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Armored Recon Platoons are organised as shown on page 26. Before the game begins, a player may elect
platoon in every respect except that they deploy together and count as a single platoon for Ambushes and
to operate the Recon Sections of their Armored Rifle Platoons as separate platoons. If they do so, one of
the Carbine teams in the Recon Section becomes a command team and the section counts as a separate
(paste over machine-gun picture)
If a Field, Armored Field, or Parachute Field Artillery
Battery with a Staff team ranges in on their first attempt, The Truscott Trot
they can fire a TOT bombardment. Every team hit by Long-distance speed marches were a major
a TOT bombardment re-rolls successful saves in the
Reserves. The Assault Gun Section, if present, joins the platoon formed from the HQ Section.
feature of an infantryman’s training. Some officers
first turn of the bombardment as they scramble for
cover and batten down the hatches. like General Truscott of the Third Infantry
Division trained their troops so hard that they
Tank Company HQ, page 11 dubbed speed marching the ‘Truscott Trot’.
(place below points box)
Your company must include at least one Tank All this practice paid off for the Third during
Platoon equipped with the same type of tank Patton’s drive to Palermo during the Sicily
as the Company HQ. campaign. The men of the Third Infantry Division
marching on foot were able to keep pace with
Mortar Platoon, page 12 the neighbouring Second Armored Division!
US Infantry teams move 16”/40cm instead
Platoon of the normal 12”/30cm when moving At
HQ Section with the Double.
3 Mortar Sections 125 points
2 Mortar Sections 90 points Assault Gun Platoon, page 18
0 to 1 Assault Gun Platoon
The Assault Gun Platoons are also the same as
Options
those of the tanks. The organisation is shown
• Arm any or all M4 81mm MMC half-tracks
2 or 3 Armored Recon Platoons
on page 13.
with a .50 cal AA MG for +5 points per
Armored Recon Platoons, page 27
vehicle.
• Arm any or all T19 105mm HMC half-tracks one or two vehicles. Either way they count as a single
with a .50 cal AA MG for +5 points transport team and only one of them may be armed.
6 holding either objective, or
per vehicle.
target for shooting. If one is Destroyed, both are. Basing
The battle ends when either:
of the objectives.
lines held.
• Arm any or all unarmed Jeeps or M2 half- when hit. Their crews called them ‘Ronsons’ since in
Ending
tracks with an AA MG for +10 points the words of the cigarette lighter advertisement they
‘light first time’. The German nickname was simply,
per vehicle.
1.
‘Tommy Cooker’.
•
M3 37mm gun
M1 81mm mortar
M2 .50 cal MG
GMC 21/2-ton truck
Rifle team
Carbine team
M10 3in GMC
M3 75mm GMC
T30 75mm HMC
T30 75mm HMC
Rifle team
Carbine team
M3 37mm gun
M1 81mm mortar
M2 .50 cal MG
CHARACTERISTICS
without APCBC
Half-tracked
40”/100 cm
SPECIAL RULES
16”/40 cm
Half-track
16”/40 cm
24"/60 cm
Wheeled
8”/20 cm
40”/100 cm
24”/60 cm
24”/60 cm
16”/40 cm
16”/40 cm
24”/60cm
8”/20 cm
within 6”/15cm.
• If the platoon is Pinned Down, roll a
1
1
-
3
4
1
1
-
3
1
1
-
2
0
0
2
1
7
1
-
4
1
4
2
1
immediately.
-
0
0
0
0
-
2
0
6
6
3+/6
6
5+
5+
6
6
6
0
-
0
0
75mm howitzer.
Gun shield, Small gun.
Man-packed, Mortar, Smoke, Small gun.
Man-packed, Small gun, Light gun.
Reconnaissance platoons (recce platoons for short) are a If both sides have recce troops, the defender makes their
commander's eyes and ears. They push out in front of an reconnaissance deployment move before the attacker.
advancing army to discover where the enemy is planning
to stand and fight, and find gaps where they can be bypassed
without engaging them. In defence, recce platoons keep the
AVOID AMBUSHES
enemy from learning your plans while gathering information One of the vital roles of recce platoons is scouting enemy
about when and where any attack will come. ambushes before they are sprung.
A recce platoon is any platoon noted as such. All teams in The enemy may not reveal teams from ambush within
a recce platoon are considered to be recce teams. Teams 8”/20cm and line of sight of your recce team unless the
attached to a recce platoon are not recce teams unless they recce team moved At the Double last turn.
are attached from another recce platoon.
CAUTIOUS MOVEMENT
COMMAND DISTANCE Recce platoons are trained to make the best use of any
Only the most independent troops displaying the highest concealment, even when on the move.
levels of initiative are selected for reconnaissance work. Recce teams are considered to be Gone To Ground in the
Recce platoons increase their Command Distance allowing opponent’s following turn if they are Concealed, and did
them to operate in more dispersed formations than regular not move At the Double, shoot, or assault in their own turn,
troops. See page 44 of the Flames Of War rulebook for more or fire at aircraft this turn.
on command distances and their effects.
Experience Command Distance The infantry team is also
Conscript 4”/10cm Concealed and Gone to
Trained 6”/15cm Ground because it is a
Veteran 8”/20cm recce infantry team and
did not shoot or assault.
RECONNAISSANCE The armored
DEPLOYMENT car moving
slowly along
Well before the start of any battle the recce troops start the hedge is
working their way forward searching out the enemy. Gone to Ground
because it is
After all deployment, but before the game begins, you may Concealed and
move any recce teams deployed on the table up to their did not shoot or
normal movement in any direction. This movement may assault.
not be At the Double, and the recce teams must remain more
than 16”/40cm from all enemy teams.
If a recce platoon has attachments or passengers from a non- Recce Infantry teams that do not move At the Double, shoot,
recce platoon, they may not make a reconnaissance or assault in their own turn or fire at aircraft this turn are
deployment move. considered Concealed, and therefore Gone To Ground.
At the start of the Shooting step, roll a Skill test to reveal • If successful, all eligible recce teams in the platoon may
the enemy platoon. If it is successful, any enemy teams from immediately disengage and move up to their normal
that platoon in line of sight of the recce platoon do not count movement away from the enemy teams shooting at them.
as Gone To Ground for the remainder of the turn. All other teams in the platoon remain where they were.
Some teams may elect not to disengage if their current
A recce platoon attempting to reveal an enemy platoon does position is secure.
not count as having shot, but cannot move, shoot, or assault
this turn. • If unsuccessful, the recce platoon remains in its original
position and the firing platoon may fire their remaining
shots.
If the recce
platoon passes All remaining shots from the weapons that fired and any
its Skill test, the shots from other weapons the platoon is firing, are fired at
enemy team it the recce platoon in its new position. If the whole recce
can see is no platoon managed to get out of range or line of sight of the
longer Gone to
Ground and the enemy, the remaining shots automatically miss.
observer team Disengaging does not prevent a team from being considered
will range
artillery on it. Gone To Ground under the Cautious Movement rule. Teams
The other enemy cannot move At the Double when disengaging.
The recce platoon team remains
declares that it will hidden.
German anti- If the recce
attempt to reveal the tank guns open team passes
German machine-gun fire from the Skill test,
platoon. ambush so the they
recce platoon immediately
elects to move away
disengage. The and all
DISENGAGE! guns fire one remaining
shot each then shots are at
When fired upon, recce platoons may attempt to use their the recce their new
speed and training to evade before serious damage is done. platoon takes a position.
Skill test.
Recce platoons may attempt to disengage when fired on in
the enemy Shooting Step as long as they did not move At
the Double, shoot, or assault in their previous turn, or fire Only the tail-end charlie
at aircraft this turn. that didn’t get out of sight
is still a valid target.
While
reorganising
the recce
platoon cannot
move closer to
any visible
enemy, so the
platoon has to
In the turn after stop as soon as
disengaging, the recce it sees the
platoon must reorganise German tanks.
and cannot shoot.