voy – gt = vo sin θ – gt Force
component
1 1 - A force is a simple push or pull. When two
v = voyt – gt² = (vo sinθ)t – gt²
2 2 bodies interact, there is force. For example,
Uniform Circular Motion when you push a box, you interact with it by
- It is the motion of a particle moving at a exerting a force on it. You can exert forces in
constant speed on a circle. At every point, its different directions.
velocity (called tangential
tangential velocity)
velocity is directed - Forces can be classified as either contact or
tangent to its circular path. Its tangential noncontact forces.
velocity changes in direction but not in Contact forces occurs when the interacting
magnitude (speed). Thus, this velocity must be bodies are touching each other.
perpendicular to the acceleration at every Noncontact forces are long-range forces
point. In a circular path, this type of that can act even if the bodies are separated
acceleration, known as radial acceleration
acceleration or by empty space or at a distance from each
centripetal acceleration
acceleration, is directed toward other.
the center of the circle.
Newton's first law of motion
If the radius of the circle is R, the radial - also known as the law of inertia
inertia. It states that
acceleration (a ), and speed (v) of the body every object will retain its state of motion
in uniform circular motion are related by the (whether at rest or moving with constant
following equation: velocity in a straight line) unless acted upon
v²
a rad = by a net force.
R
This can also be expressed in terms of the Newton's second law of motion
period (T) of the motion. Period is the time - also known as the law of acceleration
acceleration. It
for one revolution (one complete trip of the states that the acceleration of an object is
body around the circle). For one period, the directly proportional to the net force acting
distance the body has traveled is equal to on it, is in the same direction as the net force,
the circumference 2πR of the circle. So its and is inversely proportional to its mass. This
speed is: 2πR can be expressed in equation form as:
v=
T
F = ma
Substituting this to the equation for arad gives:
- In SI units, the units of mass and force are kg
4π²R and N, respectively. From this equation, 1 N is
a rad =
T² the net force required to impart an
acceleration of 1 m/s² to a mass of 1 kg. Thus, 1
Non-Uniform Circular Motion N = 1 kg • m/s².
- The circular motion when the speed of the
The force due to gravity Fg : Fg = mg
object doesn't remain constant. In non-
uniform circular motion, the object is moving note: g is the acceleration due to gravity
in a circular path with varying speeds. with magnitude of 9.8 m/s² and directed
Because the speed is changing, there is
downward
tangential acceleration in addition to radial
acceleration.
Newton's thirs law of motion
- states that for every action, there is an equal
magnitude and opposite direction. The forces
mentioned in the law are commonly referred
to as "action-reaction"
action-reaction forces.
Mass vs Weight
- The magnitude of the force of gravity is
commonly called the weight (w).
w = mg