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Level 3 Codebreakers Week 2 Session 2 Level 3

Terminology:
grapheme, letter, sound/phoneme, segment, sound-talk, blend, tricky word

Learning Objectives Resources • These can be found in the Level 3


• To read and write words containing the • Codebreakers Level 3 Log Book Supporting Resources Pack
‘y’ grapheme • ‘y’ Level 3 Codebreakers Mnemonic • ‘y’ Codebreakers Decodable Word Cards
• To read tricky word ‘we’ Flashcard (as well as those taught so far) • whiteboard and pen (1 each)
• Level 3 Codebreakers Sound • timer
Mat (1 each) • different coloured pens or highlighters
• Level 3 Codebreakers Grapheme • interesting writing tools, e.g. UV pens,
Formation Rhyme Posters chalk pens to write on windows, a tablet
• Level 3 Codebreakers Grapheme and stylus
Formation Mat • magnetic letters (optional)
• Level 3 Codebreakers Tricky Word • Doorkeeper Decode
Flashcards
• Level 2 Codebreakers Tricky Word
• Flashcards

Revisit and Review (3 minutes)

(1 minute) ‘Break the code and say the sound.’ Hold up the grapheme side of the already taught Level 3 Mnemonic
Flashcards, one at a time, and encourage the children to say the sound
that each grapheme can make. Work through these rapidly.

Further support? Prompt the children by making the action for the sound
or showing them the mnemonic side of the card.

(1 minutes) ‘Now, I am going to say a sound and you will write the Without letting the children see them, say the sounds on the flashcards
grapheme down on your whiteboard as quickly as you can. You can at a quick pace. Make sure you say the sound (phoneme) and not the
use the sound mat/action/mnemonic to help you.’ letter names. Ensure the children can see your mouth clearly so they can
make the link between the sounds they are hearing and the mouth shape/
tongue positioning.

Further support? Ask the child to point to the sounds on their Level 3
Codebreakers Sound Mat instead of writing them down.

(1 minute) ‘We are going to read some tricky words that we already Show the children a mix of the taught Level 3 Codebreakers Tricky Word
know. These can’t be sounded out so we learn them. We’ll look for the Flashcards and some Level 2 Codebreakers Tricky Word Flashcards.
tricky part and then read them together.’ Hold up a card, identify the tricky part and say the word with the children.
Repeat for the other words, going through the cards at a quick pace.
Prioritise any word cards that the children find difficult.

‘Now, it’s your turn.’ Hold up the word cards for the children to say by themselves. Keep it
quick and pacey. If the children haven’t read all of the words in the time,
leave them to come back to at another time.

Praise the children for their efforts and achievements.

Teach (6 minutes)

(1 minute) ‘To help us with our codebreaking, we are going to practise Show the mnemonic side of the ‘y’ Mnemonic Flashcard
the ‘y’ sound today. The letter that makes this sound is called ‘y’ and say the /y/ sound.
(pronounce as if you are saying the alphabet) and it looks like this.’

‘We can use our mnemonic to help us remember this new grapheme.’

‘Let’s say the sound together: y, y, y.’ Say the sound together three times.

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‘Write the grapheme in your log book.’ Encourage the children to write the grapheme in the ‘Today’s Code’ box
in their log book. Display the flashcard in a place where the children can
see it for the rest of the session.

If children need support with letter formation, model the letter formation
of the letter ‘y’ using the Level 3 Codebreakers Grapheme Formation
Rhyme Posters.

‘Let’s find the grapheme in the back of our log book.’ Children to find the grapheme on the sound mat on the back page of
their log book.

(1 minute) ‘Now, we are going to segment and blend some words that Listen for children saying the individual sounds ‘y-e-s’.
contain this new grapheme. Use your codebreaking skills to sound-
talk the word ‘yes’.’ Ensure the children are saying all of the sounds in the words and saying
the pure sounds.

‘Sound-talk the word ‘yell’.’ Listen for the individual sounds ‘y-e-ll’.

‘Sound-talk the word ‘yap’.’ Listen for the individual sounds ‘y-a-p’.

Further support? Model segmenting and sound-talking the word for the
child to hear.

(30 seconds) ‘This time, I am going to sound-talk the words and Pause for children to say the word ‘yes’.
I want you to use your codebreaking skills to blend them back
together. Say the word, ‘y-e-s’.’

‘y-e-ll’ Pause for children to say the word ‘yell’.

‘y-a-p’ Pause for children to say the word ‘yap’.

Further support? Use bouncy and stretchy sounds to help the children
with blending the sounds back into the whole word.

(1 minute) ‘Let’s use our codebreaking skills to read some words Show the ‘y’ Decodable Word Cards.
which contain this new grapheme. I’ll go first.’

‘y-e-t’ (pointing to the matching sound buttons as you say Hold up/display the card showing the word ‘yet’. Point to each sound
each sound) button and say the sounds.

‘Your turn.’ Indicate to the children for them to say the sounds as you point to the
sound buttons.

Repeat for the words ‘yap’ (y-a-p) and ‘yell’ (y-e-ll), using the relevant
word cards.

Further support? Remind children of the graphemes by using actions


and/or referring to the Level 3 Codebreakers Mnemonic Flashcards.

(1 minute) ‘Now, we will tap it on our watches as we say the sounds Tap for each phoneme in the word, e.g. ‘yet’ has 3 taps, ‘y’ - tap, ‘e’ - tap,
in the words.’ ‘t’ - tap.

‘Yap’ and ‘yell’ also both have 3 taps.

‘We are going to count each phoneme as we sound-talk the word. We Sound-talk ‘yet’ (i.e. y-e-t) and as you say each phoneme, count it on
can use this codebreaking strategy to help us in the classroom when a finger.
we aren’t sure how to spell a word.’
Repeat for ‘yap’.

Repeat for ‘yell’.

(1 minute) ‘Now, we are going to learn the code to read a new tricky Show the children the ‘we’ card from the Level 3 Codebreakers Tricky
word. Today’s word is ‘we’. Let’s say it in a sentence.’ Word Flashcards. Children to use the tricky word in a spoken sentence.

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‘Which part of the word is tricky and doesn’t follow our normal Ask the children to identify which letters or graphemes aren’t as expected.
phonics code? Why is this part tricky?’ In this case, the ‘e’ making an /ee/ sound.

Children may give different answers and it is important that they identify
what is difficult to them.

‘Write the word in your log book and colour code the tricky bit.’ Children to write the word in their log book, using a different colour to
write the tricky part, e.g. we.

(30 seconds) ‘Now, we are going to put on our spy glasses and Mime making reading glasses with fingers (the activity can be done
practise reading our new tricky word. I will show you some cards and without the glasses action). Mix the new tricky word card in with three of
you need to say the words. See if you can count how many times I the cards from the Revisit and Review section. Hold up the word cards,
sneak in today’s new word.’ one at a time, for the children to read and say. Bring the new tricky word to
the top of the pile several times so the children can practise recognising
and reading it.

Further support? Ask them to refer to their written version of the tricky
word with the tricky bit written in a different colour.

Use just one other tricky word flashcard with the new tricky word.

Practise (5 minutes)

‘We are going to practise our new grapheme and play Set the timer for this part of the session. Keep to time, rather than getting
‘Doorkeeper Decode’.’ through all of the words of the game. Play Doorkeeper Decode using the
‘y’ Codebreakers Decodable Word Cards.

Encourage the children to sound out the graphemes and blend them to
read the words.

Further support? Encourage the children to point to the sound buttons


underneath the word as they say each grapheme, looking for the new
grapheme. If necessary, support them to do so.

For children who would benefit from more multisensory games, you
could swap this game for one of the games listed here.

Apply (6 minutes)

‘You are going to use today’s codebreaking skills to write some words Model segmenting the words into phonemes (e.g. y-e-s) and counting the
in your log books. Let’s do the first word together, ‘yes’.’ phonemes. Encourage the children to write the letters as you do. Say the
words one at a time and support the children to write the words down if
‘yum’ necessary.

‘yuck’ Further support? Remind them to use the mnemonic to help recall what
the new grapheme looks like and to check the ‘Today’s Code’ box in
their log book.

Make the words using magnetic letters.

‘Crack today’s code by writing this secret message in your log book: Support the children with writing the sentence in their log book. Dictate
Can a yak yell yes?’ the sentenace for the children to write. Repeat the sentence lots of times
and encourage them to count the number of words in the sentence (5).

‘Let’s use today’s message to crack the secret code together.’ Ask the children to give their spellings of the words in the sentence. Act
as a scribe to write the sentence on the whiteboard or some paper. Make
sure this shared sentence is accurate so that the children are able to
successfully crack the code.

‘Today, you need the 5th, 9th and 14th letters. Write the letters in the Children to write the letters ‘y’ ‘e’ and ‘s’ in the circles at the bottom of the
circles in your log book to get today’s code word.’ page in their log books to find the secret code word (yes).

‘Well done, you’ve worked hard today! Colour the battery in your log Celebrate the children’s efforts. Encourage them to think about how
book to show how confident you are in your learning.’ much progress they’ve made today.

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Level 3 Codebreakers Week 2 Session 2
Learning Objectives:
To read and write words containing the ‘y’ grapheme

To read tricky word ‘we’

Assessment of today’s session:

Name

To read words containing ‘y’.

To spell words containing ‘y’.

To read tricky word ‘we’.

To spell ‘y’ words in a sentence.

Observations from the session:


Use this space to record any additional observations, progress and achievements as well as areas to work on further or gaps in the children’s knowledge.

By using this resource, you acknowledge that it is your responsibility to assess all risks in relation to the activities described and in particular the health
conditions of participants. Twinkl cannot be held responsible for, and shall not accept any liability arising from, any activity.

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