Professional Documents
Culture Documents
VIDEO
GAME
It is by relying on market developments that Supinfogame Rubika composes its training course and accompanies its students to
make them the graduates of tomorrow, who will occupy a place of choice in the heart of this demanding industry.
Passionate, highly qualified, our graduates are present all over the world. Recruited by the new market players as well as by the
most prestigious companies, they have the necessary skills to share their know-how, and communicate their creative vision.
We are at their side throughout their course to challenge them and allow them to flourish by providing the best of themselves.
SOLID FOUNDATIONS
Created in 2001 , Supinfogame RUBIKA is a reference in the landscape of video game training . This place, Supinfogame
RUBIKA justifies it in more than one way: a pedagogy provided by professionals in activity, prestigious partners (Ubisoft, Gameloft,
Ankama ...) and student productions recognized worldwide.
The training includes five years of study and leads to the realization of a team video game prototype, in production
conditions . Throughout the training, students learn to create interactive and fun experiences as a team. Versatile, they
apprehend all the trades of the production chain, from game design to programming through art direction, script or animation. A
large part of the training is also devoted to management and the well-being, with practice in many group projects.
AN EXPANDING MARKET
The video game industry has been experiencing tremendous growth for several years. With a record turnover of 4.3 billion euros in
2017, the video game is today the leading French cultural market , ahead of those of books and movies. Worldwide, the
video game could generate this year more than 170 billion dollars, driven by the explosion of the market of mobile games and e-
sport, whose new eldorado is Asian. This growth is accompanied by new opportunities, the skills of new graduates being much
sought after by companies.
3 SPECIALIZATIONS
TRAINING PLAN
1 THE BACHELOR CYCLE VIDEO GAME BAC + 3
The Bachelor Cycle is based on 4 complementary pillars: culture, tools, method and projects. RUBIKA students
face a high workload and rigor in order to reach the Higher Cycle.
ADMISSION
TARGETED SKILLS
The Bachelor Video Game is open to holders of a Master the fundamentals of artistic creation
bachelor's degree, all series combined. Admission is Appropriate methods and tools for digital creation
exclusively in first year, on competition and study of the Develop a playful culture and a critical look
portfolio. Understand and position yourself on a production
line
Work in a multidisciplinary team
Build original and coherent universes
Create game prototypes on different media
PROGRAM
1st Year 2nd Year 3rd Year
History of civilizations Photoshop / Digital Painting Observation drawing Intensive week "Motion Design"
Discovered workshops Photoshop / 2D Perspective Assets Character Design Intensive Week "Character Creation"
Creativity
Creative Drawing
Oral expression
Project management
Have questions ? Contact us
info@rubikaindia.in
The Cycle Supérieur (Bac + 5) strengthens the expertise of the students and prepares them for the professional
insertion in companies of high level. At the end of the course, students obtain the title of Videoludic Director
(certified by the State Level 1 - RNCP).
ADMISSION
TARGETED SKILLS
The Cycle Superior Video Game is open to holders of a Learn to learn
BAC + 3, within the limits of available places. Admission is Master digital creation methods and software
by competition, interview and study of the portfolio. Translating the trends of society
Exercise 1 to 2 expertise within the production
chain
Work in "studio mode" in a collaborative way
Manage a multidisciplinary team
Create original and inspiring game prototypes
PROGRAM
4th Year 5th Year
Artistic Direction
PRO RELATIONS
Since its creation, RUBIKA has founded its
development on a network of active partnerships
which gives the School its credibility. By placing the
company at the heart of the training, Rubika offers
its students an ideal educational framework to
learn, develop their expertise and build their
professional network.
THEY TRUST US
GALLERY
CONTACT US DISCLAIMER
© RUBIKA 2018