Professional Documents
Culture Documents
Could you create depth in your mixes WITHOUT any reverbs, delays
and spatial effects? We’ll prove how can you do just that, with these 4
must-see tricks.
By Josh Bonanno
There are lots of ways to create depth in a mix, the most obvious being
:
through the use of reverbs, delays and other time-based spatial
effects. While these are undoubtedly excellent mixing tools and
certainly have their place in presenting the aural illusion of a sense of
space and depth, there are also other ways to ehnahce depth.
First, we’ll need some background knowledge on how the ear perceives
sound.
Our ears work in extremely complex ways. At every moment, they are
working together with our brains to hear, perceive and spatialize things
left, right, front, back, near and far. For this reason, we are able to go
about our daily lives aware and alert to our surroundings, sometimes
even without the need for us to see or visualize things.
Our ears are naturally tuned to listen for depth, as it helps the brain
understand the space and environment we are in at any given moment.
That’s why a good song feels like it transports you to a new world –
because, in a way, it does. While a lot of these senses rely on the
acoustic space you are in (i.e., reverb and delay), there are some
fundamental things our ears are listening for and communicating to our
brains to help bring that space to life. By learning and understanding
how to make that same sort of tangible space happen in your mixes
without relying entirely on reverbs and delays, you will be able to create
a better foundation for depth and spatial interest in your songs.
Let’s look at four foundational ways to create depth without the use of
reverb or delay.
:
1. Start with your levels
The easiest and most fundamental way to build a sense of depth and
space into a mix is to be intentional about the overall balance of the
faders and the way the volume of each individual instrument is working
together with others. If you think about our perception of sound in the
real world, sounds that are farther away generally sound quieter than
sound that is located closer to the listener. Therefore, you can use this
knowledge to your advantage in your productions and mixes by turning
the volume of elements you want to be farther away down in level. It
may seem basic, but the balance of the faders can create wildly
different images and senses of depth by doing nothing more than just
turning elements up and down.
Consider Example 1 below. Just by changing the fader balance, you can
hear how Example 1a has the vocal much more forward, present and
driving, while Example 1b lets the vocal sit further back in the mix with
the instruments (mainly the drums) holding down the energy. Both feel
like a proper balance and make sense to the ear but give off
dramatically different emotions and intentions for the song.
In Examples 2a and 2b, you can hear a slower section of the song
where the relationship of the synths and drums come forward against
the vocal. Again, both balances evoke different emotions and senses of
depth that you can choose between when mixing to accurately capture
the sense of space you want.
The next critical thing our ears are attentive to when understanding the
perceived distance of something is a sound’s tonal balance in relation
:
to other sounds.
Much like we just learned that our ears use the volume of something to
understand how far away it is, also the overall brightness of a sound (or
lack thereof) provides additional information to our ears as to its
distance. Because our ears are inherently more sensitive to high
frequencies, sounds that are bright will always feel closer in relation to
sounds that don’t have the same amount of treble energy. The reason
for this traces back to the Fletcher-Munson curve and the way that our
ears are naturally “tuned” to hear certain frequencies as subjectively
louder than others when played at the same SPL. Another reason is
that high-frequency waves are physically shorter than lower
frequencies and lack the ability to project far distances. So, if a sound is
“duller,” we know immediately that it’s coming from further away.
:
So how can we use this to create depth in our mixes?
You can hear how in Example 3b I did a similar EQ move, but this time
on the drums. The drums come forward and feel more upfront with the
vocal simply by boosting a high shelf starting around 5k.
:
Example 4a shows background vocals that were recorded bright,
exactly like the lead vocal, and therefore all parts feel forward and
similar in their depth. You can hear that they are a bit one-dimensional
:
and compete with the lead vocal. Example 4b however takes a broad-
EQ shelf and cuts high-end around 8k, removing some of the
brightness from the background vocals and pushing them behind the
lead in a natural, balanced way.
In all the examples above, the lead vocal serves as the “anchor” for
where different elements are living in the mix (this is typical for modern
pop music) and demonstrates how every small move can bring a
different sense of perspective, depth and emotional direction to the
song. While these moves may seem subtle at times, they are all
working together to provide a solid foundation of depth and placement
of the elements in our mix. This foundation is critical because when it
does come time to use reverb, delay and other spatial elements, it will
make them far more effective and believable, serving to exaggerate the
depth stage we’ve already created, rather than muddying up the sonic
palette of the song.
A final note while talking about EQ, it is important to remember that it’s
all about balance. Just like moving the faders in the previous section,
changing the tonal shape of something using EQ will change the
relationship of everything else in the mix. For that reason, don't be
afraid to experiment, or in some instances, be rather drastic with your
EQ moves. Try cutting low end instead of boosting top end, cut mid-
range information and let the sound be scooped, try hard-filtering
sounds, etc. There are no rules, so try different things and see what
works for you!
Compression is a mystical tool that takes time to fully grasp, but when
you begin to understand it, the possibilities of how to harness it start to
:
feel endless. One interesting way to use a compressor is as a “front-to-
back pan knob.” This might sound a bit crazy at first, but let's think
quickly about how our ears perceive sound in a physical space and how
that relates to transient information.
Consider a drum kit, which is very transient heavy. When you are
standing in a room with a drummer who is playing the kit, the closer you
stand to the drums themselves, the more direct attack (transient) of
the drum you hear. The further you get from the drums themselves, the
less direct attack of the drum you will hear, and the more “room” and its
natural reverb you will hear.
Using that knowledge, you might be able to see how the attack knob on
a compressor can work as a “front-to-back pan knob.” The quicker you
set the attack of the compressor, the more the initial transient will be
squashed down, and therefore the further away the sound will be
perceived. The opposite is also true. The slower you set the attack on
the compressor, the more the transient will actually be enhanced and
therefore feel even closer.
To hear this in practice, compare the two examples below. Using a fast
compressor like the CLA-76 on the drums, you can hear how, in
Example 5a, with a slow attack, the drums feel very forward (listen for
the snare). In Example 5b, the very quick attack makes the drums more
“buried” and pushed backward in the mix.
:
It is important to note that the attack knob on an 1176 (CLA-76) is
backward, so all the way to the left is slow, while turned fully right is
fast. The release knob can be dialed to taste and will usually depend on
the tempo of the track. Once you get the hang of this front-to-back
technique on drums, you can try it on all sorts of other elements. I find
it useful for getting the lead vocal to sit just right. By sweeping the
attack knob from fast to slow, you can find the perfect pocket for your
vocal in the mix.
My point being, we generally view things that are the farthest away as
being more cen-tered rather than hard-panned or heavily weighted to
either side of our perspective. It is very similar to sound.
In Example 6a, you can hear the mix is wide-panned and balanced and
generally feels like most elements are up-front and close to the listener.
Example 6b is much more center-heavy, with the mix feeling a bit
“distant” overall.
Want more on creating depth in your mixes? Check out Chris Lord-
Alge’s series on mixing with depth here!