Professional Documents
Culture Documents
Final Revision Essay 2 2
Final Revision Essay 2 2
Hao Hoang
ENGL 1301-122
9/21/22
Legend Of Zelda: Breath Of The Wild (BOTW), a part of the Legend of Zelda franchise,
is a recent release game that caused Nintendo uproar to promote the game. First, Nintendo
announces the game through an advertisement video of the actor sitting on the couch playing the
game; then, the actor would need to travel and take the game console with him. At first glance,
one might think this is a BOTW promotion; however, a closer visual analysis of the ad video will
show that their promotion is biased toward the Nintendo Switch more than the game. The ad
promotes the Nintendo switch to Nintendo game enthusiasts by providing the visual of the game
console accessibility for audiences through a visual story. The author provides a transition focus
on the actor's facial expression reacting to the graphic gameplay on the console to reassure of the
console enjoyment. Also, the author includes the beautiful open-world visual scenery of BOTW
The Nintendo switch advertises the accessibility of the console through a visual story of
the actor playing with the console through different locations such as the plane or bus. The
advertisement video has a scene where the actor plays BOTW on a couch (figure 1) and looks at
his watch to check on his task (figure 2). After he checks his watch for the task, he would stand
up and disassemble the Nintendo Switch from the dock, which will switch his game display from
the TV to his small and convenient console display with the same graphics performance (figure
3). The author of the advertisement display this small scene to attract the audience by
Hoang 2
emphasizing the Nintendo Switch's capability as a high-performance portable console urging the
audience who doesn’t have the leisure of staying in one location to experience the full gameplay
of their favorite game without sacrificing graphics or sound quality which is usually seen in
many other portable consoles was shown in those short transition. It is an action in return would
provoke the audience's desire to immediately add the console to a wishlist for their shopping
spree.
The transition of the ad between the actor (figure 5) and the console with the BOTW
game displayed (figure 4) attracts the audience through the actor's reaction to the gameplay to
reassure them of the console's enjoyment. An example within the advertisement would be the
video depicting the moment of the actor on the bus to the moment on the plane, with the
transition focus on the actor's countenance and the BOTW gameplay variation. The
advertisement utilizes the human recognition of facial expression with the transition allowing the
audience to focus on the actor's reaction (figure 5). It will enable the audience to get a visual
opinion of the person playing the game, which increases the assurance of the audience with the
product's enjoyment. The ad further emphasizes this by highlighting the actor's smile to be
visible to the audience to indicate that the game will be nothing less than a wondrous adventure
to invoke the audience's desire to venture and buy the Nintendo Switch then enhances this idea
The visual gameplay of BOTW displayed during the advertisement ensnares the audience
to buy the game and the Nintendo Switch by invoking a sense of nostalgia from the game to fans
of the Legend of Zelda franchise through the usage of the variety of beautiful scenery within the
game. An example is shown in the advertisement video in the form of a short clip of the
gameplay with the character in the game experiencing multiple wonderous adventure plots, such
Hoang 3
as the character "Link" being chased down by a desert monster (figure 6), Link standing on top
of the tower looking at the beautiful sunset (figure 7), and Link in the middle of gliding on the
sky to doing a game main quest (figure 8). The clips were short yet captivating to get the
audience's attention drawn to the game while having the vision of themselves adventuring to the
plain and experiencing these adventures just like the main character. The game scenery invokes a
sense of nostalgia in a fan of the Legend of Zelda franchise by transiting between these clips to
remind them of the franchise's other games; in addition, the game's open-world concept also
draw in any player that desires an open-world experience with a variety of choice and quests to
provoke the adventurous inner characteristic of the audience. Through the game exclusivity on
the Nintendo Switch, they would use these experiences to invoke a sense of familiarity urging
The game BOTW TV advertisement is a thriving attraction for the Nintendo Switch
audiences through the usage of the visual example of the actor traveling with the console capable
while enhancing that with the transition between the actor countenance and the gameplay to
assure of the console enjoyment. The ad even goes as far as including the game's visual scenery
within the gameplay to attract the audience to the game and use exclusivity to urge the audience
to buy the console for the game. The ad has successfully informed the audience of the excitement
that the console carries which helps support the console sale through the audience's
Appendix
Hoang 4
Figure 1
Figure 2
Hoang 5
Figure 3
Hoang 6
Figure 4
Hoang 7
Figure 5
Figure 6
Hoang 8
Figure 7
Figure 8
Hoang 9
Hoang 10
Work cite
September 2022.