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A-235
(n+1) ( 12 + 1 ) = 13 = 6.5
2 2 2
3. Mode =
3
B. Compute the range, interquartile range, variance, standard deviation, and coefficient variation.
1. Range
R=H–L
= 4.5 – 1.5
=
3
0.88
√0.77 = 0.88
5. Coefficients of Variance
𝑆
CV = ( 𝑥 100) %
𝑋𝑏𝑎𝑟
0.88
CV = (2.92 𝑥 100) = 30.14%
The mean and median of the given data were 2.92 and 3 respectively. As such, we can say that
the data were negatively skewed because the mean of 2.92 is less than the median of 3.
Online Games
2. Median
(n+1) ( 12 + 1 ) = 13 = 6.5
2 2 2
B. Compute the range, interquartile range, variance, standard deviation, and coefficient of
variation.
1. Range
R=H–L
= 5 – 2.5
=
2.5
2. Interquartile Range (IQR) = Q3 – Q1
4. Standard Deviation
√0.52 = 0.72
( 𝑋−𝑋𝑏𝑎𝑟 )
𝑍= 𝑆
Based on the computed z-scores,
none of the values in the set of
𝑍 𝑙𝑜𝑤𝑒𝑠𝑡 =
( 2.5 −3.75 )
0.72
= ( - 1.74 ) data are an outlier.
( 5−3.75 )
𝑍 ℎ𝑖𝑔ℎ𝑒𝑠𝑡 = =
0.72 1.74
D. How are the set of data distributed? Present your basis.
The mean and median of the student’s number of hours spend on online games were
both 3.75. As such, we can say that the data were symmetrical because the mean and
median values are equal.