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THE FUTURE STARTS HERE

Basic Game
Development Course
Supported by:

Bridging dimensions

Learn to create cutting edge solutions


with Unity 3D
3 AUDIOBOOK COLLECTIONS

6 BOOK COLLECTIONS
Game Development Process

1 2 3 4 5 6

Planning Pre-Production Production Testing Launch Post-Production

What are we Storyboard,


building, our Prototyping and Modeling,
Bug Identification Alpha/Beta release, Game Patching,
budget, audience Milestone Designing, Audio &
& Removal. Level Marketing, Release Game Balancing
and platform. Scheduling. Visual, Game Art,
Programming Testing. and New Content
Development.

Programmers Bring Any Game to Life.


Games Creation Process MAGES
Institute of Excellence

1 2

Planning Pre-Production

What are we Storyboard,


building, our Prototyping and
budget, audience Milestone
and platform. Scheduling.
Games Creation Process MAGES
Institute of Excellence

3 4

Production Testing

Modeling, Bug
Designing, Audio & Identification &
Visual, Game Art, Removal. Level
Programming Testing.
Games Creation Process MAGES
Institute of Excellence

5 6

Launch Post-Production

Alpha/Beta release, Game Patching,


Marketing, Release Game Balancing
and New Content
Development.
Game
Development
Market Globally
MAGES
Institute of Excellence
MAGES
Institute of Excellence

Mobile gaming will continue to be the


fastest-growing segment overall.
Players in Singapore spent a total of $327.2
million on games last year, making it a key player
in Southeast Asia games market.

Revenue is expected to show an annual growth rate (CAGR 2020-


2024) of 1.5%, resulting in a market volume of US$138m by 2024.
Game Concept Paper
Topics Covered Game Concept Design

LU1 - Conceptualizing a Game LU4 - Game Analytics and Design

LU2 - Designing a Game

LU3 - Monetizing Strategy for a Game


Learning Outcome Conceptualizing a Game

Display a comprehensive understanding of narrative structures Integrate all design concepts and ideas into a game concept
in games, game mechanics, players and player types. document

Research successful games in the same genre

Apply the findings of the genre research in order to ensure that


the game to be developed will meet the needs of the target
audience while being profitable
Learning Outcome Designing a Game

Produce a game design documentation that has significant Understand on how to lead Game pitches to external
theoretical, narrative, perceptual and aesthetic coherence. stakeholders

Communicate and visualise basic forms of game design to


relevant stakeholders

Be able to translate a marketing requirement into the game


design document
Learning Outcome Monetizing Strategy for a Game

Foster an understanding of what monetization are and how


they function to create meaningful engagement for players

Identify the key components of an effective monetization for


different target audiences and genres

Apply the principles of monetization to a game design project


incorporating the use of game economy features like
Learning Outcome Game Analytics and Design

Acquire knowledge about game industry ecosystem and its


functioning across the globe.

Evaluate game concept, its predictive acceptance by the


targeted audience and game's monetisation model.
THE FUTURE STARTS HERE

Basic Game Development Course


Supported by:
Thank You

Thank You for taking the First Step.

Learn to create cutting edge solutions


with Unity 3D
3 AUDIOBOOK COLLECTIONS

6 BOOK COLLECTIONS

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