Professional Documents
Culture Documents
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The National Competency Based Teacher Standards (NCBTS) is an integrated theoretical framework that
defines the different dimensions of effective teaching
Competency-Based Mean?
- Means that the standards or criteria for characterizing good teaching are defined in terms of the
teacher's credential, LET scores, grades in graduate school, degrees, personality traits, and so on,
we look at what the teacher can do competently.
SEVEN DOMAINS
DOMAIN 1: SOCIAL REGARD FOR LEARNING
4 Acts as a positive role model for students
DOMAIN 2: LEARNING ENVIRONMENT
Creates an environment that promotes fairness
Makes the physical environment safe and conducive to learning
Communicates higher learning expectations to each learner
Establishes and maintains consistent standards of learners’ behavior
DOMAIN 3: DIVERSITY OF LEARNERS
Is familiar with learner's background knowledge and experiences
Demonstrates concern for holistic development of learners
DOMAIN 4: CURRICULUM
Demonstrates mastery of the subject
Communicates clear learning goals for the lessons that are appropriate for learners
Makes good use of allotted instructional time
Selects teaching methods, learning activities, and instructional materials or resources appropriate to
learners and aligned to the objectives of the lesson
DOMAIN 5: PLANNING, ASSESSING AND REPORTING
Communicates promptly and clearly to learners, parents, and superiors about the progress of learners
Develops and uses a variety of appropriates assessment strategies to monitor and evaluate learning
Monitors regularly and provides feedback on learners' understanding of content
DOMAIN 6: COMMUNITY LINKAGES
Establishes learning environments that respond to the aspirations of the community
DOMAIN 7: PERSONAL GROWTH AND PROFESSIONAL DEVELOPMENT
Takes pride in the nobility of teaching as a profession
Builds professional links with colleagues to enrich teaching practice
Reflects on the extent of the attainment of learning goals
The 7 Domains collectively comprise 37 strands that refer to more specific dimensions of teaching
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Domain 6 – Community Linkages and Professional Engagement | 4 strands:
1. Establishment of learning environments that are responsive to community contexts
2. Engagement of parents and the wider school community in the educative process
3. Professional ethics
4. School policies and procedures
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Recognized as leaders in education, contributors to the profession and initiators of collaborations and
partnerships.
Create lifelong impact in the lives of colleagues, students and others
Consistently seek professional advancement and relevance in pursuit of teaching quality and
excellence.
Exhibit commitment to inspire the education community and stakeholders for the improvement of
education provision in the Philippines.
Learning Style – refers to the preferred way an individual processes information. Describes a person's
typical mode of thinking, remembering or problem solving
SENSORY PREFERENCES
1. Visual Learners
These learners must see their teacher's actions and facial expressions to fully understand the
content of a lesson.
They tend to prefer sitting in front so no one would block their view
They may think in pictures and learn best from visual aids including: diagrams, illustrated
textbooks, overhead transparencies, videos, flipcharts, and handouts.
During a lecture or classroom discussion, visual learners prefer to take detailed notes to absorb
information.
2 Types:
1.1 Visual-Iconic
o More interested in visual imagery such as film, graphic displays, or pictures in order to
solidify learning
o Usually have good "picture memory" a.k.a. iconic memory and attend to pictorial detail
o They would like to read a map better than to read a book
1.2 Visual Symbolic
o Feel comfortable with abstract symbolism such as mathematical formulae or the written
word
o Prefer to read a book than a map
o Read about things than hear about them
o Tend to be good abstract thinkers who do not require practical means for learning
2. Auditory Learners
Learn best through verbal lectures, discussions, talking things through, listening to what others
have to say
Interpret the underlying meanings of speech through listening to the tone of voice, speed, and
other nuances
Written information may have little meaning until it is heard.
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Often benefit from reading text aloud and using a tape recorder
2 Types:
2.1 Listeners
o They remember things said to them and make information their own.
o They even carry on mental conversations and figure out how to extend what they
learned by reviewing in their heads what they heard others say.
2.2 Talkers
o Prefer to talk and discuss
o Find themselves talking to those around them
o In a class setting, when the instructor is not asking questions, auditory-verbal processors
(talkers) tend to whisper comments to themselves.
3. Tactile Learners
Learns through touch
GLOBAL-ANALYTIC CONTINUUM
1. ANALYTIC
Tend toward the linear, step-by-step processing of learning
Tend to see finite elements of patterns rather than the whole
They are the "tree seers"
More comfortable in a world of details and hierarchies of information
2. GLOBAL
Lean towards non-linear thought
Tend to see the whole pattern rather than particle elements
They are the "forest seekers" who give attention only to the overall structure and sometimes ignore
details
Differentiated Instruction (DI) is a teaching theory based on the premise that instructional approaches should
vary and be adapted in relation to individual and diverse students in classrooms.
PRINCIPLES OF LEARNING
1. Learning is an experience which occurs inside the learner and is activated by the learner
2. Learning is the discovery of the personal meaning and relevance of ideas
3. Learning (behavioral change) is a consequence of experience
4. Learning is a cooperative and collaborative
5. Learning is an evolutionary process.
6. Learning is sometimes a painful process
7. One of the richest resources for learning is the learner himself.
8. The process of learning is emotional as well as intellectual.
9. The process of problem solving and learning are highly unique and individual.
LAWS OF LEARNING
1. Law of Freedom – Things freely learned are best learned.
2. Law of Intensity – The more intense the material taught, the more it is likely learned
3. Law of Recency – Things most recently learned are best remembered
4. Law of Primacy – Things learned first create a strong impression. What is taught must be right the first
time.
5. Law of Readiness – Individuals learn best when they are physically, mentally, and emotionally ready
to learn, and they do learn well if they see no reason for learning.
6. Law of Exercise – Things most often repeated are best remembered
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7. Law of Effect – Learning is strengthened when accompanied by a pleasant or satisfying feeling.
Taxonomy of Objectives
S – Specific
M – Measurable
A – Attainable
R – Relevant/Result Oriented
T – Time-bounded/Terminal
2. UNDERSTANDING
The student can demonstrate understanding of information by translating it into a different form or by
recognizing it in translated form
Ex. Giving definition in his or her own words (paraphrasing), summarizing, giving an original example,
recognizing an example, interpreting, explaining, etc.
Example: Interpret a table showing the population density of the world
3. APPLYING
The student can apply the information in performing concrete actions. These actions may involve
figuring, writing, reading, handling equipment, implementing, carrying out, executing, using, etc.
Use of abstractions in particular situations
Ex. Predict the probable effect of a change in temperature on a chemical
4. ANALYSING
The student can recognize the organization and structure of a body of information, break this
information down its constituent parts, and specify relationships between these parts.
Comparing, organizing, deconstructing, interrogating, finding
Example: Deduce facts from a hypothesis
5. EVALUATING
Student can apply a standard in making a judgment on the worth of something- an essay an action or a
design
Judging in terms of internal evidence or logical consistency
Justifying a decision or course of action
Examples: Checking, hypothesizing, critiquing, experimenting, judging
Ex. Recognize fallacies in an argument
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6. CREATING
Putting parts together in a new form such as a unique communication, a plan of operation
The student can bring information from various sources to create a product uniquely his or her own.
Generating new ideas, products, or ways of viewing things
Examples: Designing, constructing, planning, producing, inventing.
Example: To produce an original piece of art
David Krathwol's
AFFECTIVE DOMAIN
1. RECEIVING
The student shows willingness to attend to particular classroom stimuli or phenomenon in the environment
Ex. to listen attentively to group discussion
2. RESPONDING
The student is required active participation based on the stimuli
Ex. to contribute to group discussion by asking questions
3. VALUING
The student displays definite involvement or commitment toward some experience.
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Ex. to argue over an issue involving health care
To support, to debate etc.
4. ORGANIZATION
The student has integrated a new value into his general set of values and can give it its proper place in a
priority system.
Examples are: to discuss, to theorize, to formulate, to balance, to examine.
Ex. To organize a meeting concerning a neighborhood's housing integration
5. CHARACTERIZATION
The student acts consistently according to the value and is firmly committed to the experience.
Ex. To display a professional commitment to ethical practice on a daily basis.
Anita Harrow's
PSYCHOMOTOR DOMAIN
1. REFLEX MOVEMENTS
Students' actions can occur involuntarily in response to some stimuli
Examples include: flexion, extension, stretch, postural adjustments.
3. PERCEPTUAL ABILITIES
Students can translate stimulus received through the senses into appropriate desired movements.
Examples include: coordinated movements such as jumping rope, punting, or catching
4. PHYSICAL ACTIVITIES
Students have developed basic movements that are essential to the development of more highly skilled
movements.
Examples are: all activities which require a) strenuous effort for long periods of time; b) muscular exertion; c) a
quick, wide range of motion at the hip joints; and d) quick, precise movements.
5. SKILLED MOVEMENTS
Students have developed more complex movements requiring a certain degree of efficiency.
Examples are: all skilled activities obvious in sports, recreation, and dance
6. NON-DISCURSIVE COMMUNICATION
Students have the ability to communicate through body movements
Examples include: body postures, gestures, and facial expressions efficiently executed in skilled dance
movement and choreographics.
Moore's
THREE LEVELS OF LEARNING PSYCHOMOTOR DOMAIN
1. IMITATION – entry level
A student can carry out the rudiments of the skills with instructional support from the teacher
2. MANIPULATION
Students perform skills independently
3. PRECISION-HIGHEST LEVEL
Students can perform the skill accurately, efficiently and effortlessly,
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Automaticity - ability to perform a skill with unconscious effort which then frees the student to
concentrate on other activities
Mager's
THREE MAIN COMPONENTS OF AN EFFECTIVE OBJECTIVE:
1. PERFORMANCE
What the student should be able to do
Ex. Identify, compute, etc.
2. CONDITION
The conditions under which the performance will occur
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Let students present the ideas of others
Emphasize conceptual understanding
2. Skills
Manipulative skills, thinking skills, metaphoric thinking, critical thinking, creative thinking
SKILLS
1. Manipulative skills
- This includes courses that are dominantly skill-oriented like Home Economics, PE, and the like. The
learning here begins with naive manipulation and ends up in expert and precise manipulation
2. Thinking skills
a. Divergent thinking
o Fluent thinking - characterized by generation of lots of ideas.
o Flexible thinking - characterized by a variety of thoughts in the kinds of ideas generated
o Original thinking - thought production is away from the obvious and is different from the
norm.
o Elaborative thinking - uses prior knowledge to expand and add upon things and ideas
b. Convergent thinking - have one single best thought
c. Problem solving
o Algorithm - uses step-by-step instruction
o Heuristic - uses general problem-solving strategy
3. Metaphoric thinking
- uses analogic thinking, figure of speech where a word is used in a manner different from its ordinary
designation to suggest parallelism or similarity.
4. Critical thinking
- involves evaluating information or arguments in terms of their accuracy and worth
5. Creative thinking
- involves producing something that is both original and worthwhile.
Awareness - ability to notice the attributes of things in the environment.
Curiosity - ability and inclination to wonder about things
Imagination - ability to speculate about things that are not necessarily based on reality.
Fluency - ability to produce a large quantity of ideas.
Elaboration - ability to add on to an idea; build groups of related ideas or expand ideas
Perseverance - ability to keep trying to find an answer.
Originality - ability to produce new, novel, unique ideas
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DIFFERENT APPROACHES AND METHODS
APPROACH – set of principles, beliefs or ideas about the nature of learning.
STRATEGY – long term plan of action designed to achieve a particular goal.
METHOD – systematic way of doing something which implies logical arrangement of steps
TECHNIQUE – teacher's particular style and well-defined procedure used to accomplish a specific activity or
task
TEACHING APPROACHES
TEACHER-CENTERED APPROACH
- The teacher is perceived to be the only reliable source of information in contrast to the learner-
centered approach which is premised on the belief that the learner is also an important resource
because he/she knows something
- Teaching consists in teacher telling and prescribing what learners should do
- Learner is a passive recipient of instruction.
TEACHER-DOMINATED APPROACH
- The teacher does what he/she planned without necessarily considering the learner's interests,
concerns, and situations. In contrast to learner centered classroom, the teacher makes adjustments
in his/her lesson plans to accommodate learner's interests and concerns.
BANKING APPROACH
- Teacher deposits knowledge into the "empty minds of students for students to commit to memory.
- The students are perceived to be empty receptacles waiting to be filled. These facts that are
deposited are withdrawn gradually every time quizzes/tests are given until at the end of the term
everything is withdrawn in the final exam thus students' minds are once emptier ready to be filled in
the next school year.
REFLECTIVE TEACHING
- Students/teachers learn through an analysis and evaluation of past experiences. Without analysis,
no new learning and ideas can be constructed.
METACOGNITIVE APPROACH
- From the prefix "meta" means beyond.
- Is an approach that goes beyond cognition.
- Thinking about thinking
- Has something to do with our students monitoring their thought processes while they are thinking. It
is allowing our students to think aloud.
- Research indicates that "effective problem solvers" subvocalize; that is, they talk to themselves
frequently.
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CONSTRUCTIVIST APPROACH
- View learning as an active process that results from self-constructed meanings.
- A meaningful connection is established between prior knowledge and the present learning activity
- Students here continue reflecting and evaluating accumulated knowledge with an end in view of
constructing new meanings.
- Teachers’ role is to facilitate learning environment
- Lessons are activity-centered in order for them to experience or gain personal knowledge through
active involvement.
INTEGRATED APPROACH
- Is intradisciplinary, interdisciplinary and transdisciplinary
Intradisciplinary – when teachers integrate the subdisciplines within a subject area. Ex. Integrating
listening, speaking, reading and writing in language arts
Interdisciplinary – or Content-Based Instruction- is done when two different subjects such as Aral
Pan and Science are integrated.
Transdisciplinary – teachers organize the curriculum around students' questions and concerns.
Teaches using real-life context.
2. Deductive Method
from general to specific. Here the teacher starts discussing a rule then ends with giving examples.
3. Demonstration Method
Here, the teacher or an assigned student or group shows how a process is done while the students
become observers.
Is used when materials are not enough
1. Inductive Method
- Is also referred to as indirect instruction
- It begins from specific to general
- It begins with questions, problems, and details and end up with answers, generalizations,
conclusions.
2. Advantages of Inductive Method
- Learners are more engaged in the teaching-learning process
- Learning becomes more interesting at the outset because of it begins with the experiences of the
learners
- Develops HOTS
3. Inquiry Method
- Is sometimes termed as "discovery, "heuristic" and "problem solving"
- Defined as a teaching method which is modelled after the investigative processes of scientists.
4. Instructional Characteristics of Inquiry method
- Investigative processes such as inferring, hypothesizing, measuring, predicting, etc. are employed.
- The procedure in gathering information is not prescribed by the teachers.
- Children are highly motivated to search
- The answers arrived are genuine products of their own efforts.
5. Problem Solving Method
- strategy that employs scientific method in searching for information.
The five basic steps of the scientific method or investigatory process are:
i. Sensing and defining the problem
ii. Formulating hypothesis
iii. Testing the likely hypothesis
iv. Analysis, interpretation, and evaluation of evidence
v. Formulating conclusion
6. Project Method
- Is a teaching method that requires the students to present in concrete form the results of
information gathered about a concept, principle or innovation.
- Sometimes referred to as "self-directed study”
7. Cooperative Learning
- Makes use of classroom organization where students work in groups or teams to help each other
learn.
- Students work in teams to tackle academic tasks.
- Reward systems are group-oriented rather than individually-oriented
- Teams are made up of mixed abilities- high, average, and low achievers
- Each individual learner is accountable for his/her learning
Elements of the Cooperative Learning Model
i. Positive Interdependence
ii. Face-to-Face Interaction
iii. Individual and Group Accountability
iv. Interpersonal and Small Group Skills
v. Group Processing
8. Peer Tutoring/Peer Teaching
- The best way to learn something is to teach it.
- Peer tutoring is commonly employed when the teacher requests the older, brighter and more
cooperative member of the class to tutor other classmates.
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Tutoring Arrangement may be done:
a. Instructional tutoring - older students help younger ones on a one-to-one basis or
one-to-a-group basis
b. Same age tutoring - this works well with children who can act as interactive pairs,
i.e. More able ones to assist the less able.
c. Monitorial tutoring - the class may be divided into groups and monitors are
assigned to lead each group
d. Structured tutoring - a definite procedure is followed highly structured tutoring is
administered by trained tutors.
e. Semi-structured tutoring - combination of unstructured and structured where the
tutor guides his/her tutee through carefully planned learning guide
9. Partner Learning
- Is learning with a partner; having a study buddy
- Study buddies become responsible for each other's learning. However, each student is held
accountable for his/her own learning.
CLASSROOM MANAGEMENT
The process of organizing and conducting the business of the classroom relatively free of behavior
problems. It is often perceived as related to the preservation of order and the maintenance of control.
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Ripple effect
- occurs when a teacher corrects a misbehavior in one student and this positively influences the
behaviour of nearby students
With-it-ness
- is the skill to know what is going on in all parts of the classroom at all times; nothing is missed
- "Withit" teachers note and act quickly and accurately in curbing class disturbances. They prevent
minor disruptions from becoming major, and know who the instigator is in a problem situation.
- one has eyes in the back of one’s head
Pygmalion Effect/Rosenthal Effect
- is the phenomenon whereby the greater the expectation placed upon people, the better they
perform. The effect is named after the Greek myth of Pygmalion, a sculptor who fell in love with a
statue he had carved,
- Hawthorne Effect (Also referred to as the observer effect)
i. is a type of reactivity in which individuals modify or improve an aspect of their
behavior in response to their awareness of being observed.
John Henry Effect
- is the opposite of the Hawthorne effect: it is when a supposedly control group that gets no
intervention, compares themselves to the experimental group and through extra effort gets the
same effects or results.
Placebo Effect
- A remarkable phenomenon in which a placebo -- a fake treatment, an inactive substance like sugar,
distilled water, or saline solution - can sometimes improve a patient's condition simply because the
person has the expectation that it will be helpful.
Ex. The teacher conditioned the children to behave because Santa Claus is coming with a lot of gifts
and if they want to be given some they have to behave well until such time Santa will have to finally come.
Halo effect
- is a cognitive bias in which an observer's overall impression of a person, company, brand, or
product influences the observer's feelings and thoughts about that entity's character or properties
- It was named by psychologist Edward Thorndike in reference to a person being perceived as
having a halo. Thus, by seeing that somebody was painted with a halo, the observer can tell that
this must have been a good and worthy person.
Ex. Participants gave significantly better writing evaluations for the more attractive author
Fritz Redl’s
GROUP GUIDANCE APPROACH
3 Causes of Misbehavior
1. Individual Case history
2. Group condition
3. Mixture of individual and group cases
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Problems are caused by friendships or tensions among individuals, cliques, or subgroups; by badly
filled group roles, and by student-teacher friction
Signs:
Has difficulty adjusting to changes
o Rarely completes a task
o Easily distracted by sights, sounds or speech
UNDERACHIEVER
These do the "minimum" to get by.
They do not value school work.
Signs:
Indifferent to schoolwork – Minimum work output
Not challenged by school work – Poorly motivated
LOW ACHIEVER
These children have difficulty even though they may be willing to work.
Their problem is low potential, or lack of readiness, rather than poor motivation.
Signs:
Difficulty following directions
Difficulty completing work
Poor retention
Progresses slowly
WITHDRAWN
These children avoid personal interaction but are rejected, ignored, or excluded
Signs:
Quiet and sober
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Does not initiate or volunteer
Does not call attention to self
DEFIANT
These children resist authority and carry on a power struggle with the teacher.
They want to have their own way and not to be told what to do
Signs:
Resists verbally with statements, "You can't make me"
Derogatory statements about teachers and others
Resist non-verbally with frowns and grimaces
Looking away when spoken to
Mimics postures of teachers
Deliberately does what teacher says not to do.
REJECTED BY PEERS
These children seek peer interaction but are rejected, ignored or excluded.
Signs:
Forced to work and play alone
Lacks social skills
Often picked on or teased
HOSTILE AGGRESSIVE
These children express hostility through direct, intense behavior.
They are not easily controlled
Signs:
Intimidates and threatens
Hits and pushes
Damages property
Hostile
Easily angered
PASSIVE AGGRESSIVE
These children express opposition and resistance to the teacher, but INDIRECTLY.
It is often hard to tell whether they are resisting, deliberately or not.
Signs:
Subtly oppositional and stubborn
Tries to control
Borderline compliance
Drags feet
HYPERACTIVE
These children show excessive and almost constant movement even when sitting.
Often their movements appear to be without purposes
Signs:
Blurts out answers and comments
Often out of seat
Bothers children with noises
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Energetic but poorly directed
Excessively touches people or objects
FAILURE SYNDROME
These children are convinced that they cannot do their work
They expect to fail even after succeeding.
Signs:
Easily frustrated
Easily gives up
says., "I can't do it"
PERFECTIONIST
These children are unduly anxious about making mistakes
Their self-imposed standards are unrealistically high so that they are never satisfied with their work
Signs:
Often anxious
Fearful, frustrated
Holds back from class participation unless sure of self
Charles Lettteri
COGNITIVE STRUCTURES
List of seven comprehension or thinking skills that students can develop to enhance the way they process
information:
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The ability to remember names or words and the order of things
Adler’s
4 MISTAKEN GOALS OF MISBEHAVIORS
1. Goal is to get attention
2. Goal is to seek power
3. Goal is to get revenge
4. Goal is to isolate oneself
Child's Characteristic
- disrupt the classroom.
- ask for favors.
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- tattle on one another.
- refuse to work or are slow to finish assignments.
- request help when it is not required.
- Stops misbehavior temporarily, but later resumes same or another disturbing behavior
Child's belief
- I count (belong) only when I'm being noticed or getting special service
- I'm only important when I'm keeping you busy with me.
Child's Characteristics
- argue.
- contradict.
- have temper tantrums.
- attempt to upset the teacher. Success brings more striving for power.
- Intensifies behavior
- Feels he/she's won when parents/teachers are upset
Child's Belief
- I belong only when I'm boss or in control, or proving no one can boss me.
- "You can't make me.
- Goal is to Seek Power
(to be boss)
Child's Characteristics
- withdraw from situations where they assume their inadequacy will be obvious.
- need to convince the teacher of their disability, so they will be left alone
- Retreats further
- No improvement
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- No response
Child's Belief
- I don't believe I can so, I'll convince others not to expect anything of me.
- I am helpless and unable; it's no use trying because I won't do it right.
- Goal is to Isolate Oneself
(assumed inadequacy- to give up and be left alone)
Child's Characteristics
- may act in cruel, violent, and vicious ways.
- are paranoid and need to retaliate.
- when punished, feel justified in their original actions.
- Damages property
- Gets even
- Escalates the same behavior or chooses another weapon
Child's Characteristics
- I don't think I belong, so I'll hurt others as I feel hurt.
- I can't be liked or loved.
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