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Livestock Farmers, Buyer/Consumer Marketplace Mobile Application System

A Capstone Project Proposal

Presented to the

Faculty of Bachelor of Science in Information Technology

Computer Studies Department

Eastern Visayas State University – Ormoc City Campus

In partial Fulfillment

of the Requirements for the Degree of

Bachelor of Science in Information Technology

by:

Catalonia, Christian Joy L.

Catalonia, Roldan L.

Baylosis, Mary Grace D.

Engr. Joseph Jaymel S. Morpos, MSIT

Capstone Project Adviser

July 2022

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Table of Contents

1.0 Capstone Project Description

1.1 Overview of the Current State of Technology / Background of the Study …………………… 3
1.2 Capstone Project Objectives
1.2.1 General Objective …………………………………………………………………...... 4
1.2.2 Specific Objectives ………………………………………………...………………. 4

1.3 Scope and Limitations of the Project ………………………………………………….…….... 5

1.4 Significance of the Capstone Project …………………………………………………. 5

2.0 Review of Related Literature ...………………………………………………………. 6-7

3.0 Technical Background …………………………………………………………………………. 8

3.1 Technicality of the Capstone Project

Technical Terms …………………………………………………………………………… 8-9

3.2 Details of the Technology to be used …………………………………………………………... 9

3.3 How the Project will Work …………………………………………………………………….. 9

Grantt Chart …………………………………………………………………………………. 10

Appendix A. Diagrams and other documentation tools


Figure 1 ……………………………………………………………………………………... 11
Figure 2 ……………………………………………………………………………………... 11
Appendix B. Theoretical and/or Conceptual Framework
Figure 1 ……………………………………………………………………………………... 12

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1.0 Capstone Project Description

1.1 Overview of the Current State of Technology / Background of the Study

Agriculture is one of the initial drivers of national development which serves as one of the
supporting agents of the Philippine Economy. Most Filipino family’s livelihood who lives in rural areas
in the Philippines is agriculture, primarily Livestock Raising. With the Philippine livestock industry
being dominated by the traditional backyard/federation raisers which comprises about 80% of the total
livestock population in the country (Posas et al., 1995). The Philippines is also known for its high
number of meat consumer being top in South East Asia, giving a high market opportunity for livestock
raisers in the country.
According to Mr. Renato N. Casas (2022), the head of Agriculture Office in the municipality of
Villaba, a town located in the Province of Leyte whose economy relies greatly on Agriculture on which
Livestock Raising ranks the highest in the field of agriculture with the total percentage of 30% of the
3,200 farmers. In spite of the high numbers of backyard/federation livestock raisers in the town, several
farmers are afraid to venture in livestock raising due to the following reasons: 1.) lack of direct
connection to the buyers/consumers. 2.) long process of marketing livestock which is adding up to the
burden of livestock raisers making additional costs on transport and storage leading to low profit. A
study conducted by Dana et al., (2021) founded that with the absence of effective marketing strategy
some farmers are stopping because of low profitability.
These problems being evident in the existing traditional marketing system, means that a new
Marketing System needs to be adopted. A systematic Marketplace known as ‘Electronic Marketplace’
can be implemented on the field of Agriculture specifically livestock marketing (Strzębicki, Dariusz,
2015). With the adoption of this, changes will happen on the shape structure and rules on which
traditional marketplace operates. Allowing hassle free transaction by creating remote negotiations
without the need of physical presence of buyers and sellers.

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1.2 Capstone Project Objectives
1.2.1 General Objective
To develop a Mobile Application Marketplace System for Livestock Farmers in Villaba.
1.2.2 Specific Objectives
The specific goal of this project is to develop the following:

 Remove transport and storage cost in Marketing Pigs.

 Establish direct connection between farmers & buyer/consumer.

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1.3 Scope and Limitations of the Project
This study will focus on the problem faced by 960 Livestock Raisers in Villaba, Leyte such as
how to market livestock directly to the buyers/consumers gaining high profits. The study will aim to
seek ways to upgrade the traditional marketing system of livestock in the town. The study will focus on
the following; Knowing livestock farmers location, give number of livestock population reared by
backyard/federation raisers, and gathering information about the traditional marketing system that
livestock raisers are using. However, catering livestock farmers outside the town of Villaba and
knowing the income of livestock farmers will not be included in the study.

1.4 Significance of the Capstone Project

As a growing industry in the field of Agriculture it is timely needed to develop a Marketplace


System that will provide smooth and fast transaction. To effectively and efficiently market livestock
with high profit, the Marketplace System will help reduce the costs of transport and storage giving high
profits to the farmers with regards to traditional Marketing of livestock. The researchers want to give
clear message to the people that Information Technology is the most vital part in growing and evolving
the society. In addition to that, through the planned system people will know the importance of
Information Technology in solving relevant problems through developing system that will offer relief
and convenience.

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2.0 Review of Related Literature

Coming up with something that will help in giving solutions to the growing problem of
Backyard/Federation Livestock Raisers on how to market their products in a profitable and efficient
way is crucial. According to the study of Yarte, Dana Mae et. al., (2018) entitled ‘Marketing of
Livestock in Sta. Maria, Bulacan, 2020’ of Municipal Agriculture Office in Sta. Maria, Bulacan,
majority of livestock raisers are backyard/federation raisers whose location is far from the town, and
directly transporting their produce to the market will cost them much. In addition, on the study of
Manipol, Flores et. al., (2014) it was proven that the demand of meat on the market is high, but due to
the lack of effective marketing tools that will give connection between farmers and the buyer/consumer
some farmer ended up losing profit. For this reason, some farmers in Villaba prefer to slaughter their
livestock and lend them to people because of lack access to the market. Moreover, people usually pay in
long term and it’s rare for some to pay in cash rendering farmers low profit thus leading to some in
quitting the livestock raising journey.

Moreover, the study of Kotler, Philip et. al (2021) entitled ‘Atmospherics as a Marketing Tool’
states, there are five factors that tells why effective marketing tool is important: 1) the number of
products sold decreases, 2) the growth in company appearance also decreases, 3) the changes that
buyers/consumers want, 4) the competition is getting sharper., 5) too much expenses on marketing. The
current marketing system for agricultural products, including livestock is monopolistic and exploitative
said (Ostaev, Gogolev et. al., 2019; Sharma, Burark, 2019) on their study entitled ‘Agricultural
Marketing in Rajasthan: Status, Problems and Remedies’. To avoid heavy costs on marketing and
prevent much losses on the Farmers side a marketing channel which will facilitate the flow and transfer
of products from the producer to the buyers/consumer must be created (Printezis, Iryna & Grebitus,
Carola, 2018). Same instances are happening with the Backyard/Federfation Livestock Raisers in
Villaba for the farmers are suffering with the current marketing system which is currently being used.

To prevent more profit loss on the side of backyard/federation livestock raisers an


implementation of smooth, reliable, and fast Marketing System Platform is crucial. To do this, the
proponents will have to design a system that will perfectly fit with the farmers need, with that in mind,
the proponents will develop a mobile application that will build direct connection between livestock
raisers and buyers/consumers. In the study of Subagyo, Ardiansyah (2020) entitled ‘Prototype of
Integrated Livestock Recording Application with Animal Identification and Certification System in
Kebumen’ it is mentioned that the use of mobile application system which is equipped with a selection
of cash or non-cash payment methods (transfers) that will base to the wishes of the buyers is crucial to
make payment transactions between buyers and sellers smooth and easier. This means that in today’s
world new types of transaction exists which can be integrated in building system.

The proponents will develop a mobile phone application system is suitable for the needs of the
backyard/federation livestock raisers in connecting directly to the buyers/consumer. In contrast, the
high numbers of android users have increased which led them to grow exponentially and achieve great
success in terms of using mobile application platforms (Guerrouj & Baysal, 2016). In addition, due
to its nature of application being applied on budget friendly devices, Android is the most common used
operating system in most mobile devices and brands on which most of the Backyard/Federation
Livestock Raisers have access with. Because of this, the proponents focuses only in developing
application system specifically for android platform on which future project proponents can freely

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apply their ideas in developing application for other Operating System platform to give application
access to all users.

Furthermore, the study of Afandi (2021) entitled ‘Impact of Mobile Payment Applications on
Business: Financial Inclusion and Innovation – The Case of Mpesa in Kibera Slum, Kenya’, states that
the adoption of Mobile Application placed on android platform surely boosted transaction and
connection between buyers/consumers and farmers. It has always been crucial to observe things which
can be used to provide comfort and improvement in the current state of marketing livestock. In the case
of Villaba’s Backyard/Federation Livestock Raisers, it was observed that farmers are deeply
disappointed on the existing marketing system of livestock due to massive profit lose. Moreover, the
study of Subagja, (2005) entitled ‘Research Initiative from Engineering Management and R & D
Management to the Management of Innovation: Innovate Success of Today and Tomorrow’, stated that
‘the government should think of seeking effective marketing strategy for in traditional marketing,
involvement of many market participants will only make the distribution patterns long and
disorganized’. Therefore, it was just and reasonable for the Backyard/Federation Livestock Raiser in
Villaba to have its own marketplace, in fact, livestock marketing process on the Philippines should be
changed to be equipped with technology such as e-payment/cashless payment that shall provide
efficient, directed and reliable transaction between farmer and buyer/consumer. For this time, people
are already aware of the efficiency and reliability of online shopping platforms, the same idea should
not be neglected and must be applied to the livestock marketing in the country, it shall be applied
primarily as an experimental stage to give way for further observation and adjustments.

The proponents are aiming to modernize and change the traditional and manual marketing
system in selling livestock in Villaba. With Mobile Application System that will act as a Marketplace
enabling interaction between Backyard/Federation Livestock Raisers and Buyer/Consumer. The
proponents believes that a development of mobile application system with dual payment method will
provide an easier, reliable, and efficient way of buying and selling livestock for Farmers and
Buyers/Consumers in Villaba. The process of creating and delivering value to buyers/consumers by
serving them through application will give satisfaction to the buyers/consumers (Waluyo,et. al.,2018).
Technology is the way in making life easier and comfortable when talking about service (Mahzabeen,
2019). The same with the plan of the proponents which would bring reliability and efficiency to the
livestock farmers involved in Backyard/Federation Livestock Raising journey.

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3.0 Technical Background

In today’s world technology is fast evolving thus making society to slowly adopt with it. Yet,
the marketing system of Livestock in the town of Villaba still uses traditional marketing style, this
problem requires a solution which will aid in adopting to new marketing system that uses internet and
technology. A Mobile Application Marketplace System becomes crucial to the livestock raisers due to
the long process of using traditional marketing. Therefore, the proponents will develop a system that
will aid Livestock Raisers on marketing their products in fast, secure, and reliable way.

The system will provide easy market access that will assist the Livestock Raisers in Villaba in
marketing their pigs directly to the buyer/consumer. The livestock raisers will be given the following
privilege; post livestock along with its information, manage order of buyer/consumer, interact with the
buyer/consumer via chat box/comment box, confirm the payment of buyer/consumer be it COD or E-
payment, creating convenience to the farmers while marketing. On the other hand, the proponents shall
be the administrator of the system. To know the data flow when Marketing Pigs please refer to
Appendix A, page
(11) figure 1.

As stated above, this project will have a Mobile Application system that can be installed by the
Livestock Raisers to be used when managing orders and marketing livestock, the buyers/consumers can
also install the same mobile application to order livestock. Please refer to Appendix A, page (11), figure
2 for the architectural design of the system.

The proponents collaborated and conducted brainstorming together with the groups of
Federation of Farmers in Villaba in cooperation with the Department of Agriculture Office of Villaba in
determining the problems, location, and other things to be considered in implementing the project. The
data gathering will be implemented through formal interview with the target respondents which will be
done by the proponents. Furthermore, the data gathered from the respondents will be thoroughly check
to get an idea on the final flow of this project.

3.1 Technicality of the Capstone Project

Technical Terms

Livestock Raising - rearing and breeding domestic livestock primarily for their skin and for food (meat
products).

Backyard/Federation Livestock Raisers - a person or group of farmers that raises one or more type of
livestock that are mature or growing around their homes or places.

Agriculture - the study or practice of farming, which includes preparing the land for plant growth as
well as raising animals for their meat, wool, and other goods.

Buyer/Consumer - a person who buys goods from producers and either sells them to retailers or
consume them.

Monopolistic - pertaining to a person or organization that controls the supply or exchange of a good or
service exclusively.

Modernize – adapt to modern needs or habits, typically by adopting modern ideas or methods.

Marketplace System – A platform where livestock raisers sell their produce.

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Traditional marketing - Traditional marketing refers to any type of marketing that isn't online. On our
case, just word of mouth.

3.2 Details of the Technology to be used


The proponents will use (Programming Language here) in developing the android mobile
application, (description of the programming language here) rendered mobile applications for iOS and
Android.
Perhaps the proponents might leverage Expo to make the development and testing of React
Native apps easier. It is a collection of tools built around React Native that enables the proponents to
launch an app extremely quickly. It will give the proponents a list of tools that make it easier to create
and test our React Native application.
Using a desktop computer, the proponents will create and test the app. Additionally, a
smartphone will be necessary to install the Expo Client application. The Expo Client application is a
mobile app that enables us to access our projects while we're working on them without using XCode or
Android Studio, as well as allowing others to view them as well.

3.3 How the Project will Work

Initially, the study was proposed by the proponents in response to the existing problem
regarding the absence of direct communication between livestock farmers and market
buyers/consumers. Then system planning which is the process of selecting the system's proper
hardware, software, and features. After system planning, system development was the top priority for
the proponents. During system development, the features of the system were created using the hardware
and software that were selected during system planning.

Following development, the system will then be tested. This includes unit testing, which
evaluates the individual units or modules, integration testing, which evaluates the combined units or
modules, and system testing, which evaluates the overall system after integration of all the individual
units or modules. The system can be deployed for use by livestock farmers and buyers/consumers if the
proponents does not see any problem or glitches by the time of testing. Prior to system deployment, the
proponents will conduct a survey to gather user feedback and comments, which they will then be
thoroughly observed to make necessary system adjustments to the system if needed.
The panel will conduct a thorough study of the system, and as a result, the proponents will prioritize
those proposals to be implemented into the system. As a result, the panel's recommendations to the
system during system defense will be adopted. The conceptual framework makes it clear that the
system's development relies on user feedback weather to make adjustments or add new functions. The
proponents of the system will adopt an incremental development method. Please refer to Appendix B,
page (12), figure 1 for the Framework of the planned system.

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Schedule of the activities shown in Gantt Chart below.

Schedule of the Activities


er er ber
ust tem
b
ober v e mb c em
t No
Jun
e July Aug Se p Oc De

Project Planning

Data Gathering

Requirements Analysis

Designing

Development

Testing

Implementation

Start Date Duration (months)

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Appendix A. Diagrams and other documentation tools

Customers Info

Order/Purchase Details Order/Purchase Details

  0.0
Administrator
Livestock   Buyers/
Product Details Customers Info  
Marketplace Customers
  System
Livestock Raiser
Order/Purchase Details Payment Info

Revenue

Figure 1

User
Ordering of Livestock Database

Livestock raiser’s location Livestock raiser’s & Buyers/Consumer’s


info. & Location
Posting of Livestock for sale Livestock’s info. & Location
and Sold livestock’s Record
Mobile App

Figure 2

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Appendix B. Theoretical and/or Conceptual Framework

PIG FARMER/CONSUMER
Livestock Farmers MARKET
& Buyer’s/Consumers Marketplace System

PROBLEM
PROBLEM SOLUTION
SOLUTION
Farmer lacks direct access to large Livestock Farmers,
Farmer lacks direct access to pig consumer and Pig Farmers/Consumer
numberlacks
consumer of livestock
connection tobuyer/consumer
the farmer, middlemen Buyer/Consumer
Marketplace Mobile Application
and buyer/consumer
arrive lacksand
creating a monopoly effect connection to
making artificial Marketplace
System Mobile
price increase on the pigs being sold to the market
the farmer. Application System

PLANNING
PLANNING
Pig Farmers/Consumer
Livestock Farmers,
Marketplace Mobile Application
Buyer/Consumer
System
Marketplace Mobile
Application System

DEVELOPMENT

TESTING

UNIT TESTING INTEGRATION TESTING SYSTEM TESTING

END-USERS
COMMENTS/RECOMMENDATIONS

System’s
System’s Defense
defense Panel
panel

Pig farmers Farmers


Livestock DEPLOYMENT
Pig consumers
Livestock Buyer/Consumer

Figure 1

The proponents for the Livestock Farmers, Buyer/Consumer Marketplace Mobile Application
System in Villaba, Leyte, will use an incremental development approach to carry out the project. As it
will reduce the size of the software development process into manageable portions.

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4..0 Mobile Application Marketplace System for Backyard/Federation Livestock Raisers in
Villaba
The Mobile Application Marketplace System for Pig Farmers in Villaba is a Mobile
Application based system aim to build a systematic, well-planned, smooth flow, and automated system
that will cater the buying and selling of Livestock.
The following are the overall application specification and functional requirements of the software to be
developed:

 Requires the merchant to insert/upload the picture of any livestock that they are posting.
 Allow every user to register and use their active email only once.
 Requires email verification upon registration.
 Allow Backyard/Federation Livestock Raisers to post their livestock for sale.
 The system allows the user to order any livestock.
 Normal user can apply to become a certified merchant/Livestock Raiser provided the required
certificate from the Federation and Department of Agriculture.
 Allows communication to both Livestock Raisers and normal consumer.
 User and merchant can monitor the status of the ordered livestock.
 Applies e-payment method.
 Admin/Developers can deny or confirm the merchant application of every user if presented
documents proves to be invalid or for any other reason.

4.1 System Overview


The following are the system’s main feature and capabilities

 Livestock Ordering
Let’s the consumer/user to view and order livestock posted for sale.

 User Registration
Any consumer who uses the app will be asked by the system to enter their registered
account and to register with the use of their active email address only once.

 Email Verification
The system sends an email verification to the email address provided by the user,
verified email will give access to the registered account.

 Livestock Posting
Allows the system to display the livestock posted by the merchant.

 Picture Uploading
Requires the merchant to upload/insert pictures of the livestock that they are posting
and the required documents when normal user applies to become a seller/merchant.

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 Consumer & Merchant Communication
Using the system chat box, this allows the consumer/merchant to send messages to
each other for the purpose of verification and monitoring.

 Order Monitoring
Allows the system to display the status of the order giving clear update to
both the merchant and consumer.

 E-payment Method/Fund Transfer


The system will ask the Consumer to pay either half of the total price or in full
provided with the E-wallets of the developers themselves for verification purposes,
which afterwards the fund will be sent to the corresponding livestock owner’s e-wallets
or bank account.

4.2 System Objectives

The system is developed to help the Backyard/Federation of Livestock Raisers in Villaba on


selling their livestock in a fast, efficient, and reliable way, with that said, the system must meet the
following specific requirements:

 Manage the posting/listing of the merchant or Backyard/Federation of Livestock


Raisers.
 Allow the merchant or Backyard/Federation of Livestock Raisers to post their livestock
for sale.
 Provide update to the ordered livestock through the Mobile Application Marketplace
System.
 Automatically send email verification to the email address provided upon registration.
 Can upload picture of the livestock for sale.
 Consumer/user and Merchant or Backyard/Federation of Livestock Raisers can
communicate with each other.
 Can present important information of the merchant to the consumer/user. Ex: Bank
Account #, E-wallet # of the developer, address, location, and name of the farm and its
crucial members.
 Admin/Developers can confirm/deny the merchant application of any user.
 Admin/Developers can send the payment of the user/consumer to the merchant
depending on the livestock they had ordered

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4.3 System Functions

Administrator’s Web-based Application

1. Login authentication.

Figure 4.3.1 System Administrator’s Web Application log in page.


Based on the actual field where the system will be deployed, the agriculture office personnel/the
programmer would be the only qualified personnel who can role as the system administrator and will be
taken charge on every merchant application that will be accepted depending on the validity of the
documents they have submitted/presented on the personnel at the office. In sight of that fact, the
proponents designed the administrator’s web application to only accommodate a single administrator
account. Figure 4.3.1 shows the screen design of the administrator’s web application log in page. It is
designed to be easily perceptible and domestic to any users. The page takes the administrator login
password and checks if it matches the administrator’s password stored in the system’s database.

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2. Sign up for Merchant.

Figure 4.3.2 Merchant’s Sign-Up Page.


This section allows the Market Place System administrator to sign up or register credentials
onto the system. Full name of the administrator is required. The page will require the administrator to
input the First Name, Last Name, Address, Contact #, Email Address, and password. After filling all the
fields and clicking the sign-up button, a pop-up statement will appear saying that the user info has been
registered successfully which only means that the newly registered merchant can now start having
access to the mobile application for merchant.

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3. Reset password for administrator.

Figure 4.3.3 System Administrator's reset password page.

The password recovery option allows the administrator to create new password in case the administrator
forgot the password. But in order for the administrator to change/recover the password, email address
must be first supplied correctly and should be the same with the email that the administrator used
during sign up. Figure 4.3.3 above shows the interface for resetting the password.

4. Admin Dashboard

Figure 4.3.4 Admin Dashboard Interface

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This page allows the administrator to view all the registered/accredited merchants
information. Figure 4.3.4 above shows the information being displayed in the dashboard.

User’s & Merchant Mobile Application


1. User’s & Merchant login authentication

Figure 4.3.5 User’s and Merchant application log in screen.


For the User’s and Merchant to log in, the application requires the email and password that was
registered into the system. The user’s and merchant can only log in and use the application if they are
able to enter their email and password correctly.

4.4 System Scope and Limitations

The town of Villaba is the location of the area where the system will be deployed,
considering the objective of the system which is to help the Backyard/Federation of Livestock Raisers
in Selling their livestock in a fast, reliable, efficient, and modest way, there will be areas that are
beyond the scope of the system. In here the scope and limitations of the systems will be discussed.

Scopes of the system:

 System accepts Agricultural products such as livestock and crops to be posted.


 Verified merchants can post their produced livestock and crops.
 The system displays the farm address, landmark and the contact # of the merchant.
 System accepts photos uploaded by merchants.

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 The system will offer e-payment option to the customer such as e-wallet or bank
transfer transaction.
 Any type of email address can be accepted by the system upon registration but can
only be used once.
 The system requires the customer to render a certain amount which shall serve as
down payment when setting up order to prevent bogus buyers.
 Normal user can apply to become a merchant by supplying/submitting the required
documents personally to the office of the admin/programmer.
 Admin can confirm or deny normal user’s application to become a merchant/seller.

Limitations of the system:

 The system does not allow multiple system administrator’s account for it will just
ruin the systems objectives and function, also on the design of the system
administrator’s signup process, only email account of the administrator is required
to recover the password.
 Other Agricultural products such as dry goods are not supported by the system, the
system is solely developed to cater livestock and crops.
 The e-payment method being offered by the system shall be done manually by the
consumer/customer. Ex: Gcash transaction or bank transfer transaction.
 Add to cart option shall not be available for livestock grows constantly & crops dry
out unlike dry goods.

4.5 Physical Environment and Resources

There are sets of hardware and software resources including target user requirements that are
needed to implement and execute the system.

Hardware Resources

1. Smartphone (Android) – A mobile computing device, smartphone is where the Mobile


Application System will be installed, the specific type of smartphone that is required to be used
is android smartphone.
2. Desktop/Laptop (Personal Computers) – A desktop/laptop computers are end user computers
that are designed to be used by non-computer expert individuals, it’s functions can be easily
operated and familiarize by average individuals. The desktop/laptop computers will be used by
the system administrator to access the web-based system administrator application.

In order to make the system fully functional, it is required to attain at least the minimum
requirements for each hardware peripherals. Hardware requirements shortcomings may result to process
degradation.

Software Resources

1. Desktop/Laptop operating system (Windows 7 to Windows 10 version release or any


Linux distros) – Operating system to be used in web-based application for administrator.

2. Firebase Database – Database service, a relational database system used for storing data.

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3. Android 7 (Nougat) to Android 11 (R) Operating System – Operating system to be used in
mobile application for the farmers and the consumer/buyer.

4. Browsers (Google Chrome, Mozilla Firefox, Brave, Microsoft Edge etc.) – Intended
browser in using the web-based application.

It is required to use the mentioned software. Lacking component may result to system failure
and application may not function properly.

Target User Requirements

The application requires users who will validate and process numerous data to make the system
fully functional. Therefore, users must meet these special set of skills:

1. Administrator – media and information basic knowledge have prior knowledge interacting
computers and smartphones, expertise on his line of work, human skills (is concerned with
working with people).
2. Merchant/Farmer – media and information basic knowledge, smartphone interaction
knowledge, expertise on his line of work and human skills (is concerned with working with
people).

3. Consumer/Buyer – smartphone interaction knowledge.

Primarily, administrator should acquire media and data information knowledge, in order to
avoid misleading information within the area of work. It is also crucial that administrator
have basic/medium to complex knowledge, if possible, to deal on interacting with
computers and smartphones. Moreover, simple navigation skills, typing skills, and simple
troubleshooting should also be learned and observed. Apart from this, Merchants should
also be equipped with basic knowledge in order to deal with the daily interaction on the
application. Lastly, Consumers/Buyers are also required to have the set of knowledge on
how to interact with a smartphone. Simple smartphone navigation and a good retention in
terms of reading will make tasks easier in hand.

4.6 Architectural Design

System Architecture

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Figure 4.6.1

5.0 Design and Implementation Issues


In developing and creating the system, the proponents encountered some problems and issues
on the technology that are used, some of these problems resides on the system’s mobile application. The
following are as follows:

6.0 Results and Observations


In this chapter, the data fetched from numerous trial processes is presented, analyzed,
described, and interpreted in a well and systematic manner. The logging and analysis steps aim to
present data in an understandable form to present the data precisely.

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